Document directory
2.2.1. client-server model
2.2.2. OpenGL ES depends on the key function libraries of specific platforms
2.2.3. commands can be executed asynchronously.
2.2.4. commands can be executed in sequence
2.2.5. parameters will be
The previous articles show how to capture audio using the Audiorecord provided by Android in the Java layer, play audio with audiotrack, and encode and decode using MEDIACODEC, which are Java layer APIs provided by Android , whether it is
Core tip: Background introduction opensl ES is a hardware audio acceleration API specifically optimized for embedded systems, with no licensing fees and can be used across platforms. It provides a high-performance, standardized, low-latency feature
Android OpenGL ES plotting tutorial 3: Drawing GraphicsAfter defining the shapes to be drawn by OpenGL, you certainly want to draw them. Using OpenGL ES 2.0 to draw a graph may require more code than you think, because the API provides a large
We look forward to consumers' active attention to bada, a brand new mobile gaming platform, because the powerful graphic API can implement 2D and 3D graphics. Programs that benefit from 3D graphics APIs include games, map visualization, user
ArticleDirectory
2. Use color
3. Smooth coloring
4. Remove the backend
V. Summary
Vi. References
[OpenGL ES 05] relative space transformation and color
Luo chaohui (http://www.cnblogs.com/kesalin)
This article follows
Link: http://docs.eoeandroid.com/training/graphics/opengl/draw.html
After defining the shape to be drawn with OpenGL, you may want to draw them on the screen. Drawing these shapes based on OpenGL ES 2.0 requires a little more code than you think,
Hello Triangle:opengl ES 2.0 version of "Hello World"Most of the text in this article was extracted from the OpenGL ES 2.0 Programming Wizard, which is hereby explained.This article is based on OPENGGL ES 2.0, I am learning OpenGL "Hello World"
OpenGL ES coloring language is two closely related languages. These languages are used to create a shader on the programmable processor of the OpenGL ES processing pipeline. Unless otherwise stated in this document, a language function applies to
There is a huge opportunity to migrate games and other applications that use a large number of 3D graphics from OpenGL to Google Android devices, including devices built on Intel's atom micro-architecture, because OpenGL-based games, game engines,
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