c# take picture from usb camera

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About rk3066&rk3188 BOX 4.4.2 SDK, external USB camera, pixel set to 5 million, the lower right corner of the picture appears small rectangular color block.

;+ Rga_Request.src.vir_h = src_height+16;Add statement in CameraHal.h:Diff--git A/camerahal/camerahal.h B/camerahal/camerahal.hIndex f1e8e8c: 505f22e 100755---a/camerahal/camerahal.h+ + b/camerahal/camerahal.h@@ -118,6 +118,7 @@ -118,6 "C" int cameraformatconvert (int v4l2_fmt_src, int v4l2_fmt_dst, const CHABOOL mirror);extern "C" int rga_nv12_scale_crop (int src_width, int src_height, char *src, short int

Android Camera Development (four): The preview interface is lit in the dark, just take a picture of the rectangular region (with full source code)

, Picturesize.height); Size previewsize = Camparautil.getinstance (). Getproppreviewsize (Mparams.getsupportedpreviewsizes (), PreviewRate, Mparams.setpreviewsize (Previewsize.width, previewsize.height);to see the simple interception is not to change the image resolution. Note that the concept of true resolution is not equal to XXX * xxx, the larger the picture, the less clear. The rectangular area can be moved and stretched later.

Android Download picture/Call system camera to take pictures, display and save to local

boolean Oncreateoptionsmenu (Menu menu) {//Inflate the menu, this adds items to the action Bar If it is present. Getmenuinflater (). Inflate (R.menu.main, menu); return true; } @Override public boolean onoptionsitemselected (MenuItem Item) {//Handle Action Bar item clicks here. The action bar would//automatically handle clicks on the Home/up button, So long/As you specify a the parent activity in Androidmanifest.xml. int id = item.getitemid (); if (id = = r.id.act

Android Open album pick a picture or turn on the camera to take pictures and crop

("Aspecty", 1), Intent.putextra ("Outputx", 400); Outputx Outputy is a cropped picture with a wide height of Intent.putextra ("Outputy", 400); Somehow, I can't set it too large, call the system camera to take pictures and crop:Boolean isnull=false;//determines whether the camera return data is empty Intent Getim

Call the camera to take a photo to get a picture

In order to get a clear image here, the returned data is not applicable, because this is the thumbnail image. The practice here is to specify where to save the picture before calling the camera, and then get the picture from the file by invoking the result function and the specified picture store path.To start the came

Win7 system wanted to take a picture, but I couldn't find a camera on my computer.

Most people are also accustomed to XP system, if you are XP system, you want to take a computer camera, this time you must open My computer, and then easily open the camera to take photos. And if you are Win7 system, you will find that you can not find the camera this functi

Php+flash made an online camera to take photos, how to save the picture on the local

The camera call part of their own has been written, because more photos taken, now want to take the camera to save the photos in the local, and then upload with FTP, the problem is that the photo was taken well, do not know how to save in the local, please give me an example, train of thought also can be appreciated! Reply to discussion (solution) Save to

Android launch camera take photos and return to picture _android

To implement the process, see the following code: A simple call to the camera function of the system The code looks like this: How to take pictures private void Opentakephoto () { /** * Before starting a picture, it's a good idea to determine if SDcard is available */ String state = Environment.getexternalstoragestate (); Get SDcard. Is the stat

Android calls camera API to take pictures and cause picture distortion

Since basically all Android phones support images with a ratio of 4:3 and 16:9, sometimes the custom Surfaceview size does not meet these two proportions and will deform.Another situation is that the default previewsize and the ratio of our view will also cause deformation; the solution is from params.getsupportedpreviewsizes () Choose the appropriate proportions and then params.setpreviewsize (), at which point the size of the preview is set, and the resulting photo does not matter, if you want

Flex implementation of the upload camera to take photos and save the UI as a picture _flex

Flex Client Code: Copy Code code as follows: Xmlns:s= "Library://ns.adobe.com/flex/spark" xmlns:mx= "Library://ns.adobe.com/flex/mx" minwidth= "955" minheight= "creationcomplete=" application1_ Creationcompletehandler (event) "> Import Mx.controls.Alert; Import mx.core.UIComponent; Import mx.events.FlexEvent; Import Mx.graphics.codec.JPEGEncoder; Import mx.rpc.events.FaultEvent; Import mx.rpc.events.ResultEvent; Import Mx.utils.UIDUtil; protected function Application1_cre

Poco camera to take an animated GIF picture method

Now, a lot of people are using the Poco camera, in fact, this app can also shoot the map Oh. Today, small make up to share with you poco camera to take pictures of GIF animation method, hope to be helpful to everyone. 1, first, download the soft market poco camera, open the main interface, click to

C # use Aforge to call a laptop camera to take pictures

Videosourceplayer1.start (); Ten}Photo:1 Private voidButton1_Click (Objectsender, EventArgs e)2 {3 if(VideoSource = =NULL)4 return;5Bitmap Bitmap =videosourceplayer1.getcurrentvideoframe ();6 stringFileName ="54250.jpg";//DateTime.Now.ToString ("yyyy-mm-dd-hh-mm-ss-ff") + ". jpg";7Bitmap. Save (@"E:\temp\"+FileName, imageformat.jpeg);8 bitmap. Dispose ();9}This completes the camera functionThis is a di

Unity3d using a C # script to call an external camera to take a photo and convert it into a byte array

TakePhoto.cs IEnumerator Start () {//Get the camera yield returnapplication.requestuserauthorization (Userauthorization.webcam); if(Application.hasuserauthorization (Userauthorization.webcam)) {webcamdevice[] devices=webcamtexture.devices; if(Devices! =NULL) {          //Get device name devicename= devices[0].name; Tex=NewWebcamtexture (DeviceName, -, -, A); Tex. Play (); } } } //Get Pixel Private byte[] Ge

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