Today, I will explain how to implement switching between two or more activities and data interaction in Surfaceview. I have provided a demo of the game logon interface to improve my image, I also wrote the layout of the input interface at will, mainly because the function does not take time to beautify, so you can change the layout in xml or code by yourself, the width and height of each widget. Okay, next (I love it ~ Doraemon, so I have to use the f
Original article, reproduced please indicate everywhere: http://blog.csdn.net/zhy_cheng/article/details/8276848
My environment is Ubuntu 12.04, android-ndk-r8, Cocos2d-2.0-x-2.0.4, eclipse 3.7.2
I have set up the ndk development environment before. For the ndk environment, see Android ndk development and configuration
. Net can also be used to develop Android and IOS games !. Net can also develop Android mobile apps!
Many beginners mistakenly think that Android and IOS development can only be developed using Java, ObjectC, and other languages. In fact, with Mono technology, we can use C #/. Net to write
Android Game Development Practice Guide (Chapter Hua programmer Library)Basic InformationOriginal Title: Learning android game programming: a hands-on Guide to building your first android gameAuthor: (US) ROGERS (R.) [Translator's
Recently popular mini games [one second] android version-development sharing, android
Recently, in the circle of friends, a friend turned to an html game [one second]. The rule of the game is: the user presses the button and releases it to see who can keep the time for one s
The libgdx used in this article is version 0.92, which may be different from the latest version. The full text is for reference only.
Previous articlesArticleThis article introduces the usage of some basic classes in the libgdx framework, and also introduces someSource codeBut if libgdx is used for actual development?
It is not enough to understand several classes. You also need to have a detailed and macro understanding of the framework.
1. App
Li huaming himiOriginal, reprinted must be explicitly noted:
Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/337.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of th
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/316.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of the
Android happy Snake Game Development tutorial-02 virtual arrow keys (1) custom controls overview, android-02
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.html1. Introduction to custom controls
In this project, both the main area of the
The articles on this site are originally written by Li huaming himi. The reprinted documents must be clearly indicated:Reproduced from [Black Rice gamedev block] original link: http://www.himigame.com/game-detail/1035.html☞Click to subscribe☜The latest developments in this blog! Notify you of the latest blog in time!
Note the following problems that may occur to children's shoes:
1. About cocos2dx v1.x running on the iPhone and
, initialize layer, JUnit layerDAO: Manipulating DatabasesService: Used to write some methodsDomain: Placing objectsGame: Place Activity windowInitialize: storage Resource Initial ConfigurationJUnit: Used to do test cases (this layer can be done without a tube, it is a test when writing code)Let's introduce how this game works:First, we create a database that defines three tables:Checkpoint, idiom, wordcheckpoint:Checkid: Representative level (1-5)idi
[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions
Android happy Snake Game Development tutorial-04 virtual arrow key (3) Triangle button effect, android-04
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.htmlI. knowledge point explanation
When we click the button that comes with the system, the appearance of the button c
Updatethread is started in Movementview. That is, updatethread.setrunning (true), and then check to see if, in the specified time frame, 20 frames per second is set, and if so, call the Surfaceholder Lockcanvas method to lock the current canvas painting area. and call the Movementview Updatephysics method and OnDraw method to draw a small ball and judge the movement of the ball, finally remember to call the Unlockcanvasandpost method in finally.
V. Start and run the program
Finally start and
This article adds: Many online gesture articles say that Android supports gestures only from SDK 1.6 (that is, API 4), but I can also identify them using SDK1.5 simulators !. (I wanted to test the support effects of lower sdks, but I didn't have sdks earlier than version 1.5... my mobile SDK 2.2-,), so I checked the Api and found that:
Android. view. GestureDetector. OnGestureListener; since api-1,
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/386.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of the
The Android game development example in this article is shared by a relatively self-motivated student, implementing a little rabbit-jumping Bell game. The author has experience and doubts during the development process. You can post your own comments accordingly.
I.
Android happy Snake Game Development tutorial-03 virtual direction key (2) Draw a triangle, android-03
Overview and directory of this series of tutorials: http://www.cnblogs.com/chengyujia/p/5787111.htmlI. Draw triangles
In the previous article, we have created a custom ctionkeys class for the virtual arrow key. Next w
Himi original, you are welcome to reprint, please note clearly! Thank you.
Address: http://blog.csdn.net/xiaominghimi/archive/2010/12/29/6105212.aspx
As I am currently working in a professional online game company, I need to use some methods to streamline and optimize the online game code currently in operation, you need to use an excellent viewing tool-Android
[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid
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