What is the format of the CDA file
The CDA format is the CD track. The standard CD format is 44.1K sampling frequency, rate 88k/seconds, 16-bit quantization digits, because the CD track can be said to be almost lossless, so its sound is basically loyal to the original, so if you are a sound enthusiast, CD is your preferred. CDs can be played in CD player, and
= STATE_SELECT_ALBUM) {/*** if it is a song folder, enter the song list of this folder */if (cursor. move ToPosition (position) {String [] columns = {MediaStore. audio. media. DATA, MediaStore. audio. media. _ ID, MediaStore. audio. media. TITLE, MediaStore. audio. media. DISPLAY_NAME, MediaStore.
Introduction to audio file preprocessing using the audio CocosDenshion engine in Cocos2d-x,The Cocos2d-x provides an audio CocosDenshion engine that can be used independently of the Cocos2d-x. The CocosDenshion engine essentially encapsulates the OpenAL audio processing libr
The program realizes the function of playing ok.wav under Linux. The program first calls the Fstat function to obtain file-related information (primarily file size information). Allocates the specified memory space through the malloc function and reads the online.wav into memory, then opens the sound card device file, sets the sound card parameters, and then call
My requirement is to be able to record multiple files, the last generated file format is mp3 form, looked up the various information, because Swift cannot directly record the audio as the MP3 format, so finally I took the solution to the first to convert each individual file to MP3, and finally merged to form a MP3 fileFirst, the first step is recorded in simple
PCM file: Analog audio signal is directly formed by the analog-to-digital conversion (A/D transform) binary sequence, the file has no additional file header and file end flag. The Convert tool in Windows can convert PCM audio form
Problem
You want to have a method for playing sound quickly. Solution
In xna3.0, you can directly load and play sounds from xNa without loading them using xact. Although this method removes some advanced xact functions, it makes playing sound very easy. Working Principle
First, add a sound file to the project. The method is the same as adding an image to the project. For more information, see tutorial 3-1. The simplest solution is to drag a .wav
. Net simple recording and playback audio file code,. net recording audio code
Features of this Code: DirectX is not required and applicable to C/S and B/S.
Method:
[Csharp]View plaincopy
// MciSendStrin. It is an API command used to play multimedia files. It can play MPEG, AVI, WAV, MP3, and so on. The following describes how to use it:
// The first paramet
.
7
Sound (. SND)
The sound file is a digital audio file format introduced by Next computer, which supports compression.
8
Audio (. AU)
Multimedia sounds on the Internet primarily use this kind of file. The AU
First of all you should know what is ape? What can ape file play with?
A: Ape is a lossless compression format for audio CDs.
A: It is recommended to install Plug-ins with Foobar2000,winamp (the latest version is not available) can also play, WMP install Plug-ins can also play.
Okay, now do the prep, you need to be prepared with the following software:
1. EAC 095
2. Monkey
Categories: Unity, C #, VS2015Date Created: 2016-04-05 I. INTRODUCTIONThe choice of audio file resources should be based on the principle of smooth, trouble-free operation. The commonly used audio files are listed below.. AIFF is converted to uncompressed audio when importing, which is best for short sound effects.. WA
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Translation
Before I developed the iPhone, Ray had little knowledge about sound formats. I know the differences between some "WAV" and "MP3" sound formats, but I certainly cannot tell you exactly what formats "AAC" and "caf" are, I also don't know what the best way to convert audio files on Mac
IPhoneDeveloped audio 101 (Part 1): file and Data Types
Translator: Xia laiyou
Disclaimer (read only !) : The original translations of all tutorials provided by this blog are from the Internet and are only for learning and communication purposes. Do not conduct commercial communications. At the same time, do not remove this statement when reprinting. In the event of any dispute, it has nothing to
Disclaimer (read only !) : The original translations of all tutorials provided by this blog are from the Internet and are only for learning and communication purposes. Do not conduct commercial communications. At the same time, do not remove this statement when reprinting. In the event of any dispute, it has nothing to do with the owner of this blog and the person who published the translation. Thank you for your cooperation!
Original article link: http://www.raywenderlich.com/204/
When developing a call center, you need to play the voice. You need to convert the wav format of your recorded voice to the gsm format. asterisk also supports the wav format, however, it is unclear why the wav file cannot be played if it is larger, so it is only converted to the gsm format.Command: sox 00.wav-r 8000-c 1 00.gsm resample-qlThe following is an article source found on the Internet.Sox is the most famous Open Source
Core Tip: This article describes two ways to embed an audio file in a flash document so that it can play correctly in Flash Player.This article describes two ways to embed an audio file in a flash document so that it can play correctly in Flash Player.
1, the establishment Sound object uses the load () method to load
5. MPEG audio tags
MPEG audio tags can be divided into two types: ID3v1, which has a file tail and a length of 128 bytes, and ID3v2, which is an extension of ID3v1 and has a file header with an indefinite length.
1. ID3v1
The ID3v1 label is used to describe the MPEG audio
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