Statements and structs for OpenGL es Shader language (Official document sixth chapter)The program block for the OpenGL es Shader language is basically composed of the following:Statements and declarationsfunction definitionSelect (If-else)Iterations
ArticleDirectory
2. Use color
3. Smooth coloring
4. Remove the backend
V. Summary
Vi. References
[OpenGL ES 05] relative space transformation and color
Luo chaohui (http://www.cnblogs.com/kesalin)
This article follows
ArticleDirectory
Preface
I. 3D mathematical history
2. Matrix Transformation
3. Implementation in OpenGL
Iv. Projection Transformation
5. View Transformation
Vi. Postscript
7. Reference
[OpenGL ES 03] 3D
OpenGL ES coloring language defines a set of built-in convenience functions for scalar and vector operations. Some of the built-in functions can be used in multiple types of shaders, some for fixed hardware, so this part can only be used on a
OpenGL ES 11-moving in 3D
(TRANSLATOR: That. In fact, I jumped to another chapter, section 12, and learned how to judge an object in the 2D world, I think most of our game developers have already used huge peanut code, and it is easier to develop
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain
Function stack frame (analyzed by assembly), function Assembly Analysis
I haven't written a blog for a long time. I started my internship at the school and found a very bad place. I took the bus for nearly two hours and went back and forth in a day.
PHP Novice: More advice from the veteran.
On the online statement of Apply_filters: Call the function added to the filter hook.
I really do not understand where the filter hook is;
And comment_form_logged_in is a function? What is the
The previous blog introduced the use of the simple query API in ES, and this article describes the use of the aggregation API provided by ES. The aggregation capabilities provided by ES can be used for simple data analysis. This article is still an
Function prototypeGluperspective (gldouble fovy, gldouble aspect, gldouble znear, gldouble zfar)First, set gluperspective to see what its parameters mean.Fovy, which is the most difficult to understand. My understanding is that the angle of open
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.