In Android, there are two ways to take photos. One is to call the camera that comes with the system and then use the photo data it returns. Another method is to use the Camera class and other related classes to implement Camera functions. This method has a relatively high system and is complicated for dyeing. Generally
Android: calls the system DownLoadManager to download files. android calls the System camera.
The Code contains detailed notes:
1/** 2 * This method calls the system's Download Manager 3 */4 public void downLoadApk (Context context, String url) {5/** 6 * here, the returned reference variable is a unique ID allocated by the system for the current download request.
Release a cameraDevices are resources shared by applications on devices. your application can use it after obtaining the camera instance, and your application must be released after use, and when paused (Activity. onPause () should also be released. if your app does not properly release the camera, all subsequent operations that attempt to obtain the camera's right to use, including your own apps, will fail
The previous issue studied the AnalogClock, DigitalClock, and Textclock clock components, and this issue continues to learn the Calendar view CalendarView and timer chronometer.First, CalendarViewThe Calendar view (CalendarView) can be used to display and select dates, and users can select either a date or touch to scroll through the calendar. If you want to monitor the date change for that component, you can call CalendarView's Setondatechangelistene
highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->@ OverridePublic Boolean onkeydown (INT keycode, keyevent event ){// Todo auto-generated method stubIf (keycode = keyevent. keycode_dpad_center)SF. takepicture ();Return super. onkeydown (keycode, event );}
To use a camera and an SD card, you must add the following permissions:
Code highlighting produced by Actipro CodeHighlighter (freeware)htt
In Android development, timers typically have the following 3 implementation methods:a sleep (long) method using handler and threadSecond, the postdelayed (Runnable, long) method using handlerThird, the use of handler and timer and timertask combination of methodshere is a description:a sleep (long) method using handle and threadHandler is primarily used to process received messages. This is only the main m
Timer_list: Init_timer (button_timer);Activation timer: Add_timer (button_timer);Note: Setup_timer (button_timer,button_timer_function,test); This can replace the 2 steps above.3. In the interrupt handler function, Mod_timer (button_timer, jiffies+hz/100); 10msNote: The dynamic timer does not need to be released manually, and Mod_timer is automatically released after the timeout is executed. Copyright NOTI
In Android, the commonly used timer mainly has the following typical implementations:I. Using the sleep (long) method of handler and callback2. the handler uses the postdelayed (runnable, long) method of handler.3. Combine handler with timer and timertask.The following describes the details one by one:I. Using the sleep (long) method of handle and callbackHandler
The example of this article describes the simple timer implementation for Android programming. Share to everyone for your reference, specific as follows:
Here, using ContextMenu (Context menu), Chronometer implements a simple counter.
Main.xml:
/layout/menu/context_menu.xml
Main activity:
public class Mainactivity extends activity {private chronometer
Android timer is generally written below
Java code
Timer timer = new timer ();
Timertask task = new timertask (){
Public void run (){
Message message = new message ();
Message. What = 1;
Handler. sendmessage (Message );
}
};
Java code
Final han
This article examples for you to explain how to easily realize the Android phone camera function, share for everyone to reference. Specifically as follows:
I. Layout file Main.xml
Two, Mainactivity.java
Import Java.io.File;
Import Java.io.FileOutputStream;
Import android.app.Activity;
Import Android.hardware.Camera;
Import Android.hardware.Camera.PictureCallback;
Import Android.os.Bundl
Call system camera to take pictures and clip
In the Android development process, many times we need to call the camera to take pictures, especially when it comes to posting tweets.
Inheriting the camera class to write a photo function is obviously not the best solution because we can't consider it very comprehensivel
use, the button is used to take a photo. In fact, you can also use the button to take a photo, as long as you make a simple modification to this class. The call is as follows:
Copy codeThe Code is as follows: @ Override
Public boolean onKeyDown (int keyCode, KeyEvent event ){
// TODO Auto-generated method stub
If (keyCode = KeyEvent. KEYCODE_DPAD_CENTER)
Sf. takePicture ();
Return super. onKeyDown (keyCode, event );
}
To use a camera and an SD card
Original address: http://blog.csdn.net/sinat_35845281/article/details/52674946I've been trying to get a novelty.Recently has been learning to share webcam data through two Android phones via WiFi. It took a long time to get some bosses. Here are a few steps:1. For mobile phone camera development, customize the Surfaceview to define your own camera class. The main
Many developers want to use the program to call the camera and process the photos they have taken. First, preview the program.
First, design the Home Page. It is very simple, just adding a button and an image.
The next step is to process the button event. When you press the button, the local camera will be called.
// Image storage address: imagefilepath = environment. getexternalstoragedirectory (). ge
This example for you to share the Android Chronometer timer Basic use method, for your reference, the specific content as follows
By default, the Chronometer component outputs only the MM:SS or H:MM:SS time format. For example, when the timer is 1 minutes 20 seconds, the Chronometer component displays 01:20. If you want to change the content of the displayed inf
Preview Data Preview Callback
Android Camera Small System:
Well...... Looking directly at the camera HAL layer, it is the main work that is typically done through IOCTL calls V4L2 Command① kernel data from camera Driver① in Linux preview. Then give it to surface (or overlay) to display or save as a file. At the HAL
This article for you to share the Android camera, Atlas Basic demo, for your reference, the specific content as follows
Package Com.example.democamera;
Import Java.io.File;
Import java.io.FileNotFoundException;
Import java.io.IOException;
Import Android.net.Uri;
Import Android.os.Bundle;
Import android.os.Environment;
Import Android.provider.MediaStore;
Import android.app.Activity;
Import Android.con
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