The RO, RW, and Zi data described in the arm system have a similar and non-existent understanding. During this time, we have carefully understood it and found some rules, I have understood some things that I did not understand in my previous books. I think many people may also be confused with me, we hope to help you understand RW and Zi.
To learn about ro, RW, and Zi, you must first understand the followi
ForArmIn SystemDescriptionThe RO, RW, and Zi data of the company seem to have a similar understanding. During this time, I carefully understood the data, discovered some rules, and understood some things that were previously in books but not understood, I think a lot of people are also confused with me, so I will write some of my understanding about ro, RW and Zi, hoping to help you. To learn about
Original post address posted by gavinkwoe
The RO, RW, and Zi data described in the arm system have a similar and non-existent understanding. During this time, we have carefully understood it and found some rules, I have understood some things that I did not understand in my previous books. I think many people may also be confused with me, we hope to help you understand RW and Zi.To learn about ro, RW, and Z
Source: KEIL MDK View Code volume, Ram usage--ro-data, Rw-data, zi-data explanationKEIL RVMDK Post-compilation informationProgram size:code=86496 ro-data=9064 rw-data=1452 zi-data=16116Code is the amount of space that is consumed by the codes;Ro-data is the size of Read only read-only constant, such as const type;Rw-data is the size of the read-write variable tha
During the optimization project, it often begins to focus on time performance, such as codec MIPS or mcps. When the time performance can meet the requirements, we often add the size parameter for comparison, then we need to consider a variety of size. This performance parameter may be clearly described in the project requirements book, and there are more prepared data records in the test performance result or release note.
See the following table:
Program Rom
Reference article:Instructions for RO, rw, and Zi data in armHttp://mcuos.com/thread-2843-1-1.htmlSTM32 after generating the compilation file size Explore http://www.cnblogs.com/51mcu/p/3940376.htmlHex, Bin, elf, axf file differenceshttp://wenku.baidu.com/link?url=jnO4kGRmKoGA8SGl6wN9nZboEAPUqnZGs0_ Xyk743e47wctf5a7crjbprajaeg92voe92dqwoxyksrrrp3pc4wymza65udxgu25ebcr3vmw ARM program The composition ,refers to the armsysteminstead of the bin image sav
650) this.width=650; "Src=" Http://s4.51cto.com/wyfs02/M01/89/5B/wKiom1gQclbABJx4AAECwK4aOok300.jpg-wh_500x0-wm_3 -wmp_4-s_1766097910.jpg "style=" Float:none; "title=" 006ziwhczy75thktofgc0.jpg "alt=" Wkiom1gqclbabjx4aaecwk4aook300.jpg-wh_50 "/>"Essen" is a Korean professional engaged in reverse osmosis membrane components and integrated filter research and development, production and sales of high-tech enterprises, in Korea has nearly 50000square meters of production plant,
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Supplement: If Lazarus was previously installed, the RO control would be deleted from Lazarus, And Lazarus would also be deleted from my documents. Then I would like to thank my Russian friends for cracking the control, thank you for your visit.
Supplement: 1. Download Indy and decompress it to any folder.2. Start Lazarus in administrator Mode3. Open the package and select Indy/La
Keil will have a line after compiling: program size:code=xxx ro-data=xxx rw-data=xxx zi-data=xxx
Code represents the execution of the codes, and all functions in the program are located here.
Ro-data represents read-only data, and the global constant data and strings defined in the program are located here.
The rw-data represents the initialized read-write data, and the global and static variables defined a
The meaning of program size:code=x ro-data=x rw-data=x zi-data=x
Code: The size of the flash the program occupies, stored in flash.
Ro-data (read-only data): Read-only-data, program-defined constants, such as const, stored in Flash.
Rw-data (Readable and writable data with initial value requirements):Read-write-data, a variable that has been initialized, is stored in flash. Rw-data is copied from flash to S
From the Dolby metadata guide:In each of these devices, the analog stereo output is one of two different stereo downmixes.One type is a stereo-compatible Dolby Surround downmix, of the multichannel source program that is suitable for Dolby Surround Pro Logic decoding.This kind of downmix is also called Pro logic or left total/right total (LT/RT ).The other type is a simple stereo representation (called left only/right only, or Lo/RO) suitable for play
In KeilCompileAfter the project is successful, the following bulid ouput window willOutputThe following is a piece of information:Program size: code = 6320 ro-Data = 4864 RW-Data = 44 Zi-Data = 1636Meaning:Code: YesProgramMediumCodeByte sizeRo-data: the command and constant size defined in the Program (read only)RW-data: variable size initialized in the Program (for personal understanding, ": read/write)Zi-data: the size of uninitialized variables in
Regardless of the three-tier architecture, as long as the data packet is compressed, you must find the best way to compare the compression ratio to time.
RO uses zlib to compress data streams. The latest version of zlib is 1.2.3. ro also uses the latest version.
In my opinion, the compression time on the server is more important than the compression rate, especially on servers with a large number of concu
After the project is successfully compiled in Keil, the following message is printed in the Bulid ouput window below:Program size:code=6320 ro-data=4864 rw-data=44 zi-data=1636The meaning of the representative:Code: The size of the bytes in the programRo-data: Instruction and constant size defined in the program (Personal understanding: Read only)Rw-data: The variable size initialized in the program (Personal Understanding ": read/write)Zi-data: Unini
positions - for(i=0; i0; in for(i=0; i; - for(i=1; i1]; to for(i=n-1; i>=0; i--) Sa[--ws[wv[i]]]=y[i];//base Order of the first keyword by the second keyword + for(Swap (x, y), p=1, x[sa[0]]=0, i=1; i//one-time character set reduction and constant optimization for a well-ordered SA array -X[SA[I]]=CMP (y,sa[i-1],sa[i],j)? p1:p + +; the } * return; $ }Panax Notoginseng - intRank[n],height[n]; the voidCalheight (int*r,int*sa,intN//here n is th
Javascriptmvc provides powerful support for testing. By using funcunit, you can easily create functions and unit tests that can run in a browser or automatically. In the previous lecture, we used the scaffolded command, and then the system helped you create a test script. Here we will do the following.
Run the unit test.
Understand unit testing.
Run the function test.
Measure the test taker's understanding about the function.
Test the istasty function.
Run unit test
Funcunit uses qunit
Compress cookbook
When downloading many JS files, it will bring a lot of overhead. The server can use simple compression technology to link the files to a file.
Compression script
Use the following command to compress your program's Js script:
C:\workspace\Cookbook>js cookbook\scripts\build.js
My local running results:
Then check whether there is a product
Jquery cookbook Chinese VersionAuthor of basic information: (US) jquery community Expert Group Translator: Yao Jun sun Bo Press: People's post and telecommunications Press ISBN: 9787115255907 Release Date:-4-5 published on: April 2013: 16: 1-1 category: Computer
For more information, jquery cookbook Chinese, computer books, and jquery cookbook Chinese are designe
;>>should be Bar:item ('Bar') should be Spam:item ('spam') should be Foo:item ('Foo') should be Grok:item ('Grok')>>>You can see that the element returned at the first execution of the pop () operation has the highest priority, and the order of two elements (Foo and gork) of the same priority is returned in the same order as they were inserted into the queue.In this code, the queue is in the form of tuples (-priority, Self._index, item) , and The priority value is for the queue to be ranked in
[Unity Shaders] Summary of Unity Shaders and Effects Cookbook, shadersmodcore
My nagging
Unconsciously, it has been nearly ten months since I published my first article about Unity Shaders and Effects Cookbook. At the beginning, I started to take notes. After all, when I look back, I will inevitably feel impatient when I look at English again. From the very beginning, I was almost the only one who had stru
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