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Agile thinking-methodology in Architecture Design (4) Team Design

Team design is an important practice in Agile Methodology. The team we are talking about here is not a plural person. A group of people is a group and cannot form a team. To become a team, you have to do a lot of work.The reason why we consider architecture design on a team basis is that software development is not a personal task, especially architecture design.

"C + + Design new thinking" command design pattern

that "a variable number of template parameters" does not exist at all. (c++11 variable length parameter template)Although paddle, the real craftsmen and the constraints of the production tools will not compromise, the author of this book is so.In the book 122 pages, discusses the cost of the forwarding function, mentions "reference folding" in the endnote, the parent of C + + Bjarne Stroustrup submits the

Web Design Thinking-determine the overall style of the site and creative design

the site's overall creativity, (because of this idea to produce this site, or the same content, the introduction of different ideas), the graphic design of the Web page I will be in the back of the layout tips to introduce. What is creativity, and how does it produce ideas? Creativity is fascinating, wonderful, surprising;Creative is to capture the idea, is the creation of the odd strokes ....These are some of the characteristics of creativity, in es

Thematic design concept: 38 women's Day thematic thinking guide design

The annual Women's Day, in addition to doing the design, is more thinking about design thinking and skills of things. How to follow a good process, improve efficiency, so that the design quality to maintain a certain level. The quality of

Discussion on design thinking and manuscript method of interactive design

I first entered the interactive design industry, in the work of various exercises found that the design of the sense is the most need to improve the primary designer. In the past, only in books or articles to receive theoretical education, and in the practice of the interaction designers are experiencing the responsibility and situation. Here I would like to share with you their own ideas, to seek great God

Capturing knowledge in the design thinking process and keeping the decision clear

very much like. The goal of the testing phase is to get feedback from the relevant person on the prototype. These feedbacks affect all artifacts built in the previous phase-challenges themselves, stakeholders, and their needs. Of course, these feedback can also give us a deeper insight into how these ideas meet the needs of the stakeholders. 3.2 Influence Guide Chart As described in Goico Atich's Book 2, Impact Mapping is a powerful methodology th

Design Pattern Book Summary

are also very good, logical thinking is very clear, if placed in the College software College, the last relevant postgraduate courses should not be a problem. And the content of the book is not limited to introducing the classic design patterns of Gof, but also emphasizes the integration between them, and introduces some other

Experience sharing in visual design: "Layers" in design thinking

intuitive to feel the logic of the picture, direct access to the impact of the visual. On weekdays, when we evaluate the picture, we say that the level, depth, richness, clarity and so on all include the meaning of "layer". If the design thinking of the "layer" is a broad sense of concept, the younger brother is mainly aimed at "visual picture" of the narrow concept of a small statement. 1. Use color shadi

Qzone album Photo Editor design case: A concise design to reduce user thinking

Web page Production WEBJX article introduction: Design Case: Simplify the user interface, don't let the user think. • IntroductionQQ Space Photo Album personalized tool, can be the effect of the image optimization, text editing and so on. From the design of the use of innovative methods to minimize the user's thinking. Among them, through the specia

Carnot model-thinking of design quality and design value

mentioned patents and technical quality have similar rules. Necessary quality Design work: As the demand changes, the need for rigorous and coordinated, overall co-ordination. Work is carried out silently, not full of dazzling innovation, but indispensable, and for the composition of other quality products to set the tone. Corresponding to the necessary quality, is the so-called "no no no no, there is a satisfied, no matter how useless" type, alth

Object-oriented Thinking of design patterns, design patterns OO

Object-oriented Thinking of design patterns, design patterns OO [This article is my own learning notes. You are welcome to repost it, but please note the Source: http://blog.csdn.net/jesson20121020] Object-oriented (OO) thinking: 1. Consider classes Term2. Consider attributes Cannot be separated from the specific app

Agile thinking: Methodology in Architecture Design (1)-architecture design from the perspective of methodology

methodology, but they did not stick to it during the implementation process. InAgileIn software development, I found that the author encountered the same problems as ours. After interviewing a large number of project teams, Alistair Cockburn wrote Agile SoftwareThe book development. Prior to the interview, he decided that he would find that highly precise process control is the key to success. As a result, he found that this was not the case. He att

Detail thinking on design of form-form interaction design for two form verification

the Submit button, the form begins to validate the form before it is submitted. At present, there are more than two kinds, one is a hint, the other is a one-time full hint. A) Tips One tip is that after submitting the form, although there are multiple errors, each commit displays an error in order only. Article-by-article informed the error prompts, will cause the user to change after the submission and need to repeat the changes, the line of sight up and down, constantly modify the submissio

Agile thinking-methodology in Architecture Design (1) view architecture design from methodology

communication is essential, but other communication methods are also required.Looking at the feedback, whether it is controlling the progress or ensuring customer satisfaction, these activities need to manage costs. A common feature of management costs in software development is intermediate delivery ). For example, our requirement specification, analysis documents, design documents, and test plans are all intermediate deliverables. The increase in i

Thinking of packaging image design: Auto Parts product design in line with women

Article Description: Brand Thinking: The female image of auto parts products. Guess what the product is on top? Shower gel? emollient oil? Aromatherapy Essential Oil? and a box of cotton pads? No, it's a cloth for automobile oil and car cleaning. Indeed, this is quite different from what we usually see, and what we see is this kind of packaging and image design: The oil package that we oft

Project Outline design Book design method

General design method of Project Outline design book Asus Bo Net WWW.CHINA-B.C0M April 22, 2009 Source: the InternetASUS BO Network Core tip: Do the software to a certain level, it is necessary to consider the design, design for a long time, is not the system, the system

Thinking of database paradigm and design of database

third entity between the two. In this way, the original a many-to-many relationship, now becomes two one-to-many relationship. To properly assign the original two entity's attributes to three entities. The third entity here is essentially a more complex relationship that corresponds to a basic table. Generally speaking, the database design tool does not recognize many-to-many relationships, but it can handle many-to-many relationships.Example 3: In "

Agile thinking: Methodology in Architecture Design (14)-code verification

general, we think that the main responsibility of testers is to identify errors. The problem is that testers spend a lot of time identifying errors that developers should not make. For the newestTesting is undoubtedly a very important part, but if the daily work of testers is flooded with errors that can be avoided, the quality and cost of the software will be lacking. OneThe testing staff of the show should focus on the availability of the software, including whether the requirements are met,

Agile thinking-methodology in Architecture Design (3) source from demand

changes, we also need to consider the corresponding architecture, for example, the font is independentProgramPackage Design. From demand to ArchitectureIn the demand stage, we can get some intermediate products that represent the demand research results. For example, CRC cards, basic use case models, user materials, interface prototypes, interface prototype flowcharts, non-functional requirements, and change cases. Our

Agile thinking-methodology in Architecture Design (14) code verification

not easy to do this. To ensure the stability of released interfaces, designers must have rich design experience and field experience. One of the meanings of the minimum interface principles mentioned above is that the more published interfaces, the more troubles it will bring in the future. Therefore, when designing architecture and design classes, we should start with designing their interfaces, rather th

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