coaxial multiplexer

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Determine the main technical elements of the LAN

I. LAN Transmission MEDIAthe commonly used transmission medium in local area network is coaxial cable, twisted pair, fiber and wireless communication channel. In the past coaxial cable cost-effective is the best. At present, the high-speed local area network uses twisted-pair as the transmission medium, uses the optical fiber transmission in the long-distance transmission, the local area network which has t

WebLogic Tuning __web

Server TuningThe core component of WebLogic server consists of a listening thread, a socket multiplexer, and an execution queue of executable threads. When a server receives a connection request from a listener thread, its connection control is handed over to the socket multiplexer waiting to receive the request. The socket multiplexer then reads the request to l

[Other] formula for the relationship between attenuation and distance of Wi-Fi wireless signal transmission [Indoor positioning]

the physical length of the transmission line is equal to or greater than the wavelength of the transmitted signal, the transmission line is also called a long line.3.2 Transmission Line types:There are two types of transmission lines in the ultra-short wave segment: Parallel dual-line transmission lines and coaxial cable transmission lines;Microwave band transmission lines include coaxial cable transmissio

"Reprint" NiO client sequence diagram

Step One: Open Socketchannel, bind the client-local address (optionally, the default system will randomly assign an available local address), the sample code is as follows:Socketchannel Clientchannel = Socketchannel.open ();Step two: Set Socketchannel to non-blocking mode while setting the TCP parameters of the client connection, the sample code is as follows:Clientchannel.configureblocking (FALSE);Socket.setreuseaddress (TRUE);Socket.setreceivebuffersize (buffer_size);Socket.setsendbuffersize (

Netty series of Netty threading model

-white list filtering, handshake, and other operations; After step 2 is complete, the business layer's link is formally established, the Socketchannel is removed from the reactor thread's multiplexer on the main thread pool and re-registered on the thread of the sub thread pool to handle I/O read and write operations. 2. Netty Threading Model 2.1. Netty Threading Model ClassificationIn fact, the threading model of Netty is similar to the thre

Java Advanced Knowledge Point: The cornerstone of high concurrency on the server side-NiO and reactor Aio and Proactor

multiplexing API. The typical programming pattern for the Multiplexed API for NIO is as follows:Open a Serversocketchannel, listen on port 8080 for Serversocketchannel server = Serversocketchannel.open (); Server.bind (new Inetsocketaddress ("0.0.0.0", 8080));//Create a multiplexer selector selector = Selector.open ();//register serversocketchannel on a multiplexer and declares that it is concerned about i

Summary of Netty principle (not completed, to be continued)

an operation and let the kernel notify us after the entire operation is complete, including copying the data from the kernel to the user's own buffer area. The difference between an asynchronous IO model and a signal-driven IO Model: signal-driven IO is the kernel's notification of when an IO operation can begin; The asynchronous IO Model notifies us when the IO operation has been completed. The core concept of NiOBuffer buffers: All data is treated with a buffer. A buffer is essentially an arr

Case study of constructing peer network skills

. The peer network has the following features: (1) Small and medium-sized enterprises with fewer network users and generally less than 20 computers, suitable for small and medium-sized enterprises with a large number of application networks; (2) All network users are in the same region; (3) network security is not the most important issue for networks. It has the following advantages: low network cost, simple network configuration and maintenance. Its shortcomings are also quite obvious, mainly

Chapter 3 LAN principles

Chapter 3 LAN principlesLAN technology mainly corresponds to the physical layer and data link layer of the OSI reference model, that is, the network interface layer of the TCP/IP model. The physical layer of a LAN specifies the physical and electrical properties, mechanical properties, and connection labels of devices, cables, and interfaces that provide services to the LAN. Common such standards include: For 10BASE5 coaxial coarse cable and transceiv

Case Study on Application equivalent network cabling Techniques

application environment and needs, the peer network also has many implementation methods due to its scale and transmission media type. The following describes the implementation methods: 1. Peer network cabling skills for two machines This type of peer network has many construction methods. In terms of transmission media, twisted pair wires, coaxial cables, and series and parallel cables can be used. Only the corresponding network cable, cable, and n

Analysis on How to Choose cable products in the security system

A sound video transmission design is a very important part of the CCTV system. If a set of built systems choose cameras, lenses, monitors, and video recorders that can produce or process high-quality images, but there is no good transmission system, eventually, the images seen on the monitor will not be satisfactory. According to the "barrel rule", the final image quality will depend on the worst part of the entire system, which is often the transmission system. System designers and installers m

Application of DVBS/S2 in digital TV system VIII (now popular dual tuner application)

television, we call dual tuner. In the case of European digital television, the general single tuner, which supports DVBT/C/S and ATV TV, usually sees two tuner connector. A threaded receive head is used separately for dvbs, and the other non-threaded is for DVBT/C/ATV reception. So, dual tuner can basically be considered as two sets of single tuner, but not simply splicing.Say so much, it is better to look first, that is, dual tuner basic block diagram, I believe that our understanding dual tu

S? D? I? And? A? S? I Interface Details

separately transmitted in the past to be transmitted in a video cable, this greatly simplifies the hardware overhead and audio/video signal routing policies required for audio/video interconnection in the studio, and enables synchronous transmission and playback of audio and video. The HD-SDI is an interface specification that is transmitted per SMPTE 292 m, at a signal rate of 1.485 Gbit/s or 1.485/1.001 Gbit/s. This specification specifies the data format, channel encoding method, signal spec

Machine Vision series-light source selection method strategy

reflected and scattered. The following are six lighting technologies: general lighting, backlight, coaxial (coaxial), continuous diffuse reflection, dark area and structured light. General purpose lighting: General Lighting generally uses ring or point lighting. Ring light is a common generic lighting method. It can be easily installed on the lens to provide sufficient illumination for the diffuse reflecti

Chapter 2 Physical Layer

rate limit.That is, for a certain amount of transmission bandwidth (in Hz) and a certain signal-to-noise ratio, the upper limit of the information transmission rate is determined. This limit cannot be broken through. To increase the transmission rate of information, you must try to increase the transmission lineBandwidthOr you must try to increaseSignal-to-Noise RatioAnd there is no other way. The Shannon formula tells us that to get an infinite amount of information transmission rate, there ar

VLC Framework summary (i) VLC source code and modules function introduction

third-party software information Compat: Storing functions that may be used Access Dshow:directshow get Plug-ins for WinDOS platform DVB: Using V4L2API input module for dvb-s/c/t media streaming MMS: MMS and HTTP Capture module TCP,UDP for RTSP: Based on real-time streaming transport protocol Screen: Get the image of the input module VCD: Get the VCD data input module VCDX: Get the VCD input module, you can navigate, still Audio-filter Channel-mixer: Various mixers, decoders, such as dobly deco

Multiplexing Technology (Frequency division multiplexing, time division multiplexing and Wavelength Division multiplexing) __ Phone number

Multiplexing (WND) is the use of two or more different wavelengths of optical carrier signals (carrying various information) at the transmitter through the multiplexer (also known as the Wave-filter, multiplexer) converge and coupled to the transmission of the same fiber in the optical circuit; at the receiving end, the Multiplexer ( Also known as the splitter o

Computer network Learning Notes--Physical layer (2) __ Network and communication

Channel Multiplexing Technology Multiplexing is the basic concept of communication technology, as shown in the following illustration, if a multiplexer is used at the transmitter, it can be combined to communicate using a shared channel. At the receiving end of the use of the distributor, the combined transmission of information sent to the corresponding end point. When communicating, the multiplexer is alw

Python's process and IO operations

read/write of the new socket whenever the accept call on the main thread returns. The advantage of this model is that the program logic is concise and conforms to the human mind; The disadvantage is that the scalability is limited by the number of threads, and as more and more threads are connected, frequent thread switching can seriously slow down performance and have to deal with multi-threaded synchronization issues. Async Model: Asynchronous models generally use non-blocking I

How to Use libgdx to compile a simple game (I)-Prototype

()/2); image. addaction (actions. moveTo (target. x, target. y, 2f); // sets the return image of the dart ;} Make some changes in the main class so that they can get the screen touch. First, modify the class declaration Public class dartsshasha extends inputadapter implements applicationlistener In fact, both interfaces can be implemented, mainly because I think it is uncomfortable. Override the touchdown method Public Boolean touchdown (INT screenx, int screeny, int p

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