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This example describes an animation that Android plays with multiple images. Share to everyone for your reference, specific as follows:
You can play frames-by-frame images on Android, then produce a dynamic effect, prepare several consecutive pictures, then create a Anim folder under the source Res folder, and create a new XML
The XML code is as follows:
Where C1,c2,c3,c4,c5,c6 is the name o
First to show you the effect of the map, the third party open source Android tickplusdrawable related knowledge of friends to study together.
Android Tickplusdrawable (tickplusdrawable) is a state that can be animated by switching buttons, Android Tickplusdrawable (tickplusdrawable) on the GitHub Project homepage is
Notice that the menu here is not on the menu that is on the machine, but on the android.view.animation.TranslateAnimation provided by the Android SDK (extends Android.view.animation.Animation) An instance of the class is appended to a menu of animated and hidden effects that are generated on a layout.
Principle: Layout (menu) from the screen (next to the edge of the screen, in fact, not necessarily, depend
points to draw a line, because you want to use the midpoint to animate the transformation.With Vectordrawable and Objectanimator, the only thing left to do is to use animatedvectordrawable to glue them together.1 XML version= "1.0" encoding= "Utf-8"?>2 Animated-vectorxmlns:android= "Http://schemas.android.com/apk/res/android"3 android:drawable= "@drawable/demo"4 >5 Target6 android:animation
Effect: http://www.56.com/u82/v_OTM4MDk5MTk.htmlStep one: Create the Anim folder to place the animated XML fileUnder the Res folder, create a Anim subfolder.
Step two: Load the animationThen create a animation class in the activity and then load the animated XML with the Animationutils class
Copy Code code as follows:
Animation Animfadein;
@Override
protected void OnCreate (Bundle sa
In Android, animated images are much more vivid and cool than static images, and because of this visual effect, you should find that most of the app's navigation pages in our phones are also displayed using animated images. Animated pictures are formatted with GIF, PNG format, and so on.Let's take a look at the dynamic
Note that the menu here does not appear on the menu as it appears on the machine, but is based on the android.view.animation.TranslateAnimation provided by the Android SDK (extends Android.view.animation.Animation) class instance is appended to a Layout to produce a menu of animated and hidden effects.Principle: Layout (menu) from the screen (next to the screen edge, in fact, not necessarily, depending on t
animated GIF animation in Android general support is not very good, so found an open source project, is briefly described as follows: Gifview is an item that is designed to solve the problem in Android that does not now display GIF directly, only through Mediaplay, with the same usage as ImageView, which supports GIF imagesquestion: There is an estimated problem
Android View Animations This project collects a variety of interesting animation effects.All Effects:AttensionFlash,Pulse,RubberBand,Shake,Swing,Wobble,Bounce,Tada,StandUp,WaveSpecialHinge,RollIn,RollOut,Landing,TakingOff,DropOutBounceBounceIn,BounceInDown,BounceInLeft,BounceInRight,BounceInUpFadeFadeIn,FadeInUp,FadeInDown,FadeInLeft,FadeInRightFadeOut,FadeOutDown,FadeOutLeft,FadeOutRight,FadeOutUpFlipFlipInX,FlipOutX,FlipOutYRotateRotateIn,RotateInDo
Add dependencycompile ‘com.airbnb.android:lottie:2.2.0‘Go to download DemoCopy the assets folder from the example in the project to your new projectHttps://github.com/airbnb/lottie-android public class MainActivity extends AppCompatActivity { private LottieAnimationView lav_show; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); lav_show = (LottieAn
Want to make an animation, a will run the villain, from the right side of the screen to the right, so did a try:Three steps are required to accomplish this:1. Do a frame animation (frame animation), composed of a number of pictures, the formation of the villain running continuously.2. Make a displacement animation so that the villain from left to right to produce movement.3. Start the animation in OnStartThe following are explained separately:---The first step------------------To prepare a pictu
To implement the WindowManager added window, the implementation of animation display, you need to add the following red properties, the other add view as long as the setting of its animations property will also be implemented animation, of course, but also can be implemented directly with the system has been achieved good, is also very convenient.WindowManager =(WindowManager) Mcontext.getsystemservice (Context.window_service);Windowparams =new Layoutparams (Layoutparams.flag_fullscreen, Layoutp
)
Set the Interpolator (specified animation effects, such as rebound, etc.)
Android:repeatcount
Setrepeatcount (int)
Number of repetitions
Android:repeatmode
Setrepeatmode (int)
Repeat type has two values, reverse for reverse playback, restart for playback from the beginning
Android:startoffset
Setstartoffset (Long)
The time, in milliseconds, to wait for a start run after the start function is called
There are two waysThe first kind of trouble is that you need to decompose a GIF into a frame and then draw the frame one by one, which is troublesome.Second, you can download a drawable.gif package directly on the InternetThe following files are available under the Libs folder in the package650) this.width=650; "style=" float:left; "src=" http://s3.51cto.com/wyfs02/M00/71/6F/ Wkiol1xqz8ngiwkmaacddwhxofa026.jpg "title=" Z$d8fi{m6w@vgz8jj[a305p.png "alt=" Wkiol1xqz8ngiwkmaacddwhxofa026.jpg " />Cop
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