OpenGL ES Overview
Author:
Liu Peng
Date:
2009-05-10This article gives a comprehensive introduction to OpenGL ES, including the origin, main versions and features of OpenGL ES, and the main differences between OpenGL ES and OpenGL.
1 ) ES
es--elementary Streams (Raw Stream) is a data stream that comes directly from the encoder, so the encoded video data stream (H.264,mjpeg, etc.), audio data stream (AAC), or other encoded data stream is collectively referred to. After the ES
Reprint please indicate the sourceObjectiveOpenGL ES is a subset of OpenGL and is designed for embedded devices such as phones, PDAs, and game consoles. The API is defined by Khronos Group, Khronos is a graphic hardware and software industry
Vertex data, also known as vertex attributes, refers to each vertex data. Refers to the data that can be used to describe each vertex, or a constant value that can be used by all vertices. For example, you want to draw a cube triangle with color.
You are not familiar with the drop-down menu. The following describes how to use js to implement the drop-down menu language options. The specific implementation is as follows.
Flag Image
The Code is as follows:
(Function ($ ){Var jSelect = $ (".
You are not familiar with the drop-down menu. The following describes how to use js to implement the drop-down menu language options. The specific implementation is as follows.
Flag Image
The Code is as follows:
(Function ($ ){Var jSelect = $ (".
Mpegts Basics Look at these blog posts:Mpegts FoundationAnalysis of ts,pes,es structure of MpegtsTS Stream multiplexing and multiplexing is a reverse process. TS multiplexing gets the PES bare stream of audio and video. In general, the length of
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