every pokemon game ever

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Unity3d game Development Winger (Hangzhou) hired: Game planning/design/u3d/evaluation/copywriting, etc.

about Hangzhou winger Network Technology Co., Ltd.Hangzhou winger Network Technology Co., Ltd. was founded in 1999, 2004 integration into the Grand network. In 2013, Zhejiang News media spent 3.2 billion yuan to buy winger, winger is now Zhejiang News media wholly owned subsidiary. all along, the winger is committed to creating interactive entertainment content as the core of the multi-terminal vertical interactive community, adhering to the "fun, friendly, enterprising, innovative" principle, t

How the data in the C # Unity game development--excel is in the game (i)

IntroductionNow do the game development of the few without Excel, with the most is planning. In particular, numerical planning, Excel provides users with powerful tools, a variety of shortcut keys, a variety of plug-ins, various functions. But as a program, it is not Excel but the final form of data, and in the program data is actually binary, such as an int is 4 byte, a letter of 2 byte. However, it is not possible to put Excel files in the

[Android game development] game frame building

In general, the basic framework for game development typically includes the following modules:Window Management: This module is responsible for creating, running, pausing, and resuming the game interface on the Android platform.Input module: This module is closely related to the Windows Management module, which is used to monitor user input (such as touch events, key events, accelerometer events, etc.).File

J2ME 2D Small Game Introduction (i) the framework of the game

In response to the call of www.j2medev.com webmaster Mingjava, I also share with you my experience, I hope you will advise. At the same time www.j2medev.com welcome you to master the original article. A few days ago to see Tony on the Csdn to publish his study work "is a man to insist on 60s", feel creative although simple but very resistant to play, is to learn the introduction of mobile phone game to create a classic, so a temporary rise, clone a b

Flash Game Development Series One: The Enemy in the Game 1

For the current Flash, it's not strange to develop some really big games. I am involved in the content and development of the game related, but are some of the more basic knowledge. If you are a master of game development, you can completely ignore what I have described here. My plan is to do a series of tutorials, which is one of the series. Game is an interact

Testbird Test Game "pocket Alliance" ranking top ten of the pay list

The "Pocket League", with its hot release, is a Pokemon-based, humanoid-themed, hand-on tour. "Pocket Alliance" online for 4 months, currently in the iOS pay list ranked 7th and long occupy the top ten position, Testbird for the Pocket Alliance to provide hand-tour compatibility testing business. This anthropomorphic elf battle hand tour with its exciting game of people, gorgeous

Unity3D game development decompilation AssetBundle extracts game resources, unity3dassetbundle

Unity3D game development decompilation AssetBundle extracts game resources, unity3dassetbundle Dear friends, welcome to my blog. I am Qin Yuanpei and my blog address is http://www.qinyuanpei.com. Today we are talking about extracting game resources by decompiling Unity3D AssetBundle. The goal of this article is not to teach you how to crack a

Game theory of turning |poj2234maches game|

The following goes from the wizard's blog. time limit:1000msMemory Limit:65536kBDescriptionHere's a simple game. In this game, there is several piles of matches and players. The both player play in turn. In each turn, one can choose a pile and take away arbitrary number of matches from the pile (of course the number of match ES, which is taken away, cannot be zero and cannot being larger than the number of

On the web game plug-in Python simulation game (hot three 2) landing

Look at the web to see more, want to write page tour of the plug, in fact, the principle is the same, that is, the port is not the same as the Protocol field you do not know, and this also raised the point of technical threshold, see we come 1.1 points to break through these thresholds, this time we have to use Python contract to simulate flash client landing.To the blood of the three countries 2 for example, the blood of the three countries 2 is a balabalaba self-check the game.Step1: Register

Silverlight Game Design: (v) Object-oriented thinking shaping game objects

Legend has it that object-oriented development patterns were first created by lazy programmers. Development so far, people from the initial hot loyalty to discuss whether a certain language is enough object-oriented to now start a broader focus on object-oriented thinking rather than concrete content. Object-oriented thinking is actually not abstruse, it exists only for one purpose: Let the program development closer to our real world. Remember the cat, the cat barking, the dog, the dog eating?

UVA 10891 Game of Sum (game theory + interval DP)

Game of SumTime limit:3000ms Memory Limit:unknown 64bit IO Format:%lld %lluSubmit StatusDescription This is a and the player game. Initially there is n integer numbers in an array and players A and B getChance to take them alternatively. Each player can take one or more numbers from the left or right endof the array but cannot take from both ends at a time. He can take as many consecutive numbers asHe wants

Practical tutorial on Swift game development (university overlord internal materials) and swift Game Development

Practical tutorial on Swift game development (university overlord internal materials) and swift Game Development Practical tutorial on Swift game development (university overlord internal materials) Trial read:Http://pan.baidu.com/s/1sj7DvQH Introduction: This tutorial is the first Swift game development expert in Chi

6, COCOS2DX 3.0 game development to find small three the basic concept of the game

re-developer of labor results, reproduced when please be sure to indicate the source : http://blog.csdn.net/haomengzhu/article/details/27689713Shimen Main Friendship tips:people are the product of habit, when you are accustomed to happy, the unpleasant in memory disappears. before the game startsAfter the previous study, we have been able to develop a major cocos2d-x game, this

[Unity3d] Unity3d Game Development of Act game three-combo effect implementation overview

Dear friends, Hello everyone, I am Qin Yuanpei, welcome to pay attention to my blog, my blog address is Blog.csdn.net/qinyuanpei. After studying the redirection characteristics of the Unity3d Mecanim animation system, today we continue to explore many other features of the Mecanim animation system. What bloggers want to share with you today is the implementation of the three-combo effect in the Act game, because Unity3d now has the animation and anima

Genesis-3d Open source game engine Full Instance tutorial Parkour game 01: Automatic generation of roads

1. Automatic generation of roads Automatic Road Generation Overview: The core of 3D parkour game is running, in the process of running the increase of fun to make the game more playful. The automatic generation and free stitching of roads add more unpredictability to the game. This unpredictability allows the player to experience the spirit of exploration in th

HTML5 game development-Zero-basic development RPG games-Open Source lecture (4)-game scripted & map jump

First, this article is the fourth article in the series of open-source lectures on RPG games with zero basic development to implement scripting of games and switch map scenarios using game scripts, it seems that the last update has been a long time. Before reading the following text, you must first understand what the first three articles have done. HTML5 game development-Zero-basic development RPG games-Op

Animation/Game Development tutorial (game course) under WPF/Silverlight

Thank you very much for sharing this series of exciting C # development of WPF/Silverlight animations and game series tutorials (game course) with the right hand of dark blue. This article is the author's note and Article Index. First: Source code of this series of tutorials:Wpfgamecourse.rar(You can download it for practice, but do not use it for commercial purposes.) I have made WPF-2D-ARP

Android Game Development: Building a game framework (4)

6. Game framework After all the basic work is done, let's finally discuss the game framework itself. Let's take a look at what work we need to do to run our game: The game is divided into different screens, each of which executes the same task: Judge user input and render the screen based on input. Some progr

Android game development (I) eight open-source Android game engines (great resources)

Eight open-source Android game engines (great resources) Users who are new to Android game development tend to be confused. They often do not know where to start. Whenever they encounter problems they cannot solve, and often will envy iPhone under a free game engine such as Cocos2d-iphone available, while self-Abandonment complaints Android platform

Nim game/SG function (Game Theory)

Nim game is one of the most classic models in game theory ?), It has simple rules and the conclusion that there is no beauty Nim games are a kind of combinatorial games. Specifically, they belong to impartial combinatorial games (ICG ). An ICG game meets the following conditions (which may not be rigorous): 1. Two players are involved; 2. Two players move the

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