Today to write a small clock, in fact, very easy, applied to the Euler angle.First create clocks, minutes, seconds, and 4 points (12, 3, 6, 9) Lazy ~ ~ did not make so many points.Clocks, minutes, seconds the center of the three parent must be aware that we are rotating the Euler angle of the parent.(The center of the parent is at the vertex of the child)Next we'll write the code. For example, the following:Using unityengine;using System.collections;public class Clock:monobehaviour {public Tr
Unity3D learning tutorial 9 rotating and amplifying mobile objects, unity3d tutorial
Click the selected object
Click the control panel shortcut bar
1 is the translation Lens
2. Moving Objects
Click the arrow to pan
3. Rotating objects
Click to rotate the coil
4 is to zoom in and out objects
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Recommended for learning unity scripts: index on the unity3d Official Website
Gravity sensing is very common in the development of mobile games. Unity3d is a collection of gravity sensing related content.
A simple JS script demonstrates the use of gravity sensing.
Csdngravity. JS:
// Var round: texture2d; // The x y coordinate var x = 0 displayed on the screen; var y = 0; // maximum x y range displayed on
Today, I wrote a small watch, but it was actually very simple. I used it in ouarla.
First, create the clock, minute, second, and four points (, and ~~ Not that much.
The clock, minute, and second are the three parent-level centers. We need to note that we rotate the parent-level orah.
(Child-level vertices in the parent-level center)
Next we will write the code as follows:
Using unityengine; using system. collections; public class clock: monobehaviour {public transform Shi; Public transform f
[Unity3D] Unity3D game development makes my NGUI messy, unity3dngui
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Reprinted please indicate the source, Au
Unity3D achieves the bullet screen effect, unity3d bullet Screen
Sun Guangdong 2015.6.15
For funny games that have no choice but to make everyone vomit, the function of bullet screens is excellent.
The current implementation of U5 and UGUI is simple.
///
And the script hanging on the Text premade body:
///
Tags: HTTP Io AR for strong SP art C onPrivate string URL; // use this for initializationvoid start () {httpwebrequest myhttpwebrequest = (httpwebrequest) httpwebrequest. create ("Enter URL here"); myhttpwebrequest. allowautoredirect = false; httpwebresponse myhttpwebresponse = (httpwebresponse) myhttpwebrequest. getresponse (); url = myhttpwebresponse. headers. get ("location ");}It is generally used for redirection addresses of network operators.A network operator.[
OK. Today, I started to get started with the official code. Tens of thousands of lines of code are lost and I don't know when to get familiar with it.
Familiarize yourself with the code method based on your own experience, but it is better to debug it.
Unlike eclipse, unity and monodevelop for code encoding are two types of software, which makes my brain cells a little difficult to understand ).
First, how to debug.
Open unity, and choose unity-> preferences-> external tools. The first item
The basic content is as follows:1 //Sound Audio2Audiosource Audiosource =NewAudiosource ();3Audiosource.play ();//Play4Audiosource.stop ();//Stop5Audiosource.pause ();//Pause6Audiosource.isplaying ();//Are you playing7 8 //dynamically get sound resources in code and play them out9 Short[] data =NULL;//data, must be of type shortTenAudioClip AudioClip = Audioclip.create ("",sizeof(Hostdata),2,6400,false); OneAudioclip.setdata (data,0); A -Audiosource.clip =AudioClip; - A
Unity3D: Physical rays and unity3d rays
RAY:From a point to a direction, a ray of infinite length is emitted, which will collide with an object with a Collider component in the scene.
Use of rays:
1 public class Test 2 {3 private void Start () 4 {5 if (Input. getMouseButtonDown (0) 6 {7 // emits a Ray from the main camera to the position clicked by the mouse. 8 Ray ray1 = Camera. main. ScreenPointToRay (Inp
While fiddling with the player handing for Chalo Chalo, it became important for me to get a better grasp on the difference s between the four modes in Unity3d.If you have objects this use Unity's physics system, via a rigidbody component, you can add forces to them to get them to Move.Forces can added using one of four different ' modes '. The names of these modes aren ' t very enlightening and I don ' t think the Unity3d documentation is very clear a
Unity3D learning tutorial 5 properties panel, unity3d tutorial
Add a light source
Click Add
Green indicates that the Y axis is the height.
Red indicates that the X axis is horizontal.
In blue, the Z axis is vertical.
Let's look at the attributes.
Local Rotation x = 0 y = 3.18 z = 0 is the Coordinate
Local Scale x = 1 y = 1 z = 1 is the object size
The size of the Range light source is set
Unity3D game development-Unity3D animation and Mecanim animation system, unity3dmecanim
Mecanim is a new animation System of Unity. It is powerful and flexible, bringing human and non-human roles to life. Mecanim redirection greatly improves productivity and occupies a very small CPU cycle. Use the animation resources found from the Unity resource store, or import your own animation files (motion capture
One method in the MonoBehavior class is StartCoroutine, which requires an interface to return the value of IEnumerator synergy,
In Unity3d, the function of collaboration is to return results immediately without affecting the execution of other programs.
You can use yiled in the collaboration program to wait for the execution of the current program to complete,
Then execute the code below the program. The advantage of using collaboration is not to bloc
Unity3d character name and blood bar Drawing Method, unity3d drawingThe method for drawing the name and blood bar of a person is simple, but the problem we need to solve is how to find the appropriate coordinates in the 3D world. Because the characters in the 3D world are moving, they are moving in the 3D world, not in the 2D plane, but we need to convert the 3D Character coordinates into the coordinates in
Which of the following four types of unity3D mobile game map are suitable for you ?, Unity3d
According to reports/recently, xiaobian saw a blog on mobile game map design in foreign media. The English author Junxue Li (Li Junxue) is the CEO of Novtilus Art, a game Art outsourcing company, in his blog, he discussed four different types of mobile game maps and their respective suitable mobile game types, and t
Unity3D, unity3d Official Website
Unity's resource management has never been summarized, and all of them are on-demand documents. Someone asked me today that I did not answer the question. I said that I have also made two Unity games. Here, we will summarize and deepen our understanding of Unity resource management. Refer to Resources and AssetBundle in the official Unity documentation.
Unity has two ways t
How to modify the new Script Template-ScriptTemplates (the 15th of Unity3D development) and unity3d global script
Monkey original, reprinted. Reprinted Please note: Reprinted from the Cocos2Der-CSDN, thank you!Address: http://blog.csdn.net/cocos2der/article/details/44957631
When adding a new script to unity, there is no copyright file header information, mainly because there is no name of the script creato
Unity3d game development experience of merchant module development, unity3d Game DevelopmentFigure 0Okay, let's get started ~Figure 1Here, I still want to confirm the name of kimchi kids shoes. In Figure 1, this part is set when I just took over, and the structure is as follows:● UI_Shop: parent object of the entire store● Shop_bg: the store's brown background● Shop_title_bg: the banner store contains two c
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