cs dojo python

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[Python Study Notes] CS Architecture Remote Access get information--server end

Usage: (end of busy time-start busy time)/(total time to end-total time to start) ' cpu_busy= (t2busy-t1busy)/( T2all-t1all) *100 # print ("CPU Usage:%0.2f"%cpu_busy+ '% ') return cpu_busy# Create server-side TCP/IP ipv4server=socket (af_inet,sock_ STREAM) server.bind ((' localhost ', $)) Server.listen (5) print ("Waiting for client to connect ...") while True: # waits for a connection to block conn,addr= Server.accept () # Primitive values need square brackets!!! Print ("%s conne

How to query CS Counter-Strike server information under Python

Preface The knowledge of the server has made me very confused. I believe there are a lot of Python developers and I have a similar experience. This article mainly introduces how to query CS Counter-Strike server information under Python, there is a need to refer to learning. CS Counter Strike 1.5 version sample code

Python uses classes to build roles in CS games

Learning Points of knowledge:Classconstructor functionDestructorsPrivate methods, private propertiesclass variablesInstance variable1 #__*__ coding:utf-8 __*__2 __author__="david.z"3 4 classRole:5n = 123#class Variables6n_list=[]7Name ="I am the class name"8 def __init__(self,name,role,weapon,life_value=100,money=15000):9 #constructor FunctionTen #do some initialization of classes at instantiation One ASelf.name = Name#r1.name=name instance variable (static property), scope

[Python Study Notes] CS Architecture Remote Access get information--server End v2.0

() t2all=sum (cpu_end _alltime) #结束时的cpu时间总和 t1busy=t1all-cpu_start_alltime.idle# Start busy = total time-idle time T2busy=t2all-cpu_end_alltime.idle "C PU usage: (end of busy time-start busy time)/(total time to end-total time to start) ' cpu_busy= (T2BUSY-T1BUSY)/(T2all-t1all) *100 # print ("CPU Usage:%0.2f"%cpu_busy+ '% ') return cpu_busy# another notation # def get_cpu_percent () : # return Psutil.cpu_percent (1) "' converts bytes number to more intuitive symbol display ' ' ' Return value:

[Python Study Notes] CS Architecture Remote Access get information--client End v2.0

Self.txtBox.delete (0.0, END) # Display memory information Self.txtBox.insert (0.0, "%s"%memory_message) def Get_battery_info (self): self.data= ' battery ' self.client.send (self.data.encode (' Utf-8 ')) battery_mess AGE=SELF.CLIENT.RECV (1024x768). Decode (' Utf-8 ') print (battery_message) # Clear Show Self.txtBox.delete (0.0, END) # Display Memory Information Self.txtBox.insert (0.0, "%s"%battery_message) def get_disk_info (self): self.data= ' disk ' Self.client.send (Self.d

[Python Study Notes] CS Architecture Remote Access get information--client end

: Self.client.connect ((self.ip,self.port)) except Oserror:print ("a socket operation was attempted to a network that cannot be connected") Self.txtBox.delete (0.0, END) self.txtBox.insert (0.0, "%s:%d connection failed ..."% (Self.ip,self.port)) Else:print ("%s connection succeeded ..."%self.ip) self.txtBox.delete (0.0, END) self.txtBox.ins ERT (0.0, "%s:%d connected successfully ..."% (Self.ip,self.port)) # The connection is successful and the other button is changed

[Python Study Notes] CS Architecture Remote Access get information--client End v1.0

+ '% ') self.txtBox.delete (0.0, END) # string preceded by R for anti-escape self.txt Box.insert (0.0, "Current CPU Usage:%0.2f"%cpu_used+r "%") def exit_connect (self): Self.client.close () Self.txtbox. Delete (0.0, END) self.txtBox.insert (0.0, "Current connection is broken ...") print ("Current connection is disconnected ...") self.exitbutten[' state ' = ' Disable ' self.getcpubutten[' state '] = ' Disable ' # Close the current window Self.root.destroy () if __name__ = = ' __main_ _ ': Ps=ps

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