Source: driver homeLink: http://news.mydrivers.com/1/94/94743.htm
AMD will release the radeon HD 3800 series graphics card this month, in addition to increasing the process from 80 nm to 55 nm. The 3800 series of rv670 is more striking. It supports DirectX 10.1, which will be added to the new game API interface in Vista SP1. The dx10 video card cannot support dx10.1. The question is, should a game player buy an existing dx10 video card one day earlier, or wait for the popularization of dx10.1 v
I happened to look at the concept of parallel programming recently. Along with cuda, the latest hardware trend has been compromised. I can't help but lament that there are many times out of date... Then we can see that Intel's Larrabee cannot help but get angry. Isn't that making 3D grating programmers fail to live ....8800gt can be used with 128 processors to support thousands of threads. In addition, shared memory cache breaks the limitation that the memory of the video card can only be read i
core competencies of the game engine? Please let me sell it and continue to pay attention to this series of articles. Not enough. I can tell you that the sequence of this series is basically determined by importance. The most important thing is to put it in front. Well, well, I think you may be able to guess what the first part is.
This series is not a general talk, nor does it have an attitude like "I think" or "I think. Writing this series, I tried to develop some excellent data and specific
For more information on the road, see the previous article: http://www.cnblogs.com/zhucde/archive/2009/03/06/1655247.html
Some time ago (Khan, a few months ago ).AlgorithmAfter doing this again, it is basically equivalent to abandoning the original practice. Now the speed is faster and the effect is better,
At the same timeCodeDirectly add it to the road material and terrain material, and no longer use the original two-layer pass overlay method. One is to improve the speed, and the other is to
addition, the wave simulation aspect, is realizes theJerry Tessendorf's paper "simulating Ocean SurfaceThe method advocated in the ". This approach, which was originally in the Islanding crisis (Crysis), and later in a variety of games, with the complex fluctuations of the coincidence, with fast Fourier transform (Fast Fourier Transform, FFT) characteristics in the frequency domain. original linkHttp://jerrytessendorf.blogspot.com/2011/10/simulating-
I. Introduction
The flow chart editing method is the development trend of interaction between the level designer and the game engine editor. It can provide obvious efficiency and facilitate collaborative work, and is very convenient for error checking and modification. In the past, text or simple Windows interface editing methods, such as the Warcraft trigger Editor, no one can understand the complex point map except the author, but if it is a flowchart, other users can quickly understand the
level is adjusted. Especially when the number of levels increases, the details of the sea surface become extremely rich and realistic. Procedures for controlling the effect of sea surface changesCodeIt is the same, but because the number of controllable vertices is different, the effects are different. This is the role of Surface Subdivision here.
In fact, before the appearance of the dx11 surface subdivision technology, such effects have already been used. In
During this time, I read about the deferred ShadingArticleTo sum up, I still cannot use it.
The key is1. The memory consumption is too large, and it cannot be transplanted to the console. You must know that there are still 4-7 lives in PS3 and xbox360 ~ 5 years2. It is of little help to the rendering environment of the main outdoor environment, and has a greater gain for the interaction of multiple indoor light sources3. Alpha blend is not supported. Therefore, forward rendering is required for
After so many years of work, I have developed several engines. Last year I also independently developed a 3D FPS game engine (including the engine and all editors) based on the iPhone platform ). Recently I have been studying the Unreal 3 and Crysis engines and have some new ideas, so I want to develop a new engine, ZeusEngine.
This engine was developed for a while writing this blog.The following lists the features that the engine will support.
First,
entered into the pixel coloring device for illumination calculation. All the above are the algorithms used when the camera is outside the illumination range. when the camera is within the illumination range of a certain light, you only need to simply draw the backface of the surrounding body. Blizzard put a complex light source diagram as follows. We can imagine how complicated our shader and illumination range judgment would be if we were using traditional rendering methods. the environment li
Filtering approaches for Real-time anti-aliasing (SIGGRAPH)On the siggraph of 2011, Nvida put forward FXAA3.1, this article mainly introduces FXAA realization idea, and provides some simple implementation code.1.What is FXAA 3.11
Fast approximate anti-aliasing
Algorithms-FXAA 3.11 Console (PS3)-FXAA 3.11 Quality (PC)
Fixed Set of Constraints
One shader pass, only color input, only color output
Run on all APIs (GL, DX9, through DX11, etc)
Certainly better c
notebooks and played DVD videos at the same time, resulting in Windows 7 sticking up to one hours more than Vista, while Microsoft says Windows 7 can bring at least 11% more endurance, about 20 minutes. Microsoft also offers new gadgets to analyze notebook battery consumption and correct errors that affect battery life.
Other showcase projects are: Windows 7 interacts with Nokia N95 8GB, Logitech Camera, Bluetooth 2.1 devices, and runs Windows 7 on a Eee PC with Atom 330 Dual core processor,
good description, this design is more effective.
FK Agency
FK Agency is a comprehensive organization from Paris, France, the site's design is simple and clean and sharp enough, dark blue background and grand scenes to make the entire site appear to be quite professional.
Neikos
Neikos is a digital design agency that existed as early as 1998, it provides customers with online marketing solutions and services, the layout of the site is also based on the purpose of case
parameter 1 means that only 2 parts are decomposed. #For example: Split the first row of data, that is, role = ' Zhang San ' line_spoken = The weather is really good today.# do not set this parameter is to split as far as possible, then read Harry: Loading the scene: Please take good safety helmet data will be wrongThe valueerror exception occurs when you #分割 the "delimiter" data (because there is no:) and all data will not be read after this error i
unserialize:0.05927300453186
Done.
The conclusion of this experiment is:
The efficiency of Json_encode and json_decode is not more efficient than serialize and unserialize, the performance is about twice times different when deserializing, PHP 5.3 performs more efficiently than PHP 5.2.
Here's the code I used to do the test:
Copy Code code as follows:
$target = Array (
' Name ' => ' almighty helmet ',
' Quality ' => ' Blue
To give you llustrator software users to detailed analysis of the painting flat style cartoon police nurse stewardess portrait of the tutorial.
Tutorial Sharing:
This course is a sequel to the previous course, perfecting the second third and fourth on the basis of the first avatar.
Second, create a surgeon's head
We're going to use the last-mentioned worker portrait as the basis for depicting a black-skinned surgeon. So let's copy one, right click, an
create space for the actual situation, in addition, when the edge of the processing should also pay attention to the actual situation, sharp edge and soft edge of the match, but also pay attention to the screen two light intensity difference, the positive light source is weaker than the backlight, so to control the position and strength of high light, to distinguish different materials, For example, the skin's high light area and intensity are weaker than the
lattice to 欷 殍 the funeral of Krypton Meteor Fu rinse the liquid culvert dry 涫 Lake Zhuo, Zibo qi leaching of accomplishment, Xiao Chung Yuen Song Fei Light silt Pishihang lust quenched Huai Deep chun mixed flooded add clear Yuan Lu liling stain 渑 fishing Shenyang infiltration channel octane soldering warmed enthalpy-------------------------------------------------------braised 焘 worldview Ai 皲 box helmet cover steal disk Sheng squint 眵 orbital eyes
Shadow demon-Shadow Demon
Awakening Skills:
Evil Spirit Entanglement: Shadow pressure each hit unit will be attached to their soul, the target again by the shadow pressure damage will detonate these souls cause additional damage.
Awakening Equipment: Vulcan Horn helmet
Captain Big can be through the 13th Chapter Elite Copy-Regiment War Center collection Awakening Material ~
Awakening task Second Ring: Shadow Demon involved in the eradication
longitudinal bandage steel belt, inferior optical fiber cable used is ordinary iron, usually only one side of the rust treatment.
Five, loose casing: Fiber optic cable in the loose casing should be used PBT materials, such a high casing strength, not deformation, anti-aging. Inferior fiber optic cable is usually made of PVC casing, so the casing is very thin outside, with a pinch on the flat, a bit like we drink drinks straw.
Six, the fiber cream: the fiber in the outdoor optical cable can pr
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