applications of computer graphics

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[Computer Graphics] openGL common functions, computer graphics opengl

[Computer Graphics] openGL common functions, computer graphics opengl OpenGL common functions GlAccum operation accumulation Buffer GlAddSwapHintRectWIN defines a group Triangle copied by SwapBuffers GlAlphaFunc allows alpha Detection GlAreTexturesResident determines whether a specific texture object is resident in t

Realistic computer graphics (II)-blanking and realistic graphics generation

Realistic computer graphics (II)-blanking and realistic graphics generationAuthor: Tian Jingcheng Release Date: 2001/02/07 Abstr: In the article "realistic computer graph

<09> nested +for loop nested applications for loops: Print graphics + print graphics as required +

Nesting of For loops:1#include 2 3 intMainintargcConst Char*argv[]) {4 //Print out the "*" of the rectangle5 //Control Prints 5 lines6 //The first way of understanding: to print a line of code, executed 5 times7 for(intj=0; j5; J + +) {8 //Print a line *, with 59 Ten for(intI=0;i5; i++){ Oneprintf"*\t"); A } -printf"\ n"); - } the - /* - //Outer control row count, Inner control column number - j=0 + i=0 - I=1 + i=2 A i=3 at i=4 - j=1 - i

The application of mathematics in computer graphics _ mathematics

this point, we will use the sampling method to represent these objects. The theory of sampling law becomes particularly important if the quality of these objects is to be controlled. A common example of the application of the sampling method to graphics is that when an object is drawn on the screen, its contours appear jagged edges. This Jagged edge (which is thought to be "confusing") is very distracting and can be minimized by using well-known tech

How to view notebook/computer graphics/integrated graphics configuration information

How to look at the computer graphics card is a problem that puzzles many small white computer players. In fact, how to look at the computer graphics card is very simple, today I share with you how to quickly look at the computer

Application of mathematics in computer graphics

computational geometry.Recommended reference books:Computational Geometry in CJoseph O 'RourkeCambridge University Press[University teaching materials]Computational Geometry: An IntroductionFranco Preparata and Michael shamosSpringer-Verlag[Very classic, but a little old] Conclusion: Mathematical applications and mathematical theoriesFor graphics, many mathematical disciplines mentioned above have one th

[3D Basics] understanding of coordinate system transformation in computer 3D graphics __ Graphics

Reprint: http://www.cnblogs.com/shanhaobo/articles/1065380.html To talk about coordinate system transformation, what is the coordinate system? In order: Object coordinate system, world coordinate system, camera coordinate system, projection coordinate system and screen coordinate system. What I'm going to talk about is the transformation between these coordinate systems. These coordinate systems do not come out of thin air, and they are all designed to accomplish the most fundamental goal of

Combining GFX,DND and Dijit to create Web graphics applications based on Dojo

GFX (DOJOX.GFX), as one of the Dojo extension components, encapsulates the actual graphics engine in the underlying browser, giving developers the basic capabilities of WEB graphics and the basis for such applications. At the same time, as the Dojo core component of the DnD (DOJO.DND), it implements the browser-based mouse drag and drop operation, thus provides t

Three-dimensional computer graphics

three-dimensional computer graphics (3D computer graphics) are works created with the help of computers and special three-dimensional software. Generally speaking, the term can refer to the process of creating these graphics, or three-dimensional

Beauty of mathematics-computer graphics algorithms)

"If I want to learn computer graphics, what mathematical subjects should I study ?" This is probably one of the most frequently asked questions about computer graphics. The answer to this question depends on how deeply you plan to study computer

Learn the Linux Graphics-mesa (computer graphics) software architecture diagram

View: 212 |Reply: 1 nbsp; Learning Linux Graphics-mesa (computer graphics) software architecture diagram [copy link" Titer1Light Car Douwei (from four items) registration time 2014-8-22 integral

Raster graphics in computer graphics--X-Scan algorithm and improvement of polygon scanning transformation

This article is to Zhao Ming teacher "computer graphics" MOOC course part of the chapter small summary.Polygons are represented in two ways: vertex representation and dot matrix representation.X-Scan line algorithm:      The algorithm steps are summarized as follows:        Attention:        Improved:        To avoid intersection operations, a special set of data structures is introduced:  Raster

How to view the performance of computer graphics

Method One: The simplest and most original method. Right-click My Computer, left-click Properties, hardware, Device Manager. The plus sign next to "show" in the Device Manager midpoint, Expand it to show the specific graphics card model. View computer graphics card in computer

Computer graphics--Introduction to linear algorithm of grating graphics

This article is to Zhao Ming teacher "computer graphics" MOOC course part of the Chapter Small Summary.The straight line is the basis of composing the graph, its algorithm is often called many times, its good or bad directly affects the graph display effect and the speed. Here are some common algorithms for drawing straight lines.1. DDA algorithm:This algorithm is based on incremental thinking.For the obliq

Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.

Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.This book referred to the Preface:Based on my current level, I learned three major credits for 3D graphics:A. Space ry mathematics: Space ry transformation, acceleration algorithm, Polygon technology, curves and surfaces, intersection testing, and collision testing.B. Illumination coloring system: illumina

Computer Graphics Learning

Computer Graphics Learning From: chinapub note: This article is the author's experience in learning computer graphics. It does not represent the point of view on this site, but many things are worth reference; This article tries to avoid theoretical descriptions and try to introduce the learning of

Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.

, you also need to understand how these effects are achieved. then you can find the corresponding functions in the API. I think if your idea is normal, general functions should be available in direct3d/OpenGL. of course, you will also encounter features you want that are not available in these APIs, but this is not important. What is important is that you have learned new things-this feature does not support ^_^ in XX APIs. I usually adopt the method of forward learning, reverse learning, and po

ZZ Computer Graphics

Computer GraphicsA good way to study is the CG courses offered by foreign universities, such as Standford, Unc, UNM, Waterloo, etc. A bunch of universities can go to the courseware and related papers below, standford's "real time graphics architecture" was launched by Kurt Akeley.The other is the source code, including Mesa, Standford glsim, and csgl made by C sharp. These things are worth studying, but it

What is a video card? What's the use of computer graphics?

Graphics card believe that often contact with the computer's friends are not unfamiliar, especially the game users on the graphics card is more love, then what is the video card? What is the function of the video card in the computer? For the first contact with the computer really do not understand, today

The difference between a card of computer graphics card and N card

applications more scientific calculation, theoretically adaptable to the GPU and CPU melting table trend. From cost-effective: A card will be more cost-effective. 2012 years ago a card in the audio-visual and graphic design will be better than n card. and n card in the game performance aspect is wins. Of course, for our general computer users (not the pursuit of professional), the two

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