android game development tutorial for beginners

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Use of the android game development framework libgdx (7)-Development Framework Overview

The libgdx used in this article is version 0.92, which may be different from the latest version. The full text is for reference only. Previous articlesArticleThis article introduces the usage of some basic classes in the libgdx framework, and also introduces someSource codeBut if libgdx is used for actual development? It is not enough to understand several classes. You also need to have a detailed and macro understanding of the framework. 1. App

What do you want to learn about Android game development?

say C + + is kingly, Android game development feel now C + + In addition to the relatively low-level development in the status of Big Brother, some other middle and high level applications are decreasing, but, C + + efficiency is not another my advanced language can compare, but in the rapid

[Android game development 16th] Android gesture: [Touch Screen gesture recognition] operation! Use touch screen gestures to implement a simple picture switching function!

Li huaming himiOriginal, reprinted must be explicitly noted: Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/337.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of th

Cocos2d framework development tutorial for iPhone game development

IPhone gamesDevelopment and UseCocos2d frameworkThe development tutorial is what we will introduce in this article. Mobile devices are changing the relationship between our work and interaction with others. A new revolution is happening on us. People begin to consume more data through mobile devices.IPhoneApp stores have become the epitome of mobile app success and popularity, with games among the hottest c

[Android game development 10] (optimized) detailed analysis of Android traceview efficiency inspection tools! Analysis Program Running Speed! Two sdcard creation methods are described!

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/316.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of the

Android Game Development Introduction Simple Example _android

Updatethread is started in Movementview. That is, updatethread.setrunning (true), and then check to see if, in the specified time frame, 20 frames per second is set, and if so, call the Surfaceholder Lockcanvas method to lock the current canvas painting area. and call the Movementview Updatephysics method and OnDraw method to draw a small ball and judge the movement of the ball, finally remember to call the Unlockcanvasandpost method in finally. V. Start and run the program Finally start and

Mobile Game Development Engineer Training Tutorial

Mobile Game Development Engineer Training TutorialI share a system of learning hand-tour development of the course, you can complete the study of hand-tour development, and supporting a number of enterprise real-combat projectsConsulting qq:779591710The course has the following six major features:First, the industry's

Windows 8 game development tutorial-opening part

Http://www.cnblogs.com/crazylights/archive/2011/09/26/2190723.html I am going to start writing a Win8 game development tutorial. Now let's sort out the ideas here. There are a lot of problems that need to be explained in the beginning. First, try to write them down one by one. 1. What is the basis for reading this tu

[Game Development Remarks] About how to generate an image white block when running cocos2dx_v1.x for iPhone and Android, add gamecenter, and compile Android flash back & cclog and C

The articles on this site are originally written by Li huaming himi. The reprinted documents must be clearly indicated:Reproduced from [Black Rice gamedev block] original link: http://www.himigame.com/game-detail/1035.html☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time! Note the following problems that may occur to children's shoes: 1. About cocos2dx v1.x running on the iPhone and

Android Game development Example--play screen + battle Chess

Download address (source code and complete Project project): http://loon-simple.googlecode.com/files/barrage%2Bslg.7z There has been a period of time did not update the blog, so the younger brother deliberately prepared two games samples issued. 1. Example of the bomb screen: This is a very simple example of the play screen game, using touch-screen control, but the basic algorithm is common, in order to expand into a complete barrage should not be dif

Android Development Series (15): "Android small game idiom repeatedly see" the first article

, initialize layer, JUnit layerDAO: Manipulating DatabasesService: Used to write some methodsDomain: Placing objectsGame: Place Activity windowInitialize: storage Resource Initial ConfigurationJUnit: Used to do test cases (this layer can be done without a tube, it is a test when writing code)Let's introduce how this game works:First, we create a database that defines three tables:Checkpoint, idiom, wordcheckpoint:Checkid: Representative level (1-5)idi

Android Game Development Learning ① Bouncing Ball Realization Method _android

This article describes the Android game development Learning ① bouncing ball implementation method. Share to everyone for your reference. Specifically as follows: After learning a little Android, feel the need to record down, so opened the new pit, slowly fill it. 1. Sports body Movable class This example mainly sim

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions

Mobile Game Development Engineer Training Tutorial

Mobile Game Development Engineer Training TutorialI share a system of learning hand-tour development of the course, you can complete the study of hand-tour development, and supporting a number of enterprise real-combat projectsConsulting qq:779591710The course has the following six major features:First, the industry's

[Android game development 16th] Android Gesture [Touch Screen Gesture recognition] operation

This article adds: Many online gesture articles say that Android supports gestures only from SDK 1.6 (that is, API 4), but I can also identify them using SDK1.5 simulators !. (I wanted to test the support effects of lower sdks, but I didn't have sdks earlier than version 1.5... my mobile SDK 2.2-,), so I checked the Api and found that: Android. view. GestureDetector. OnGestureListener; since api-1,

[Android game development 25] using the betel curve on Android!

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/386.html Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of the

Development Process and experiences of the Android bunny hop Bell game

The Android game development example in this article is shared by a relatively self-motivated student, implementing a little rabbit-jumping Bell game. The author has experience and doubts during the development process. You can post your own comments accordingly. I.

Android Go game development first week summary

Development has been one weeks, every day tired of not, tomorrow is the weekend, you can have a good rest, do something to do. To be a mobile gaming company, just arrived to take over an Android phone go project, is a network of Go game, the client a friend spent half a year, has been done, the effect is very good, the server also wrote some, to start to let me w

[Android game development 10] (optimized) detailed analysis of Android Traceview efficiency inspection tools! Analysis

Himi original, you are welcome to reprint, please note clearly! Thank you. Address: http://blog.csdn.net/xiaominghimi/archive/2010/12/29/6105212.aspx As I am currently working in a professional online game company, I need to use some methods to streamline and optimize the online game code currently in operation, you need to use an excellent viewing tool-Android

[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid

[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid Certificate --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csd

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