, Feeling very bad, as shown, the left side is 4:3 scale 1024x768, the right side is 16:9 percentage of 1280x720. How to use HDMI cable to realize computer connected TVFirst, you need to have an HDMI input TV, a video card with HDMI output of the computer, if the computer d
, and the word is relatively large, the key problem is that if the use of 1024x768, the screen is 4:3, and the TV is 16:9, so you will see the picture is squashed, Feel very bad, as shown in the following figure, the left side is 4:3 percentage of 1024x768, the right side is a 16:9 ratio of 1280x720.
How to use the HDMI cable to realize computer connected TV
Keywords:Android 4.0 HDMI
Platform information:Kernel:Linux3.0System:Android4.0.3Platform:S5pv310 (Samsung exynos 4210)
Author: xubin341719 (Thank you for reprinting. Please indicate the author.)
Speaking of Android's HDMI, from Android 2.2, android2.3 to android4.0, Samsung's chips have also become Samsung's professional users, including 3sc2440, s5pc110, s5pv21
to identify the highest resolution test, if passed it is OK6, click "Apply" after the TV refreshIf it can be displayed correctly, the information you just set is completely ok!.For example, my home TV is "1080P60", 60 is the refresh rate 60HZNote: If the display is not "P" but "I" it is best to start from the new settings, indicating that your settings are not fully matched to the
Originally this is unfair open source code of now found also not worth the following published source code support linux3.0 linux2.6 kernel linux3.1 core V4L2 architecture has changed while supporting HDMI output and TV output using the board is the channel icool210Source code is based on the Android LIBHDMI Library is organized here is based on the linux2.6.35 k
: 106.50 MHz
Modeline "1440x900_60.00" 106.50 1440 1528 1672 1904 900 903 909-hsync + vsync
(2) create the new mode:
Xrandroid -- newmode "1920x1080" xxx
The content following "1440x900_60.00" is used in the Xxx section. 60.00 indicates the resolution. If the resolution fails, set it to 50.00 and try again.
$ Xrandroid -- newmode "1920x1080_60.00" 106.50 1440 1528 1672 1904 900 903 909-hsync + vsync
(3) add this mode to the system resolution Group
Xrandroid -- addmode + the name displayed in the
Recently began to contact Andorid TV programming, found that the current convenient information and comparison is relatively small, but now with the product and user upgrade, involving Android TV and Android watch programming closer to us, this blog began, The process of recording my
This article will discuss the following topics with you:
1. Current situation and future of digital TV
2. Challenges for porting to digital TV
Status Quo and future of digital TV
Digital TVs use different operating systems, middleware, CA, and applications, making the entire software architecture significantly different.
In the face of the constantly evolving n
Original URL: http://blog.sina.com.cn/s/blog_539ad34301012764.htmlCTS testing has been more than a month, through constant groping, now experience, and share with you.a .Download CTS1.1 Open the browser input connection: http://source.android.com/compatibility/downloads.html1.2 Select the CDD document corresponding to the Android version (introduction of CTS test), CTS Test package download (test package wi
Original: http://blog.csdn.net/tanghongchang123/article/details/52982818First, the basic command:1. ADB connect [IP]2. ADB disconnect [IP]3. ADB uninstall [Package]4. ADB shell Input Text * * *: Used to enter text, in the debugging program, in many cases to type text, mobile phone input convenient, TV, with the remote control by the keyboard very troublesome, you
Today in the development process, the need to connect Hamidi TV box, this box is based on the android6.0 version, previously connected to other TV boxes are normal, when the input adb-s xxxx shell, the box connection failed, the log is as follows:Error:device Unauthorized.This ADB server ' s $ADB _vendor_keys are not setTry ' adb kill-server ' if that seems wrong
products, users from it is a distance, users can not directly touch the screen and other ways to input, so the Android soft keyboard is not good enough input interactive mode. For the English-speaking countries, this TV input is OK to solve, simply through the external keyb
In the layout, edittext is often used in the android layout, and the content entered in edittext is often restricted. We can use textwatcher to observe the content entered in the input box and take notes.
Main layout:
Android: Orientation = "Vertical" Android: layout_width = "Fill_parent"
Android upper layer, and respond to the corresponding callback function of the upper layer View according to event type 3.1.1.5.1: type.9. Android UI Update-> {Event Response}
4. Now, the Framework knowledge used in the project has been introduced.
1. The Android event processing system acts as a black box and is skipped for the moment.2. Project Introduction: R
electronic products, users are far from it. Users are not able to directly touch the screen and other ways to enter. So Android soft keyboard mode is really not good enough input interactive mode. For the English Department of the country. The input of this TV is OK, just need to be entered directly through the extern
CandidateView parent class does not exist in android, so you have to write it from the beginning. The general practice is:Use the public void setService (InputMethodService listener) method to upload the Service class, and then use public void setSuggestions (List In android, KeyboardView has a general class, which can be inherited by displaying a very professional soft keyboard through a simple configurat
aregenerated by events and keystrokes that are usually generated by the touch screen and are the most common. But in fact inputevent not only have these two kinds. Because the android system can run a very rich type of device, on different devices corresponding to different hardware, there must be a different input events,inputevent Depending on the input sourc
version SDK, So for performance, memory in the end, we will not be very easy to see its effect, if we use the lower version of the SDK will let us obviously feel the performance of the end ~ you think if your game on the 1.5, 1.6 running up very smooth, it is on the newer SDK machine is not to mention it ~
Summary: In game development, if your game does not require a higher API support, then the recommendation is based on SDK 1.5 and 1.6来 development!
In the last article I introduced to you
version SDK, So for performance, memory in the end, we will not be very easy to see its effect, if we use the lower version of the SDK will let us obviously feel the performance of the end ~ you think if your game on the 1.5, 1.6 running up very smooth, it is on the newer SDK machine is not to mention it ~
Summary: In game development, if your game does not require a higher API support, then the recommendation is based on SDK 1.5 and 1.6来 development!
In the last article I introduced to you
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