User-free, time-long audio recording using the microphone class in Unity
Master Recording Script AudioRecord.csMaxcliplength: Maximum audio length, do not exceed the length of the actual recording, or set the maxcliplength infinite size can also
Using Unityengine;
Using Unityengine.ui;
Using System.Collections;
Using System;
Using System.IO;
Using System.Collections.Generic;
public class Audiorecorder:monobehaviour {public enum audiorecordresult
Many people on Windows know, but it doesn't really matter-the delay is too big to be used at all.There are two ways to do this on MacOS:QuickTime Player creates a new audio recording (no real recording required), such as:This method, like the drawbacks on windows, has too much delay and is useless.GarageBand Create audio recordings (also without the need for real recordings), such as:This method has no delay and can be used basically.MacOS Microphone
Purpose:Using microphones as an event Input MethodCore:Use audiosession and audioqueue to capture microphone input data.
Enable audiosession:1. audiosessioninitialize2. audiosessionsetproperty (kaudiosessionproperty_audiocategory)3. audiosessionsetactive
Create sound format:1. audiostreambasicdescription2. Use kaudioformatlinearpcm as the sound format
Create audioqueue:1. audioqueuenewinput2. audioqueuestart3. audioqueuesetproperty (kaudioqueuepropert
Android has some interesting applications, such as blowing skirts and blowing balloons. The microphone input volume is obtained in real time and then processed accordingly. How can we obtain the sound size during the recording process? There is an instance below
Java code:
Package EOE. demo; import android. media. audioformat; import android. media. audiorecord; import android. media. mediarecorder; import android. util. log; public class recordthrea
Scenario: You need to control the volume when doing the playback device, the following methods will meet your requirementsMethod One: Change the system volume settings [DllImport ("User32.dll")] static extern void keybd_event (byte bvk, byte Bscan, UInt32 dwFlags, UInt32 dwext Rainfo); [DllImport ("User32.dll")] static extern Byte Mapvirtualkey (UInt32 uCode, UInt32 umaptype); Private Const byte Vk_volume_mute = 0xAD; Private Const byte Vk_volume_down = 0xAE;
Connect: Photoshop to draw a realistic studio microphone detailed tutorial (i)
79. Effect Drawing.
80. Select the Rectangle tool, draw a rectangle, the width and the hoop, the height is shorter, refer to the image below and named as the Hoop Shadow.
81. Change the position of the layer.
82. Select the vector mask of the shadow on the hoop and use the Pen tool to add an anchor point to the center.
83. Adjust the path of
The control was streamlined on the work of Jacob Klint. I hereby acknowledge.Now you are developing a voice recording software. You need to actually monitor the microphone input volume and display it. Similar to QQ voice function.There are a lot of available technologies that can be implemented by Windows Media Encoder, Microsoft Expression Encoder, Microsoft SAPI, and Microsoft DirectX. Taking into account the compatibility of XP, Vista and Win7, Dir
1, we open the latest version of the mobile phone in the music app, and then click on "Online music" and then we click on the "Find music" effect as shown below
”
2, after entering into the microphone after the music we find music page click Activities
3, in the activity page click Sign in to earn the flow, the month sends the 2GB the activity
4, then you can sign in and then click on the following share to return to this p
1, click "Start", "All Programs", "Accessories", select "Recorder". As shown in figure:
2, click "Start Recording", at the same time speak to the microphone, start recording. As shown in figure:
3. After recording for some time, click "Stop Recording". As shown in figure:
4. In the "Save as" dialog box that pops up, select the path where you want to save the test recording file, such as "desktop", a filename, such as "Test. wma
Solution 1.
1, in the computer "start"-"Control Panel"-"Voice options", where we will be the machine to the Yang Sheng to debug to see if it is correct.
2, the microphone is not sound also in the Control Panel voice options can be modal.
3, check the sound card driver is not a problem, right-click the Start menu's computer options, select Properties, go to Device Manager, and see if there are any items with a yellow or red exclamation mark in t
Hardware configuration: ThinkPad e545 20B20007CU external headset + mike
Software Environment: KDE Desktop has been installed alsa-utils alsa-base PulseAudio pulseaudio-utils pulseaudio-module-x11
Somehow, the microphone suddenly no sound, I in the kmix for a long time, just do not know where the problem. There are no devices in the list for audio input.
Online search for some solutions, most will introduce new problems, do not want to try. decided to
First, the hardware problem
This situation should be excluded first, whether using a speaker, or headphones, check whether the device is properly connected to your computer, and try reseating the audio cable.
Second, the system setup problem
This is a very complicated situation and there are a lot of possible causes, so let's take a look at the general resolution steps below.
Set sound-related properties
1, first into the Control Panel-sound options, in the Playback tab below should have
Failed to decode Response:zlib_decode (): Data error
Retrying with degraded mode, check Https://getcomposer.org/doc/articles/troubleshooting.md#degraded-mode for more info
Composer mirroring is not supported by HTTPS
Open a Command line window
1, look at your sound card chip model
Under the terminal: Head-n 1/proc/asound/card0/codec*
Get model Realtek ALC888
As shown in the figure:
2. Under the terminal: zless/usr/share/doc/alsa-base/driver/hd-audio-models.txt.gz
Find the list of alc883/
The specific symptoms are as follows:
1. Phone calls have sound, voice calls, open loudspeakers also have sound.
2. Listen to music silently, see movie silent. (All audio and video playback are silent)
3. The volume key can only be conditional on
Integrated sound cards are generally full-duplex sound, the recording part of the chance of individual damage is very small. You can try to resolve it by following these steps.
1. Right-click My Computer on the desktop, select Properties, and open
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