conditions to play VR games?
To play VR games must have a set of VR equipment, the first VR equipment is the legendary helmet-type virtual game machine, as shown in the following figure, matching the corresponding prote
Objective
Unity Vision Vr/ar Summit came to China (http://www.bagevent.com/event/197605?bag_track=http://www.bagevent.com/event/ 197605), and recently also focused on the unity of VR development.It's probably June. See news: Steam released all the source code for the renderer used by the lab. I've always been curious about the Unity3d engine, which is not open so
the previous point setAfter creating the parabolic point set, the next step is to draw the curve,linerender,GL can be easily drawn. But in terms of performance, GL is a bit faster. We recommend that you use GL. Of course, you can also use your own model to draw, the principle is to generate your model at the corresponding point, and then calculate the corresponding angle. These implementation scenarios I will write in the code, the effect of the call to see themselves. The end is to generate th
: fixed the collapse of the character modeling, the picture can be more landscaping, you can find ways to let the characters and VR users to reach the interaction ... We decided to continue to develop the subsequent version, so that the picture is more beautiful, the stage is more gorgeous, even more songs, but also can give Chichi greater surprise.
==> detailed content2. Case study (2): How a game editor makes life's first
Valve is working hard to extend the Windows platform game to the Linux platform, and Valve's ultimate goal is to get Steam running on a Linux system as your living-room customer control. Over the past few years, more than 1400 games have been run on the Linux pc via Steam, while Windows has about 6,400 games.Many popular game
potential in this new and still evolving VR field. Space siege and multi-sensory applications in VR games
In stand-alone and PC games, immersion is divided into three categories: narrative immersion (players are involved in the story), tactical immersion (players performing operations involving skills) and strategy im
Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.This book referred to the Preface:Based on my current level, I learned three major credits for 3D graphics:A. Space ry mathematics: Space ry transformation, acceleration algorithm, Polygon technology, curves and surfaces, intersection testing, and collision testing.B. Illumination coloring system: illumina
course)
16) david h. Eberly's 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
17) Alan H. Watt, 3D computer graphics (3rd edition)
18) Computer Graphics of James D. Foley and others: Principles and Practice in C (2nd edition). Let's take a look at this Bible when it's okay.
Part 4:
Where can I download the materials? My csdn resources are available. I will upload them one after another. You can also search for them online.
Computer Graphics learning methods and re
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