Statements and structs for OpenGL es Shader language (Official document sixth chapter)The program block for the OpenGL es Shader language is basically composed of the following:Statements and declarationsfunction definitionSelect (If-else)Iterations
OpenGL ES coloring language defines a set of built-in convenience functions for scalar and vector operations. Some of the built-in functions can be used in multiple types of shaders, some for fixed hardware, so this part can only be used on a
Original: Full Manual of PHP regular expressionsPHP Regular Expression full manual preface the regular expression is cumbersome, but powerful, learned after the application will let you in addition to improve efficiency, will give you an absolute
PHP Regular Expression full manual preface the regular expression is cumbersome, but powerful, learned after the application will let you in addition to improve efficiency, will give you an absolute sense of accomplishment. It is not a problem to
Sometimes we may want to extract the data we want from our web pages, and we can usually use regular expressions (nsregularexpression), Scanners (Nsscanner) to parse them.When using regular expressions, if you need to parse the HTML Web page source
Since the publication of the article "confusedProgramEmployee "and I haven't written anything for a long time, huh? Why should I use the word "again! Ah! Sorry!
Okay! Not much nonsense, the feelings in the garden are really "Silently Two Tears" ---
The previous blog introduced the use of the simple query API in ES, and this article describes the use of the aggregation API provided by ES. The aggregation capabilities provided by ES can be used for simple data analysis. This article is still an
Original: https://www.cnblogs.com/ys-ys/p/5158510.html--------------------------------------------------------------------------------Thank you for this good article from the Broken Wolf, as well as the authors who wrote these points of knowledge
The operand of the assembly instruction can be the data in the memory. Addressing the memory is how to make the program obtain the required data correctly from the memory.
Intel's CPU can work in two addressing modes: real mode and protection mode.
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