1. Instant sound in the game:In the game, the instant sound effects are short, repeatable, and can be played simultaneously, depending on the situation. Because the MediaPlayer available in Android consumes a lot of system resources and is buffered during playback, there is a greater delay, so using MediaPlayer does not enable instant audio playback. The Soundpoo
:* sudo apt-get install xdotool * sudo apt-get install libsdl1.2-dev* sudo apt-get install libsdl-mixer1.2* sudo apt-get install libsdl-ttf2.0How to usesudo tickeysOpen Tickeys by ( sudo tickeys -c Open CLI version)Tickeys can adjust the volume, tone and four sound effects, the shortcut key to turn on the Settings page is QAZ123.Software interfaceCli:GUI (old):GUI (New):Development-related
Coding s
first, add and intercept audio
After adding the video, click the "Add Audio" button in the "Audio" panel, and in the pop-up Drop-down box, select "Add Sound" or "Add background music" options to your needs. Then, in the pop-up File selection box, select the audio file you want to add, go to the Preview/Intercept dialog box, intercept the audio clips, and in the "above audio will be inserted by default:" section, select the options you want. Then clic
video editing software.For home Video Entertainment, the "sound will shadow 10" has also made a comprehensive upgrade. In the sound aspect, it supports the Dolby Digital 5.1 surround sound effect, can be recorded during the filming of the 5.1 channels, faithfully restored to live sound, so that you experience the feel
In the previous article, we learned how to play music in a specified sdcard, but how to implement the sound effects in the game?
The game must be packaged and released with the program. Such music is not stored in sdcard, and is usually stored in "Res/raw" under the application directory. How can we play music?
Actually, it is very simple. I just changed the setdatasource () method to the CREATE () method t
); audioTrack.play();}//C传入音频数据public void playTrack(byte[] buffer, int lenth) { if (audioTrack != null audioTrack.getPlayState() == AudioTrack.PLAYSTATE_PLAYING) { audioTrack.write(buffer, 0, lenth); }}Let's take a look at the C + + codeFirst register the component and then get the audio stream av_register_all();AVFormatContext *pFormatCtx = avformat_alloc_context();//openif (avformat_open_input(pFormatCtx, input, NULL, NULL) != 0) { LOGE("%s","打开输入视频文件失败"); return;}//获取视
At present, love clip this video editing software has gone beyond the download of professional software: PR participation in the sound of the film, the reason, with love clip operation is simple, file compatibility is wide, and the most critical point is the free use is very related. Today, the small series on a lot of love clip users are very concerned about: Love editing special
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