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Angry Birds are a popular puzzle game. Now I try to use the lufylegend library and Box2dWeb physical engine to see how to make such a classic physical game in html5. Preparations 1 first, you need to download the lufylegend library 1.4.1 about the use of lufylegend library... SyntaxHighlighte
The previous lecture introduced how to let the bird spin and jump onto the slingshot, and use external force to let the bird fly out. However, if no processing is done, the bird will fly out of the screen in such a way, this time, we will let the camera move with the birds. The following is the connection from the previous lecture. If you have not read the connection from the previous lecture, please first understand it.
HTML5
Angry Birds are a popular puzzle game. Now I try to use the lufylegend library and Box2dWeb physical engine to see how to make such a classic physical game in html5.
Prerequisites 1
First, you need to download the lufylegend library 1.4.1
For how to use the lufylegend library, you can take a look at some of my previous
. addBodyCircle (24, self. bitmap. getHeight () * 0.5, self. bitmap. getWidth () * 0.5, 1, 5,. 4,. 13 );}Pig. prototype. hit = function (value ){Var self = this;If (value If (self. hp = 200) self. bitmap. bitmapData = new LBitmapData (imglist [self. list [1]);Self. hp-= value;}The above code first sets a healthy picture for the pig head in the constructor, and then changes the picture of the pig head to an injured image in the hit function.With the Pig class above, as long as the collision betwe
Next we will start today's unity3d game development skills training. We have learned the unity3d training goal: to allow U3D beginners to quickly master U3D technology, create and modify materials on their own, and develop small-scale 2D and 3D games and web games independently.
Today we are going to make a high-end atmosphere. I believe everyone has played a game called
Today we are going to make a high-end atmosphere. I believe everyone has played a game called Angry Birds. This game is favored by players because it is a physical game, the game is full of physics. The familiar parabolic, gravity
How to Use cocos2d-x to make a shanty Angry Birds game
DRAMA: Part 1
Note: This tutorial is based on the Tutorial "microComing from innovation, hope and smile. (I will publish it in three tutorials)
Before that, I have several requirementsDescription.
First,This is my first copy tutorial, and I will try to useCocos2d-xLaterI will useThis method av
1.TP driver Tpd_down () and tpd_up () function do not need to escalate the ID number, the upper layer will automatically match;The 2.TPD_UP () function only needs to escalate Btn_touch and mt_sync information, other information is not escalated, as follows:static void tpd_up (int x, int y,int *count){Input_report_key (Tpd->dev, Btn_touch, 0);PRINTK ("u[%4d%4d%4d]", x, y, 0);Input_mt_sync (Tpd->dev);Tpd_em_print (x, y, x, y, 0, 0);if (Factory_boot = = Get_boot_mode () | | Recovery_boot = = Get_bo
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