digital lighting and rendering

Read about digital lighting and rendering, The latest news, videos, and discussion topics about digital lighting and rendering from alibabacloud.com

Unity5 old and new deferred rendering deferred Lighting Rendering Path

Unity5 's render path, the difference from 4 is the use of the new deferred rendering, the previous 4 of deferred rendering (actually light prepass) was also preserved.Legacy Deferred Lighting Rendering Path (light prepass)The old deferred Rendering Path uses light prepass

Unity5 old and new deferred rendering deferred Lighting Rendering Path

Unity5 's render path, the difference from 4 is the use of the new deferred rendering, the previous 4 of deferred rendering (actually light prepass) was also preserved.Legacy Deferred Lighting Rendering Path (light prepass)The old deferred Rendering Path uses light prepass

Unity Render Path Rendering paths_1_deferred Lighting delay illumination

Deferred Lighting delay IlluminationTime- lapse illumination is the rendering path with the highest fidelity illumination and shading. If you have a lot of real-time lighting, it's best to use delayed lighting. It requires a level of hardware support that is only available in Unity Pro and not supported on mobile devic

INTUOS3 Digital Board hand-painted car rendering effect

This car rendering with INTUOS3 digital board and PHOTOSHOP7 is a great effect, it pursues more realistic effect, focusing on the performance of lighting and texture, while making full use of the convenience of computer graphics, using textures and different attributes of the brush, rendering a vivid and rich effect.

INTUOS3 Digital Board hand-painted car rendering effect

This car rendering with INTUOS3 digital board and PHOTOSHOP7 is a great effect, it pursues more realistic effect, focusing on the performance of lighting and texture, while making full use of the convenience of computer graphics, using textures and different attributes of the brush, rendering a vivid and rich effect.

JS rendering digital self-growth effect

The digital self-growth effect is typically used for sensitive indicator values displayed on the page. The simple implementation is as follows:1 functionrenderincreasingnum (num, fn) {2 vari = 0,3Addunit = 1,4Interv = SetInterval (function(){5 if(i){ 6Fn.call (NULL, parseint (num) -100+i);7i+=Addunit; 8}Else{9Fn.call (NULL, num);Ten clearinterval (interv); One } A}, 10); -}JS rende

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