problem is relatively large.8 Auto Import. When you copy a piece of code from somewhere else into Android studio, the default Android studio does not automatically import references to the classes used in this code. You can set this up.Settings-Editor-Auto ImportCheckAdd unambiguous improts on the fly。9 sometimes many people running Android Studio will remind yo
This example summarizes the simple setup techniques in Android development. Share to everyone for your reference, specific as follows:
1 Boot Picture:
Android-logo-mask.pngAndroid-logo-shine.png
These two pictures one in the previous next
./out/target/common/obj/java_libraries/android_stubs_current_intermediates/classes/assets/images/
To ensure that Android apps work correctly on all Android-compatible devices and maintain a similar user experience, Android provides a set of compatibility test cases at the time each release is released (Compatibility Test Suite, CTS) to certify that the device running the Android system is fully compatible with the
, store Google related support package D). Develop Android apps on eclipse (if you're using Eclipse you need to download ADT) I. Installing the ADT Plugin
Helpàinstall new software
Ii. Configuring the SDK path on eclipse
Window---->preferences---->androi
eclipse ADT bundle includes the Android SDK tools and the Eclipse integrated development environment.1.2, installation ADKUnzip the package to the installation folder (defined by yourself), then execute eclipse (for example) in this package, note: Do not move any files in this package, otherwise you will need to manually update some configuration.1.3. Execute Android SDK manager to download necessary packa
Analysis, selecting Methods in "Use Project Settings" cannot be resolved (method cannot be resolved) deselect, apply--OK , and then refresh, clean, refresh, and build the project.
Jni/hellocpp/main.cpp:16:18:error:base operand of ' a ' has non-pointer type ' jnienv {aka _jnienv} '
The error is:(*env)->newstringutf (env, "Hello from JNI!");This line, this is the C notation, and my is the CPP program, need to be rewritten as:Env->newstringutf ("Hello from JNI!");
Java.lang.
Android development-Environment setup and HelloWorld and androidhelloworld
Android development has recently started, with no foundation starting from 0.
First, you should know the official website of Android development:
Http://developer.android.com/index.html
The tutorial on the website itself is excellent. It is
"alt=" wkiom1sujh_qfpmzaaj7znt8_0u607.jpg "/>-->next650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M02/58/53/wKioL1SujWGzp5OnAAHB0nf99ag728.jpg "title=" Capture 4. PNG "alt=" wkiol1sujwgzp5onaahb0nf99ag728.jpg "/>--finish650) this.width=650; "src=" http://s3.51cto.com/wyfs02/M02/58/56/wKiom1SujXzSytMZAAXc7cs5poM816.jpg "title=" Capture 6. PNG "alt=" Wkiom1sujxzsytmzaaxc7cs5pom816.jpg "/>Third, the problems encountered:1. Must the wall be turned over during installation? It seems to be c
integrated development environment. 1.2, installation ADKUnzip the package to the installation folder (defined by yourself), then execute Eclipse(for example) in this package, Note: do not move any files in this package, otherwise you will need to manually update some configuration. 1.3. Execute Android SDK manager to download necessary packagesNote: The offline SDK does not have to be downloaded to proceed directly to the next step.Join? Package for
JNI practices for Android 1 (Environment setup and simple examples)Note: Most of the steps below are from network information. due to incomplete or even incorrect network information, I have practiced and sorted out the entire process to take study notes. Thank you very much!Intention: This is mainly because the engine is used for development of the game version 2.0, and the engine is implemented in c/c ++.
manager , which should actually be the system image file. If you haven't downloaded it before, you might not be able to create a virtual machine at this point. So after the creation is started, or from virtual Device Manager Click Start to start, the first boot time is particularly long (for my junk computer), so say a cup of tea to rest. Then the relevant environment has been better, you can create a helloworld reward yourself. file-new-android-
The example of this article describes the Setup method of the Android programming alarm clock. Share to everyone for your reference, specific as follows:
Alarm clock is the most common in life, in Android can be alarmmanager to implement the alarm clock, Alarmmanager class is designed to set at a specified time to complete the specified time. Alarmmanager will e
Android Development Environment setup-ADT-Bundle for Windows, androidadt-bundle
ADT-Bundle for Windows is an integrated IDE officially provided by Google Android. It already contains Eclipse. You do not need to download Eclipse, and the plug-in has been integrated into it, it solves the complicated problem that most new users use eclipse to configure the
References[1] Android Studio simple setup, HTTP://ASK.ANDROID-STUDIO.ORG/?/ARTICLE/14 [2]windows environment Android Studio V1.2.2 Series 1-Download and install, http://my.oschina.net/1pei/blog/467210 [3] Windows environment Android Studio V1.2.2 Series 2-First run, http://my.oschina.net/1pei/blog/467736Interface Set
Configuration:1.open Eclipse, point window->preferences->android->ndk, set the NDK path, for example Shamoo is E:\android-ndk-r9c2.Create a new Android project, right-click on the Android Tools->add Native support ..., and then give us a name for the. So file, for example: My-ndk3.at this time the project will be more
Mac OS X 64-bit
Adt-bundle-mac-x86_64-20140702.zip
320593642 bytes
24c51a1ad96c5f6d43821d978bf9866d
Linux 32-bit
Adt-bundle-linux-x86-20140702.zip
371950735 bytes
5901c898bae4fe95476463a951b68404
Linux 64-bit
Adt-bundle-linux-x86_64-20140702.zip
372259418 bytes
18a7c5778f96c0823349d465f58a0a36
(2) SDK Tools only
Platform
Package
Size
MD5 Checksum
Wi
run GTS:1. Download the latest GTS test package from Google's website, unzip it onto your Linux computer, connect your phone, and check with ADB device to see if your phone is connected to your computer.2. Enter the Android-xts/tools path, as shown in 1.Figure 1 Entering the Android-xts/tools directory3. Run the script via "./xts-tradefed" to enter the GTS console and identify the connected phone, as shown
debuggingAndroid developers know that Android's virtual machine is too slow to boot, and it's not as good as Apple's. So it is necessary to use the real machine debugging, but in the MacBook is a bit tortuous. ADB has been unable to successfully discover mobile phones, after the online reference to a number of solutions, finally succeeded! The main reason is actually one point: adb can not read the phone's vendor correctly, so the solution is to manually add this number to the ADB configuration
. Net programmers play with Android Development --- (1) Environment setup,. netandroid
For those who have never been familiar with Android development, it may be difficult to develop Android. In the next period, we will understand the details of Android development, mainly i
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