C # Secondary Development of ObjectArx cad,
1. Environment setup: Install the CAD and objectArx libraries. Here cad2012 and objectArx2010 are installed, and vs is 2010.
2. Create a new class library project and reference AcDbMgd. dll and AcMgd. dll in the inc folder under the objectArx installation directory. Note the differences between X86 and X64 systems.
3. Add two classes. One inherits the IExtensionApplication interface, which is the dll entry. cad loads the program from this class for ini
Turn from: http://www.cnblogs.com/bangerlee/articles/2545612.html
Tcpdump can help us capture and save network packets, save the network packets can be used to analyze the network load, packets can be resolved by the tcpdump command, can also be saved as a suffix pcap files, using Wireshark and other software to view.
Here are 9 examples of using tcpdump to illustrate the specific use of tcpdump.
1. For the specific mesh grab bag (-i option)
When we execute tcpdump without any options, the t
Here are 9 examples of using tcpdump to illustrate how tcpdump is used.1. Grab the packet for a specific network port (-i option)When we do not add any option to execute tcpdump, Tcpdump will crawl through all the network ports of the package, using the-i option, we can grab a packet at a specified network port:tcpdump- i eth0tcpdump:verbose output suppressed, use-v OR-VV for full protocol decodelistening on eth0, Link-type EN10 MB (Ethernet), capture size bytes10:50:28.607429 IP 10.70.121.92.
and surface modeling capabilities-with Autodesk Alias design software, you can capture ideas and create a production-qualityTo quickly iterate over concepts and ultimately deliver designs that meet aesthetic and functional requirements.Award-winning narrative design and visualisation software-create cinematic-quality product visualizations using Autodesk 3DS Max design software, to better meet marketing ne
Tcpdump can help us capture and save network packets, save the network packets can be used to analyze the network load, packets can be resolved by the tcpdump command, can also be saved as a suffix pcap files, using Wireshark and other software to view.
Here are 9 examples of using tcpdump to illustrate the specific use of tcpdump.
1. For the specific mesh grab bag (-i option)
When we execute tcpdump without any options, the tcpdump will crawl through the first port of the packet, using the-i
in the following figure:
As shown in the above figure, the value of the former 20ms,x increases, and the 20ms,x value increases at a lower rate.
In fact, each way to change the X-value speed is called the time interpolation Timeinterpolator, the first picture used in the time interpolation is called Linearinterpolator, The time interpolation used in the second picture is called Acceleratedecelerateinterpolator. After the animation, the time interpolation will be based on the corresponding a
http://blog.csdn.net/onerain88/article/details/12854817The Unity3d 4.x version provides a new animation mechanism Mecanim, although the previous animation is also supported, but the animation of the sprite in Unity3d 4.3 preview is also based on animator, Mecanim will be the future trend of animation playback!Mecanim is a state machine-based structure in which different States represent an action (or multiple action fusions, or a sub-state machine), a
and is consistent with the time scale factor. After calculating the interpolation factor, Valueanimator calls the appropriate typeevaluator to calculate the attribute values that need to be animated based on the interpolation factor, the initial value, and the end value. For example, in Figure 2, the interpolation factor at t = Ten MS is 0.15, so the attribute value at this point should be 0.15 X (40-0), or 6.API OverviewYou can find the API for most property animation systems in Android.animat
parabolic effect, 100px/s in the horizontal direction, and 200px/s * s in the vertical direction, how can this be achieved ~~ You can try it with ObjectAnimator ~
4. There is actually a simpler way to change multiple effects of an animation: Using propertyValuesHolder
public void propertyValuesHolder(View view){PropertyValuesHolder pvhX = PropertyValuesHolder.ofFloat("alpha", 1f,0f, 1f);PropertyValuesHolder pvhY = PropertyValuesHolder.ofFloat("scaleX", 1f,0, 1f);PropertyValuesHolder pvhZ = Pro
this view to be cracked */public void explode (final View view) {// prevent repeated click if (explosionAnimatorsMap. get (view )! = Null explosionAnimatorsMap. get (view ). isStarted () {return;} // to correctly plot the particle final Rect rect = new Rect (); view. getGlobalVisibleRect (rect); // obtain the coordinate int contentTop = (ViewGroup) getParent () of the view relative to the entire screen ()). getTop (); Rect frame = new Rect (); (Activity) getContext ()). getWindow (). getDecorV
Adapterviewanimator: displays an animation when switching between views.
Android: animatefirstview
Specifies whether to apply an animation to the current view when viewanimation is first displayed.Android: inanimation
Specifies the animation used to display the view.
Android: loopviews
Defines whether to cyclically execute an animation to the first view after it is executed at the end of the list.Android: outanimation
Specifies the animation used to hide a view.
Code// Fade-in and fade-out effec
Animation Integration Animation IntegrationAnimation allows for each transition between control states to be fully animated using Unity ' s Animation system. The the most powerful of the transition modes due the the number of the properties that can be animated simultaneously.Animate with Unity's animation, allowing transitions between individual control states. Because of the number of animated features that can be used simultaneously (many), this is the most powerful conversion mode (in additi
0. Catalogue
Directory
A view background color transform animation
An animation of displacement change
An animation of displacement change
A zoom and shift animation
A zoom and shift animation
A zoom animation for displacement and transparency
1. A view background color transform animation Private void Startbackgroundtranslateanim(intCurcolor,intTranscolor,FinalView view) {Valueanimator backgroundcolor = Valueanimator.ofobje
system prompts that the role is not in the T position.
Select enforce T-pose in pose.
In this way, the role will become a T-shaped posture. Now we can save this avatar.
You can also test the effect of the skin in the muscles bar. You can perform some actions on different parts, such as bending the body and twisting the waist, to check whether the skin effect is normal.
Next we will create an animation controller.
The required materials are the animations we have just prepared.
This is t
Android View animation and androidview Animation0. Directory
Directory
A View background color conversion animation.
A displacement change Animation
A displacement change Animation
Scaling and displacement Animation
Scaling and displacement Animation
A scaling displacement and transparency animation.
1. A View background color conversion Animation
private void startBackgroundTranslateAnim(int curColor, int transColor, final View view){ ValueAnimator bac
Document directory
Iscenenode
Iscenenode: addanimator
Management of scene nodes in irrlicht Author: Hua Liang http://blog.csdn.net/cedricporterISceneNode
When we create a scenario node iscenenode, its reference count is 1. If we need to delete a node from the scenario, we use the remove () function, it will reduce the reference count by one, so the node with the reference count of 1 will be automatically deleted.
We cannot directly drop the reference count of the node in the scenario to
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Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->UsingSystem;UsingSystem. IO;//Using
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