cpp handshake

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C + + A project has two CPP files, in a CPP file to invoke another CPP file calculation results, how to achieve AH?

Put 1.cpp and 2.cpp in the same directory, for example:The 1.cpp code is as follows#include int main (){void Changefunction (int* input, int n);void Printdata (int* input, int n);int a[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};Printdata (A, 10);Changefunction (A, 10);Printdata (A, 10);return 0;}The 2.cpp code is as follows#i

Analysis of TCP three-way handshake and four-way handshake, analysis of tcp three-way handshake

Analysis of TCP three-way handshake and four-way handshake, analysis of tcp three-way handshake Reprinted from http://www.jellythink.com/archives/705What is TCP? I am not going to elaborate on what TCP is. When you see this article, I think you also know the concept of TCP and want to have a better understanding of TCP work, let's continue. It is just a super-tro

HTTP three-way handshake & #160; establish a connection and 4-way handshake disconnect, handshake disconnect

HTTP three-way handshake to establish a connection and four-way handshake to disconnect, handshake to disconnect Three-way handshake to establish A connection the first handshake: host A sends A packet with syn = 1 and generates A data packet with seq number = 1234567 to t

TCP three handshake and four times the whole process of waving and why three times handshake answer

TCP three handshake and four wave of the whole process TCP is the host to the host Layer Transmission Control Protocol, providing a reliable connection service, with three handshake confirmation to establish a connection: Bit code is the TCP flag bit, there are 6 kinds of representations: SYN (Synchronous establish connection) ACK (acknowledgement indicates response, confirmation) PSH (push indicates data

Three-time handshake and four handshake process and state transition of TCP

This is a network programming interview key points of knowledge, summed up: to establish a connection-three times handshake TCP establishes a connection between the server and the client through a three-time handshake.The so-called three-time handshake (three-way handshake) means that when a TCP connection is established, the client and server are required to sen

Dev-Cpp: configure the OpenGL graphics library (successful version: Dev-Cpp 5.7.1 MinGW 4.8.1), dev-cppmingw

Dev-Cpp: configure the OpenGL graphics library (successful version: Dev-Cpp 5.7.1 MinGW 4.8.1), dev-cppmingw ★Before configuration, note: Use andOpenGL Introduction (With Dev-Cpp: http://sourceforge.net/projects/orwelldevcpp? Source = directory) OpenGL Introduction: OpenGL (Open Graphics Library) is a powerful and convenient underlying Graphics Library. Dev-

TCP three-way handshake & four-way handshake (schematic)

Classic three-way handshake: (# add, "handshake" refers to the link from the left to the right in the figure) The classic four-way handshake closure diagram: TCP is the transmission control protocol used by the host to control the host layer. It provides reliable connection services and uses three handshakes to establish a connection: the bit code is the TCP fla

TCP three-way handshake & four-way handshake (schematic)

Classic three-way handshake: (# add, "handshake" refers to the link from the left to the right in the figure)The classic four-way handshake closure diagram:TCP is the transmission control protocol used by the host to control the host layer. It provides reliable connection services and uses three handshakes to establish a connection: the bit code is the tcp flag b

TCP/IP three-way handshake and four-way handshake Dos attacks, tcpdos

TCP/IP three-way handshake and four-way handshake Dos attacks, tcpdosStatus chart of TCP ConnectionThree handshakes of TCP connection establishment and four handshakes of closing connectionPaste a telnet command to establish a connection. If the connection is disconnected, use the packet captured by wireshark.1. Establish a connection protocol (three-way handshake

[Linux] linuxtcp three-way handshake and four-way handshake

[Linux] linuxtcp three-way handshake and four-way handshake1. What is TCP? 7-layer OSI model TCP is on the fourth layer -- the Transport layer, and the data on the fourth layer is the Segment-> message. IP address on Layer 3-Network layer, data on Layer 3 is called Packet-"data Packet ARP on the second layer -- Data Link layer; on the second layer, we call it Frame-"Frame. When data is sent from the application layer, header information is added

Analysis of TCP three-way handshake and four-way handshake

TCP (Transmission Control Protocol) Transmission Control Protocol TCP is the transmission control protocol used by the host to control the host layer. It provides reliable connection services and uses three handshakes to establish a connection: The location code is the TCP flag. There are 6 types of tags: SYN (synchronous established online) ack (acknowledgement confirmation) Psh (push transfer) Fin (finish ended) RST (reset) URG (Urgent urgent) Sequence Number acknowledge number (confirmation n

TCP three-way handshake and four-way handshake

TCP three-way handshake and four-way handshake Three-way handshake:Three handshakes are required to establish TCP. The Client sends the connection request message first. The Server segment receives the connection and replies to the ACK message, and allocates resources for the connection. After the Client receives the ACK packet, it also generates an ACK packet to the Server segment and allocates resources s

Three-time handshake and four-time handshake process resolution for TCP/IP protocol

Original link Address: http://www.2cto.com/net/201310/251896.html Three-time handshake and four-time handshake process resolution for TCP/IP protocol One, TCP message formatFor more information on TCP/IP protocol, see the three volumes of the TCP/IP protocol. The following is a TCP message format diagram: Figure 1 TCP Message FormatThere are several fields that need to be highlighted below:(1) Serial number

TCP3 Handshake Connection Protocol and 4-time handshake Disconnection Protocol

The TCP/IP state machine, as shown in:In the TCP/IP protocol, the TCP protocol provides a reliable connection service with a three-time handshake to establish a connection, as shown in 1. (SYN packet indicates flag bit SYN=1,ACK packet indicates flag bit Ack=1,syn+ack package represents flag bit syn=1,ack=1)(1) First handshake: When a connection is established, client A sends a SYN packet (SEQ_NUMBER=J) to

Three-way handshake and four-way handshake for TCP/IP are closed

Document directory In TCP/IP, TCP provides reliable connection services and uses three handshakes to establish a connection, as shown in figure 1. In TCP/IP, TCP provides reliable connection services and uses three handshakes to establish a connection, as shown in figure 1. (1) first handshake: when a connection is established, client a sends the SYN Packet (SYN = J) to server B and enters the syn_send status, waiting for confirmation from server

Analysis of three-way handshake and four-way handshake procedures of TCP/IP protocol

Analysis of three-way handshake and four-way handshake procedures of TCP/IP protocolI. TCP Message formatFor more information about the TCP/IP protocol, see "TCP/IP protocol details. The following figure shows the TCP packet format:Figure 1 TCP Message formatThere are several fields that need to be described below:(1) sequence number: Seq number, which occupies 32 bits. It is used to identify the byte strea

TCP/IP protocol three-time handshake and four-time handshake process resolution (RPM)

one, TCP message formatThe following is a TCP message format diagram:There are several fields that need to be highlighted below:(1) serial number: SEQ sequence number, which is 32 bits, is used to identify the byte stream sent from the TCP source end to the destination, which is flagged when the initiator sends the data. (2) Confirm the serial number: ACK number, accounting for 32 bits, only the ACK mark bit is 1 o'clock, confirm the ordinal field is valid, ack=seq+1. (3) sign: A total of 6, nam

TCP Three-time handshake (three-way handshake)

http://blog.csdn.net/zuyi532/article/details/7599766 1, TCP three times the role of shaking hands: The purpose of the three handshake is to connect the server to the specified port, establish a TCP connection, and synchronize the serial number and confirmation number of both sides of the connection and exchange the TCP window size information. In socket programming, when the client executes connect (), the

Three-way handshake and four-way handshake for TCP/IP protocol

Three-way handshake and four-way handshake for TCP/IP protocol I. TCP Message formatFor more information about the TCP/IP protocol, see "TCP/IP protocol details. The following figure shows the TCP packet format: Figure 1 fields in the TCP packet format need to be described below: (1) sequence number: Seq number, which occupies 32 bits. It is used to identify the byte stream sent from the TCP source end to

[Analysis of computer network protocols] Three-time handshake and four-time handshake process resolution for TCP/IP protocol

Three-time handshake and four-time handshake process resolution for TCP/IP protocol One, TCP message formatFor more information on TCP/IP protocol, see the three volumes of the TCP/IP protocol. The following is a TCP message format diagram:Figure 1 TCP Message FormatThere are several fields in the diagram above that need to be highlighted below:(1) Serial number: SEQ sequence number, which is 32 bits, is us

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