Recently called the camera in the project, the use of someone else to write the file, but found that the captured photos did not really use the system photography and then view so clear, so the study, found that the usual call camera function to obtain the image is compressed, if you want to get the original picture, it has to be saved after the acquisition. Find
In the development of Android often use the image upload function, commonly used is to call the Android system comes with the library and photo function. The sample code is as follows:Java code:public class Testactivity extends Activity {public final static int photo_zoom = 0; Public final static int take_photo = 1; Public final static int photo_result = 2; public static final String image_unspecif
background againXML version= "1.0" encoding= "Utf-8"? >Watermark/2/text/ahr0cdovl2jsb2cuy3nkbi5uzxqv/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma==/dissolve/70/gravity /center "style=" WIDTH:236PX; height:411px ">This is an interface: Activity_take_photo.xmlThe interface is very easy, here is only to provide reference study. Explanation Code:Surfaceview is used for photographic purposes. Note that this class only needs to be used with video or photography, but it is usually written in the project
is as follows:
[Java] Public void onDrawFrame (GL10 gl ){// TODO Auto-generated method stubGl. glClear (GL10.GL _ COLOR_BUFFER_BIT | GL10.GL _ DEPTH_BUFFER_BIT );MTriangle. draw (gl );}Public void onDrawFrame (GL10 gl ){// TODO Auto-generated method stubGl. glClear (GL10.GL _ COLOR_BUFFER_BIT | GL10.GL _ DEPTH_BUFFER_BIT );MTriangle. draw (gl );}
In this way, we have drawn a plane triangle. However, we found that this triangle is not an equilateral triangle as we defined it. This is because O
Implementation of Camera Real-Time Filter on Android platform (7) -- Basic filter creation method (1)
Regarding how to make filters, zhihu's top ticket in this Q A gave a professional answer
In addition, InstagramFilters, an open-source project of githunb, once provided some filter code of the first version of Instagram, which is less than 20 types. GPUImage also has some image processing algorithms for le
the Unity end. The first parameter of this function is the class object for receiving messages, the second class object uses the method of receiving messages, and the third parameter is the transmitted message // so the following meaning is: Call the Previous method under Main Camera, the message sent is empty. unitySendMessage ("Main Camera", "Previous", "") ;}}); // set the listener bottomButton = (butto
://schemas.android.com/apk/res/android"Our custom properties are not in this namespace, so we need to add a namespace.The namespace of the custom attribute is as follows:xmlns:app= "Http://schemas.android.com/apk/res-auto"As you can see, in addition to changing the name of the namespace from Android to app, the last "Res/android" is changed to "Res-auto".Note: Th
Display and game logic processing are important and complex in android game development.
Let's talk about it here.Android. View. ViewAndAndroid. View. surfaceview.
Surfaceview is a display class derived from the view base class. Its direct sub-classes include glsurfaceview and videoview. It can be seen that Gl, video
This article is for reading http://blog.csdn.net/xiaominghimi/article/details/6089594 's notes.The main role in Android games, in addition to the control class is the display class. What's involved in Android is the view class, and other subclasses of the Surfaceview class and surfaceview that inherit from it.This is the first
The main class of Android game development is display class except control class, and it is very important and complicated to display and game logic processing. Display and canvas can be implemented in J2ME, and the view class is displayed in Android. Here is a brief introduction to Android.view.View and Android.view.SurfaceView.
Surfaceview is a display class d
UI debugging when the programmer is a headache problem: sometimes 1DP, 2dp problems, get speechless (Android development deep Experience)Here is a common debugging tool in the actual development process, can be accurate to each view in the absolute position of the screen (accurate to the specific PX), with such a tool, you can well find the problem in the UI.In fact, in the Ddms
The program described in this article is a mobile view class for an Android Moveview. It mainly realizes the main screen left and right sliding screen drag function, and timely display drag when the screen display, the code also includes complete logic. The complete code is as follows:
Import Android.study.shift.ItemView;
Import Android.study.shift.MainView;
Import Android.study.shift.Moveview;
Import
Video CourseCreate a personalized picture preview and multi-touch consumption, which will allow you to understand the matrix to a higher level.About Me author Micro-blog: @GcsSloopResourcesMatrixThe principle, code verification and application of Image transform matrix in AndroidSome understandings on the pre-multiplication of matrix in AndroidWikipedia-Affine transformationsWikipedia-Homogeneous coordinatesWikipedia-linear mappingThe entry-level thinking of homogeneous coordinate systemAffine
Surfaceview is a display class derived from the view base class. Its direct sub-classes include glsurfaceview and videoview. It can be seen that Gl, video playback, and camera cameras generally use surfaceview. What are the advantages? Surfaceview can control the surface format, such as the size and position of the display on the screen. The most important thing is to provide the surfaceholder class, which
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