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[Unity3d] Unity3d Syrian Ngui blood and skills cooling effect

traditional industry to the Internet industry enterprises, bloggers in the internet industry has a profound impact on all walks of life at the same time on the nature of the industry to think.The internet industry is a kind of service industry with technical attribute, media attribute and social attribute, which connects people and people, people and information, information and information by providing people with various services. The internet industry is now more and more unlike an industry,

[Unity3D] Unity3D game development-dynamic shadow in Unity3D

Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. Today, I want to share with you the dynamic shadow in Unity3D. I have relived my favorite game "Gu jianqitan 2" and found that the game has added three free DLC versions after the update. These three DLC types are mainly used to expand the Main Line Plot. the favorite of bloggers here is the seventh day of the controllable role. From this point, we

Unity3D Game Development Editor Extension Program Development Instance, unity3d Program Development

Unity3D Game Development Editor Extension Program Development Instance, unity3d Program Development Hello everyone, welcome to my blog. My blog address is http://www.qinyuanpei.com. Today we will talk about how to develop extensions for the editor in Unity3D. When talking about extensions, I believe everyone will be familiar with them. Whether Google's Chrome br

Book Counting machine, book Barcode Data Collector, efficient warehouse Management book barcode Solution

Book inventory plays an important key business data for warehouse management operations in books. Development at any age now promotes blood circulation in books, book types and update speed are just as fast rising.In order to ensure a foothold in the book industry, to ensure the correct purchase and inventory control and delivery. In order to avoid the backlog of

Unity3d game development Using disunity extract Unity3d game resources

Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to use this tool is still a problem, So the blogger decided to write an article to explain how

Batch Processing for Unity3D game scenario optimization and unity3d game scenario

Batch Processing for Unity3D game scenario optimization and unity3d game scenario Remember my name when you like my blog:Qin YuanpeiMy blog address: http://qinyuanpei.comPlease indicate the source for reprinting. Author:Qin Yuanpei, The Source: http://blog.csdn.net/qinyuanpei/article/details/48262583 Dear friends, I amQin Yuanpei, Welcome to follow my blog, my blog address is http://qinyuanpei.com. Zoo

Unity3d Project program encryption to use your own DLL in Unity3d

The project Unity3d made is very easy to decompile, and all of your resources and code will be rendered without a cover-up after being recompiled. Since. NET itself has no encryption, we generally use confusing code to encrypt the program in some way. in the next 2 blogs, I'll simply talk about my own cryptographic practices in the Unity3d program. First of all, I'll briefly explain how to use DLL dynamic-

Use DLL in Unity3D and DLL in Unity3D

Use DLL in Unity3D and DLL in Unity3DFirst, we need to create a new class library project, which can be done using Visual Studio or Monodevelop. Here I use vs2012 to create a project: select the project type and write the project name. The new project contains a Class1 class by default.You can rename the class name you want in Solution Explorer. For example, I changed it to Math3D.Then write a simple static method in it. Here I wrote the simplest addi

Unity3d interview questions (all), unity3d interview questions (all)

Unity3d interview questions (all), unity3d interview questions (all) I have summarized some Unity3d high-frequency interview questions, hoping to help you. Limited to individual levels, only some reference answers are attached. ======================================================== Data structures and algorithms are important, and graphics are also important! L

"Unity3d Basic Tutorial" for beginners to see the Unity Tutorial (0): How to learn Unity3d

Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/Welcome reprint, Please also keep this paragraph statement. If you like this article, please click to recommend. Thank you!What are the advantages of Unity3dUnity3d is a cross-platform game engine, if you start to read this blog, you must really weigh the study or use what kind of game engine to develop your game, in my opinion, you can no longer hesitate to download Unity3d to start learning it!Th

Unity3D network request notes, unity3d requests

Unity3D network request notes, unity3d requests The methods of the Unity script for network requests are as follows: Public WWW (string url, byte [] postData, Dictionary Public WWW (string url, byte [] postData, Hashtable headers) -----> deprecated Public WWW (string url, byte [] postData) Public WWW (string url, WWWForm form) Public WWW (string url) There are many methods, as shown in the document. Howev

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions such as gesture rotation and scaling. Today,

Some things about [Unity3d] and Unity3d

BeforeAt first know Unty3d engine, seems to be a freshman or sophomore, then Unity3d or charge software, unlike now perfonal version free.xna| MonoGameLater, in the Coursera found a course beginning Game programming with C #, the University of Colorado classes, a total of 12 weeks, but eventually did not get certification, because in the middle of a period of time the company to arrange business trip. Time missed, but I still finished the course, alth

[Unity3d] Continuing exploration of Unity3d game development Ngui

Hello, I am Qin Yuanpei. You are welcome to follow my blog. My blog address is Blog.csdn.net/qinyuanpei.Bo Master recently began to study Ngui, but to tell the truth, Bo Lord feel Ngui things seem to be scattered, because most of the information on the Internet is simply to explain how to use the Ngui, and not from the substantive principles to explain the meaning of Ngui, this and we learn. NET is just the same as dragging a control. and cannot grasp what is inside of things. Therefore, blogger

IOS Address Book programming, listening for system address book changes, and ios address book

IOS Address Book programming, listening for system address book changes, and ios address book Listen for address book changes The client code must be implemented as follows: /* Remove the registration function */-(void) dealloc {ABAddressBookUnregisterExternalChangeCallback (_ addressBook, ContactsChangeCallback, nil)

[Unity3D] Lua of Unity3D game development and unity3dlua

[Unity3D] Lua of Unity3D game development and unity3dlua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csdn.net/qinyuanpei. Reprinted please indicate the source, Author: Qin

Unity3D game development: quickly creating a popular level system, unity3d Game Development

Unity3D game development: quickly creating a popular level system, unity3d Game Development Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei.Today I want to share with you the more popular checkpoints on mobile platforms, the level system is usually used for stand-alone mobile games, such as Angry Birds and defending radish, to organize the game content, pl

[unity3d] Unity3d game development asynchronous record scene and achieve progress bar read effect

hello, I am Qin Yuanpei. Welcome everyone to follow my blog, my blog address is: blog.csdn.net/qinyuanpei. Finally in a variety of non-language paper work free, so immediately hurry to update the blog Here. Bo Master originally planned to Unity3d game development from the "soul bucket luo" game (on)--target Tracking This article and then write a "Unity3d game development from the" bucket Luo "game talk abou

Unity3d Project program encryption to use your own DLL in Unity3d

If you have a little attention to this knowledge of friends, you should know that Unity3d made out of the project is very easy to decompile, after the anti-compilation of all your resources and code will be rendered without cover. Since. NET itself has no encryption, we generally use confusing code to encrypt the program in some way. For the next 2 blogs, Azhao will simply talk about my own cryptographic practices in

"Unity3d" Unity3d Registry dynamic access game Archive--playerprefs class

"Unity3d" Unity3d Registry dynamic access game Archive--playerprefs class1.unity3d provides a class--playerprefs that is used to persist and read locally. It works very simply by saving the data in a file in the form of a key-value pair, and then the program can take out the last saved value based on that name.The 2.PlayerPrefs class supports saving and reading o

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