audio digitization

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Audio and video recoding timestamp synchronization problem

In scenes where audio and video are re-encoded and need to be synchronized, there are several basic principles to follow (otherwise the audio and video will be stuck and not smooth.) With audio AAC encoding frequency 44.1k, video H264 encode 25 frame rate for example): 1. Ensure that the audio and video frame arrival

Web page Audio API Chapter I.

Chapter One: FundamentalsThis chapter will show you how to start learning about Web audio APIs, which browsers support audio APIs, how to detect if an audio API is available, what an audio graph is, what an audio node is, how to connect each

FFmpeg Integrated Application Example (iv)--video-to-audio synchronization of the camera live

In the FFmpeg ultra-detailed comprehensive tutorial---------------a sample of reading PC camera video data and sending it as a live stream with rtmp protocol is done in the camera live text, but the audio support is not implemented, so the example is further perfected in this article and the video synchronization problem of live stream is analyzed in detail. , a code example is also given. For the live stream, here only the synchronization of the send

Tutorials on ape file burning audio CDs-Application Tips

First of all you should know what is ape? What can ape file play with? A: Ape is a lossless compression format for audio CDs. A: It is recommended to install Plug-ins with Foobar2000,winamp (the latest version is not available) can also play, WMP install Plug-ins can also play.   Okay, now do the prep, you need to be prepared with the following software: 1. EAC 095 2. Monkey Audio 397 (that is, the monke

About I2S and audio summary

1. Basic knowledge of I2S 1.1 I2s Introduction I2S bus, the abbreviation Inter-icsound, is a bus standard developed by Philips for audio data transmission between digital audio devices, which is specially used for data transmission between audio devices and is widely used in various multimedia systems. The I2S is also a synchronous serial communication interface.

"Unity" 3.5 Import audio file

Categories: Unity, C #, VS2015Date Created: 2016-04-05 I. INTRODUCTIONThe choice of audio file resources should be based on the principle of smooth, trouble-free operation. The commonly used audio files are listed below.. AIFF is converted to uncompressed audio when importing, which is best for short sound effects.. WAV is converted to uncompressed

Motherboard front-mounted audio Interface Connection manual

At present, there are a lot of users, when the mic is connected before the connection can not be successful. Here is a detailed description of the wiring method of the front microphone for your reference.   I. Intel specification for front-facing audio interfacesIntel has regulated the front audio interface sockets, cable, and pin names for motherboards and chassis in the Front Panel I/O connectivitydesign

Knowledge and technical parameters of audio coding

Introduction and comparison of common audio protocols for conference TV white PaperFirst, the digital audio principle: The sound is actually a kind of energy wave, therefore also has the frequency and the amplitude characteristic, the frequency corresponds to the time axis, the amplitude corresponds to the level axis. Usually the ear can be heard in the frequency of 20Hz to 20KHz of sound waves known as aud

"Reprint" Audio Basics

Audio, English, or you might see an audio output or input on the back panel of a VCR or VCD. This allows us to interpret the audio in a very popular way, as long as it is a sound that we can hear and transmit as an audio signal. For the physical properties of audio because i

RTP/AVP audio and video payload types

Payload type (PT) Name Type No. of channels Clock rate (HZ) Description References 0 PCMU Audio 1 8000 ITU-T g.711 PCMMicro-Law audio 64 kbit/s RFC 3551 1 Reserved (previolet 1016) Audio 1 8000 Reserved, previuslyCELP audio 4.8 kbit/s RFC 3551, pre

Caching in the system of audio and video synchronization __ Cache

Two ways of synchronizing audio and video synchronization with the time stamp as the benchmark with the time stamp of the video as the benchmark with the external clock as the reference to the standard audio-video synchronization This is a digression. This blog theme is not write audio and video synchronization but write audi

iOS audio playback audioqueue (a): Play local music

Audioqueue Introduction Audiostreamer description Audioqueue detailed Audioqueue Working principle Audioqueue Main interface Audioqueuenewoutput Audioqueueallocatebuffer Audioqueueenqueuebuffer Audioqueuestart Pause Stop Flush Reset Dispose Audioqueuefreebuffer Audioqueuegetproperty Audioqueuesetproperty Audio playback Localaudioplayer Initialization

HiSilicon hi35xx----Audio Module Usage Summary

The audio module consists of four sub-modules, which include input, audio, audio, and audio decoding. Audio input and The output module realizes the audio input and output function through the control of the HI35XX chip SIO interf

Those years, we were together by the pit of the H5 audio

Original address: HTTP://WEIBO.COM/P/23041874D6CEDD0102VKBRDo not be so literary title scare, here will not tell you the history of girls in high school, there will not be any other reality should not have the pit Father plot, please note that this is a technical article, the main thing is: audio in the mobile side of the compatibility problem, as to why the title to play so literary and artistic, It's just to cater to this microblog:God horse? You're

Linux Audio Driver ASOC driver Architecture __linux

Bowen from Http://blog.csdn.net/droidphone Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx1. Origin of Asoc Asoc--alsa system on Chip is built on a standard ALSA drive layer to better support a software system for embedded processors and audio codec in mobile devices. Before ASOC, the kernel had some support for

Linux Audio alsa-uda134x driver Analysis II (clock)

Tags: LSA generated audio span describe ATI channel Ann correctAudio ClockingAudio clock==============This text describes the audio clocking terms in ASOC and digital audio inGeneral. Note:audio clocking can be complex!This article describes the audio clock terms in ASOC and digital

C + + implements RTMP protocol to send H. Encode and AAC encoded audio and video

Http://www.cnblogs.com/haibindev/archive/2011/12/29/2305712.htmlRTMP (Real time Messaging Protocol) is a streaming protocol specifically designed to transfer audio and video data, originally created by Macromedia and later owned by Adobe, a proprietary protocol used primarily to contact Flash Player and Rtmpserver, such as FMS, Red5, crtmpserver , etc. The RTMP protocol can be used for live streaming, on-demand applications, and FMLE (Flash Media live

Killersound Tip: Optimize digital audio for Flash Lite

Skills | optimization Like Macromedia Flash has changed the way we experience the Web, Macromedia Flash Lite has the same effect on mobile devices. Sound effects are part of this rich experience. In fact, sound is an integral part of any mobile device, providing warnings, ringtones, audio prompts, and background music for a variety of entertainment uses. In this article, I'll introduce you to the Killersound tip-an innovative way to use sound in Flash

Android audio processing through Audiorecord to save PCM files for recording, playback, stop, delete function _android

Audio this aspect is very profound, I certainly can not speak what advanced things, at most also just some basic knowledge, first, we want to introduce Android he provided the recording class, in fact, he has two, one is Mediarecorder, There is another one that we are going to use today, what is the difference between them? Audiorecord I. Distinction Mediarecorder and Audiorecord can record audio, the dif

Instant Messaging--a detailed audio-video synchronization technology

Transferred from: http://tieba.baidu.com/p/2138076570Abstract: In order to solve the problem of audio and video synchronization caused by delay, jitter and network transmission conditions, a new audio and video synchronization scheme is designed and implemented to adapt to different network conditions. Using the audio and video coding technology, AMR-WB and H. e

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