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Haven't written about UI for a long time, just turned over the previous blog, a recent blog about the UI: the Android UI Design series of the custom dialog implementation of various styles of dialog box effect (7), to achieve a variety of style effects of the dialog box, After that blog after writing because the company closed the development of the network and other reasons that caused the blog interruptio
Mobile UI design tips--how to reduce needless spaces
Unlike web design for desktop computers, screen space is a limiting factor in the design of mobile platforms. The design needs to conform to the usage of mobile platform users, and to render the screen information in the
UI elements
As you can imagine, the Android system is doing everything in the opposite of its competitors (which is called differentiation!). Honeycomb has its own UI specification, and it now has a new "holographic UI" visual language for day-to-day operations such as choosing a time date, selecting an option, setting the volume, and so on. Understanding this UI language is critical to creating screen flow and d
Android Application Framework with borderless design intent, android with borderless design intent
The description of the feature space outside the Android Application Framework is clearly described in the SDK documentation, and t
Envious of the cool gesture in the Iron Man movie? In fact, the interactive thinking is far beyond your imagination! The future interaction will be a new disruptive change, and the space-separated gesture is a completely unfamiliar field. Today, this good article from the special study of gesture interaction exipple, not only explain the difference between gestures and touch operation, but also attach 7 actual des
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space
= 160/72 sp 1pt = 1/72 inches. When the screen density is 240, 1dp=1dip=1.5px.At design time, we also need to follow the 48DP law.The 48DP is the standard for Android's touchable UI components.In general, the 48DP translates to a physical size of about 9 mm. The recommended target size is 7-10 mm range, which is an area where the user's finger can be accurately and comfortably touched.If you design element
Android development-basic interface design knowledge, android Interface Design
A good APP not only has beautiful and nice interfaces, but also requires good performance and stability. As a developer, you need to understand the interface design principles and write excellent
Android imitates the QQ space style UI and androiduiContent
Environment
Demonstrate the UI that imitates the QQ space Style
Although this UI is a little different from the current QQ space, you can also learn a lot. Download Demo Environment
Windows 7 64-bit
Eclipse ADT V22.6.2,
: HAL Secrets4.1 Hal is added to Android for true historical reason analysis4.2 Hal's Unexpected value revelation4.3 Hal's stub4.4 hw_module_t and hw_device_tHow does the 4.5 C language implement inheritance to meet the design purpose of the HAL stub? including memory structure analysis and code style discussion, etc.4.6 How do I avoid dirty Code when the HAL stub is implemented?5th topic: HAL Stub combat5.
features?
What a conceptual space expresses is entangled in two aspects: one is human freedom and the other is physical constraints (real-time response and system resource restrictions ). So the concept space of program implementation is a compromise between human freedom and physical properties of a specific computer system, and a dynamic balance is adopted according to the actual system. This balance wi
Document directory
Gridlayout
Getting started
Sizes, margins and alignment/gravity
Flexibility
Emulating features from other layouts
The phases of the layout operation
Conclusion
10 November 2011
Http://android-developers.blogspot.com/2011/11/new-layout-widgets-space-and-gridlayout.html
New layout widgets: space and gridlayout
[This post is by Philip Mil
"Disclaimer: This blog through learning" J Know Yu Xiau "blog and Write, Link:http://www.cnblogs.com/yc-755909659/p/4288260.html"--------------------------------------------------------------------------------------------------------The interface effect is as follows:-------------------------------------------------------------------------------------------------------------AnalysisThe design of this navigation bar is written by Framelayout and Linear
int foo.access$100 (foo foo) {
return foo.mvalue;
}
static void foo.access$200 (foo foo, int value) {
Foo.dostuff (value);
}
The inner class calls these static methods in any external class where you need to access the Mvalue field or the Dostuff method. This means that the code will attribute direct access to member variables to access via accessor methods. As mentioned earlier, how accessor access is slower than direct access, this example shows that some language conventions cause an i
Turn http://blog.csdn.net/universus/article/details/6211589KeywordsBinder Android IPC LinuxKernel DriveSummaryBinder is one of the inter-process communication (IPC) modes of Android systems. Linux already has pipelines, system V ipc,socket and other IPC tools, but also relies on binder to achieve interprocess communication, which demonstrates the incomparable advantages of binder. An in-depth understanding
Compared with IOS, the Android interface has a variety of uncoordinated interfaces, and the application interface itself lacks a uniform specification. While Android's openness offers the greatest possibility of application autonomy, it is not necessarily a bad thing if the system itself can provide standard examples, after all, many applications do not necessarily require an original interface. Starting with Andr
5. Binder statementDuring the entire binder communication process, we can find that the binder exists in the following parts of the system:
· Application processes: Server Processes and Client Processes
· Binder DRIVER: server and client have different expressions
· Data Transmission: Since the binder can be transferred across processes, it must be expressed in the transmitted data.
In different parts of the system, the functions implemented by the binder are different in different forms. Next w
Asynchronous interaction is not completed, for example, if it is being processed by a thread or queuing in any of the to-do queues, the Asynchronous interaction package sent to the object will not be delivered to the to-do queue, it is blocked in the Asynchronous interaction receiving Queue (async_todo domain of the binder node) opened for the object. However, during this period, synchronous interaction is still unrestricted and directly enters the to-do queue for processing. After the Asynchro
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