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[Game Design] game designers practice cheats Reading Notes 2 (about IOS)

1. Game Core The only game experience the designer wants to deliver. Notes:[Simply put, we want to convey what kind of game the game is about, such as a game sprinkle in the app store. what he tells people is that you need to put out fires in different ways. This is c

[Step game] BZOJ1115: [POI2009] Pebble game kam__--------------Math related------------

Learned the ladder game that I have not seen before:Ladder game is n steps, there are a number of stones on the steps, each time you can choose any pile down a layer to move any (stone to 1 layers below can not move), can not operate the people lose.This can be converted to a Nim game, that is, the odd number of step stones of the different or and. Proving simila

Pit Daddy Game 2 5th, 7, 8 game how to play

"Pit Daddy Game 2 Five" The 5th is to be in the stipulated time to save a little cheap, this off does not need any skills, we only need to shake the phone crazy, the bottle will be broken, small cheap to be rescued. "Pit Dad Game 2 Seventh" Game goal: Find SOAP. 1. Click and hold the gift below and slide the finger to the left. 2, and then will see "No,

QQ Space Play How to add a game? QQ Space Play Bar Add game method

1, here we need to open the QQ space in the mobile phone, and then click "Play Bar" and then find the following "small game" tag. 2, and then in the game interface will see a large number of game types out, choose their own interested in the game click to enter. 3, then is an authorization prompt, we

QQ Game Hall Sound How to turn off the QQ Game Hall Sound Off tutorial

Enter the QQ Game Hall Sound, then we click on the game set up, set up in the game table after sitting, "set" and then in the pop-up Settings screen, we click on the "background music and sound effects, etc." option to uncheck all. As shown below we go to the table and sit down, select the "Settings" option, and then click Open to enter Then in

Unity 2D Game Development QuickStart 1th creating a simple 2D game

Unity 2D Game Development QuickStart 1th creating a simple 2D gameEven now, many novice game developers, when it comes to unity, still think unity can only be used to make 3D games. In fact, when Unity released its 4.3 release in 2013, it started offering support for 2D games. For example, there are some unity tools dedicated to developing 2D games. Now that Unity has released version 4.5, the support for 2

Game theory __ Game theory

game theory (i): Nim Games Key conclusion: For a Nim game situation (A1,a2,..., an), it is p-position when and only A1^a2^...^an=0, where ^ represents a bitwise XOR or (XOR) operation. Nim game is one of the most classic models in game theory. , it has a very simple rule and a very beautiful conclusion, from the

Game components-game

Game You have used the game class in the previous chapters, but apart from calling the run method from the program class to start the game and unit test, and using the initialize, update, and draw methods, those chapters do not talk about basic design. Okay, if you just create some simple games, you really don't need to know everything else, but when the

Game components-game components

Game Components The tetrisgame class also has all game components in the components attribute, which inherits from the game class. You can add any subclass inherited from the gamecomponent class to this list, and this subclass will be automatically called when your game is started and updated. When you draw a

Nimbo Game (Nimm game)

Nimbo (nimm game): There are three piles of various items, two people take turns from a heap of any number ofArticles, the provisions of at least one at a time, more than open, and finally the winner of the light wins. This is the most interesting situation, it is closely related to the binary system, we use (a,b,c) to denote a situation, first (0,0,0) is clearly a singular situation, no matter who face the singular situation, will inevitably fail. Th

A game producer's "browser game puzzles"

If you are a senior player, you are mostly dismissive of the current web games.You will say that these silly games are not as fun as stand-alone or client games!However, these web games make a lot of money, and their monthly income is more than 10 million.So you will be confused as follows:1. Why can I make so much money on a non-fun web game?2. Why (almost) Is there no web game that makes you feel interest

Compile the apple game center application (translation 1.2: Create a Game Center account)

Indicate the source for reprinting. 1.2 create a Game Center account Problem You know you need to do something before you can use the game's focus, but you are not sure what you need to do. Solution Use the built-in game center application of the IOS simulator to create your Game Center account. Discussion Each player is uniquely identified by an account in the

C # Game Development QuickStart 2.1 building a game scene

C # Game Development QuickStart 2.1? Building a game scenario the assumption is that you have planned what kind of game to write after you open unity. The first thing to do is to build a game scene. The game scene is what you see in the

LOL game Flash rewind how to do? LOL game flash-back solution

The solution of LOL flash-back problem First, we need to download the official latest edition of Hero League assistant 1.7.8.1936. Then follow the steps below: 1, click the Game Center; 2, click the toolbox->lol game repair; 3, after the detection of the click of a key repair can be. Warm tip: LOL game repair can solve most of the pr

Direct Action Game Object C # game development

Direct Action Game Object C # game development2.2.3manipulate game objects directlyin the Inspector It is too abstract to change the state of the game object in the game scene by setting properties, after all, the numbers are not intuitive enough. In fact, change the state o

A letter to independent game developers and a letter to game developers

A letter to independent game developers and a letter to game developers A letter to independent game developers Dear independent game developers: Hello everyone! Today is a special day. I am very excited to tell you the good news: the independent game developer community wa

Silverlight C # Game Development: technical index of Game Development

In game development technology, there are a collection of Silverlight technology articles, which express game development-related technologies in a more popular way as much as possible. These sections are original, it is basically a Summary of the experience from the actual development, and the source code is provided as much as possible. However, in any case, the knowledge will be updated and the experienc

Create a game platform using javascript (2) Game Selector

Today, let's preview the results of tonight, as shown in the following figure ): Today, I mainly designed the selector to display the game list during the game and then use it to select an idiot function of the game. The selector is based on yesterday's game class and I made some modifications to yesterday's code:Cop

Unity3d game development Using disunity extract Unity3d game resources

Dear friends, Hello, I am Qin Yuanpei. What bloggers want and share today is the use of disunity to extract Unity3d game footage. This tool, bloggers in the Unity3d game development of the anti-compilation Assetbundle extract game resources This article has actually been mentioned, but because some friends on how to use this tool is still a problem, So the blogge

Silverlight C # Game Development: five design methods for game loop bodies

In game design and development, especially in engine development, logical loops are an important part. loops determine the basic logic and running mode of the game, in different development environments and languages, the definition of the loop is even quite different. What I want to share with you is the way and practice of Loop Design in Silverlight game develo

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