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Football and oracle series (5): The directX library missing in the voda14 game is similar to the oracle rpm package, fifa 14rpm

Football and oracle series (5): The directX library missing in the voda14 game is similar to the oracle rpm package, fifa 14rpm **************************************** ******************************** ************** Original Works are from the blog of "Deep Blue blog". You are welcome to repost them. Please indicate the source when you repost them. Otherwise, the copyright will be held legally responsible.

New Dream F Series model running game Card

Failure phenomena: New Dream F series running game card, not fluent Solution: 1. Verify that your machine hardware configuration complies with the recommended hardware configuration on the game's website (1) If your machine hardware configuration (such as CPU, memory, graphics card, etc.) to meet the recommended configuration of the game's official website, we will conduct the next problem judgment; (2

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (17)

C # development Wpf/silverlight animation and games series (Game Course): (17) The slick of the Perfect Elf (WPF only) ① Develop Wpf/silverlight animation and game tutorials through C # (Game Course): (14) Wizard control turned out! ①, C # development Wpf/silverlight animation and games

Android Development Series (15): "Android small game idiom repeatedly see" the first article

, initialize layer, JUnit layerDAO: Manipulating DatabasesService: Used to write some methodsDomain: Placing objectsGame: Place Activity windowInitialize: storage Resource Initial ConfigurationJUnit: Used to do test cases (this layer can be done without a tube, it is a test when writing code)Let's introduce how this game works:First, we create a database that defines three tables:Checkpoint, idiom, wordcheckpoint:Checkid: Representative level (1-5)idi

Mung Bean Frog Series "Pull the lamp" small game

Mung Bean Frog series "Pull the lamp" small gameThis is commonly known as "pull Light" game , is a very damaging brain cells. When all Leon laughs, you win.Baidu, there will be a lot of online play this game Web page, the following provides a to treat lazy people ^_^Http://game.163.com/game2002/editor/edit_jianzhi/060

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (42)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (42) make exquisite mini map ② The previous chapters include the Object Avatar Panel, mini radar maps and other forms are fixed position, in a variety of ways and simple, and RPG, SLG, leisure and other types of games are often used in a large number of suspension and can be freely drag the form, such as the package Panel

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (36)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (36) Map custom slices and export As an important part of improving the performance of the game is the optimization of the map, as a web-based game, you can cut the map by cutting a number of pieces of the same size, according to the

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (45)

C # Development of Wpf/silverlight Animation and games series (Game Tutorial): (45) The production of exquisite can be arbitrarily drag and drop objects and equipment bar In the usual online games, items, equipment, skills, shortcut buttons and other icons in the window can be dragged and placed, different columns have different restrictions, such as the skill icon can not be dragged and placed in the arti

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (29)

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (29) AI Tracker Through the continuous improvement of the previous 28 sections, the protagonist already has most of the functions of the MMORPG game, but other elves such as monsters are temporarily unable to act, in the last section they are innocent of the protagonist's meat ta

2D game engine Allegro series tutorial (4) text rendering and display of Chinese Characters

Document directory Step 1: declare a pointer to the allegro_ustr type Step 2: Create a string for a UTF-16 Step 3: render a string Step 4: destroy the resources occupied by the string at the end This series of articles is written by Sky. For more information, see the source. Http://blog.csdn.net/qq573011406/article/details/8263966 Author: Yuan quanwei mail: qq573011406@126.com welcome mail exchange programming experience Index of this

GameBuilder develops game application series and gamebuilder

GameBuilder develops game application series and gamebuilder Recently, I fell in love with an online html game development tool GameBuilder. The author is a well-known csdn blog expert, Mr. Li xianjing, mr. Li has made achievements in kernel, driver, GUI, MMI, software design method and software optimization. This time, the GameBuilder, it is part of the html5

C # development Wpf/silverlight animation and games series (Game Course): (a) Let the object move up ①

Preface: Since the Qxgame (WPF GAME ENGINE) game engine has been published, the idea of writing a tutorial has been the subject of intense attention from many friends. So starting today, I will take you step-by-step to learn how to use pure C # to develop Wpf/silverlight game engine, in the process I will try to open source, and the relevant tips to explain and i

Lenovo New Dreams F Series models running a game card or a solution that can't be run

Failure phenomena: New Dream F series running game card, not fluent Solution: 1. Verify your new dreams F machine hardware configuration is compatible with the recommended hardware configuration of the game website (1) If your new dreams F hardware configuration (such as CPU, memory, graphics card, etc.) to meet the recommended configuration of the game's off

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (eight)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (eight) perfect to achieve a * search dynamic animation This section will be followed by the previous section, based on its implementation of mouse click Dynamic to create a perfect a * find the road animation. (Simulate the real movement of the characters in the

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (40)

C # development Wpf/silverlight animation and games series (Game Tutorial): (40) to Silverlight transplant ② Third, new features: 1 Add the game music and sound objects: public static MediaElement gameMusic, gameAudio; 2 Add game mouse cursor: //设置游戏鼠标光标 GameCursor.Stretch = Stretch.Fill; GameCursor.Source = Super

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (25)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (25) perfect capture the elves of the artifact-hittest Monsters have appeared, how to choose their favorite strange is the protagonist is the first thing to do. To make a difference in the mouse state, I first constraint on the mouse change rule: When the mouse on the screen in t

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (30)

C # development Wpf/silverlight animation and games series (Game Course): (30) Great master – the reincarnation of the Magnificent classics From red and white machines to PS3, from 286 to Pentium n cores; Remember the memory of a child? Play with Playmates. The classics of the past have been translated into ephemeral, are the mythical characters still hovering in your dreams? UO created a new era of online

AndEngine Game Development Series tutorial (2)

are composed of a series of bitmaps. Few games need to draw a large number of graphics during game operation. AndEngine allows you to draw lines and rectangles.Line:Line (final float pX1, final float pY1, final float pX2, final float pY2, final foat pLineWidth)It's easy to determine a line segment at two points. PLineWidth is the line width.Rectangle:Rectangule (final float px, final float py, fianl float

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (41)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (41) make exquisite mini map ① What will it take to endure the thoughts of the next few months? In addition to study or study. Feeling a turn, hehe. In this section I will explain how to make a nice mini map for Silverlight games. The mini map is divided into two kinds, one is the mini radar (navigation) map which is usu

Gamebuilder Development Game Application series of 60 lines of code implementation Flappybird

the screen). Location Generation function function() { var x, y; for(var04; i++) { var position = {x:0, y:0}; 480 + i*320; y = win.randomY(); position.x = x; position.y = y; win.pList.push(position); }}; Update Location List Win.updateplist = function() { varWin = This. GetWindow ();varBird = Win.find ("Bird");//Bird over tube, play sound, add points if(Bird.x > Win.nextscorex) {Win.nextscorex + = the; Win.find

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