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Editor's note: This article is the second part of the slide translation document for the official Android developer blog. It specifically introduces some tips for Android UI design, after introducing the first part of this slide, "detailed explanation of Multi-image" Android
============ Problem Description ============Android 4.4 Design UI Kit (Nexus 4 version) Open 10 PSD format, see online say the psd inside of the things you need to save the PNG format, and then you want to use the PNG format image as the background of the Android control?What about other tools like that?============ S
============ Problem Description ============Android 4.4 Design UI Kit (Nexus 4 version) Open 10 PSD format, see online say the psd inside of the things you need to save the PNG format, and then you want to use the PNG format image as the background of the Android control?What about other tools like that?============ S
Article Description: Android 3.0 (Honeycomb) interactive ui design specification.
Android OS since the listing, because of the lack of unified planning, so that different equipment in 1.5, 1.6, 2.0, 2.1, 2.2, 2.3 several major versions of the wandering, I used the HTC Hero (commonly known as G3) is also a ve
This is an Android UI design slide from the official Android Developer blog, and 51CTO translators will be able to help the Android developer by translating 5 parts of the tutorial. This article is the first part of Google's
1. PPT
BKJIA also translated this part of the document exclusively and made it into the topic "Google official Tutorial: Android UI design skills". However, a friend left a message and contacted BKJIA for related editing. He hoped we could provide the PPT. The following is:
Google
We have talked about Android UI design.Official tutorial on "Android UI" Design. This article will discuss the thread model of Android applications and how to use threads to process tim
Androiddraw is an integrated Android application with DroidDraw that allows you to get from the DroidDraw application
Download your GUIs and also allow you to preview your GUIs on an Android device
1, the first download installation DroidDraw, I use the version is Droiddraw-r1b222, download androiddraw.apk, and install on the simulator, the installation steps are as follows:
1 Use CMD to enter the comma
spend some money on small gifts and application testing. Start with coworkers and friends, and then target strangers you've never seen before. Most people are willing to take the time to experience new things, as long as you are polite and even willing to offer rewards for their cost-taking test applications.Let them use the app as you expect, and then look at their use in detail. Tell them what the goal is, but try to help less, but don't let them get stuck somewhere. Soon, you'll find the app
Hello everyone, I want to share with you some tips on UI design in Android. The main content of this section is: 1. UI design of Android buttons; 2. UI
Android l-Material Design (UI control) and androidui
Reprinted please indicate this article from the blog of the big glutinous rice (http://blog.csdn.net/a396901990). Thank you for your support!
Android L:
Google has confirmed that Android L is
the app as you expect, and then look at their use in detail. Tell them what the goal is, but try to help less, but don't let them get stuck somewhere. Soon, you'll find the application's flaws and bottlenecks. It's time to publish it to the market. don't make some mistakes that many developers make. Admittedly, you want to publish the app to the market and see what the user is going to think. However, the last few steps will make your first release more successful. after confirming that you ha
can only be set to 1DP.padding: IntervalThis is not much to say, XML layout files are often used.The specific code is as follows:Main.xml:Android:layout_width= "Wrap_content"android:layout_height= "Wrap_content"android:text= "Testshapebutton"android:background= "@drawable/button_selector"/>Button_selector.xml:Xmlns:android= "Http://schemas.android.com/apk/res/android" >Android:startcolor= "#ff8c00"Android:endcolor= "#FFFFFF"Android:type= "Radial"Andr
, we're not going to design a UI interface for every resolution. It is a state of pursuit of perfection and ideal. Small companies must not afford this.So, we need to learn to be flexible at this time. In order to adapt to multi-resolution,1: Start on the standard base (xdpi:1280*720), then zoom in or out to fit into the other dimensions.2: Start with the maximum size of the device (xxdpi:1920x1080), then z
Reprint Please indicate this article from Big Corn's blog (http://blog.csdn.net/a396901990 ), thank you for your support! Android L:Google has confirmed that Android L is Android Lollipop (5.0). The previous few days found that the Android5.0 version of the SDK was ready to download, and that the Nexus 6 and Nexus 9, the first to be powered by the
pattern reference diagram, classification is very detailed, if the design site or UI interface can go up to find some resources, very good. Patternry Official Address: Http://patternry.com/Patternry is the user interface design pattern library to help solve common interface design problems. Mephobox Official Address:
BKJIA Editor's note: This article is an article by a developer who has participated in the Google IO conference in to adapt a PPT with a good topic on mobile apps, it is very helpful for mobile app developers. In fact, BKJIA also has an official tutorial on "Android UI" design. If you are interested, you can also take
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