The key text color of the KeyboardView on the android custom keyboard is blurred, and the android custom view
Does the custom keyboard in development experience text deficiency ?? For example:
Solution:
1. Set the key text in the key xml instead of the keyLabel, and use the keyIcon to replace the text with an image.
ObjectiveDevelopment has been done for a long time, always inevitably encounter various pits.On the way to Android development, the "soft keyboard blocks the input box" is a long-drawn pit-come on, we look slowly.Introductory articleBaseThe basic situation: at the bottom of the page there is a edittext, if do not do any processing, then the soft keyboard pops up,
Objective
Development has been done for a long time, it is unavoidable to encounter all kinds of pits.
On the Android Development Trail, the "soft keyboard blocks the input box" is a long, drawn-out pit--come on, let's take a look.
Introductory articles
The most basic situation, as shown in the picture: there is a edittext at the bottom of the page, if you do not do any processing, then when the soft
If you do not want the activity to be automatically squeezed up when the keyboard of the Input Method pops up, Set Properties in activtyAndroid: windowsoftinputmode = "adjustpan"You can.
ActivityAndroid: Name= "Testactivity"Android: windowsoftinputmode= "Adjustpan">
You want to output a pure numeric keyboard:
Style Name = "Editfont" Parent = "@
to listen to the hidden display of the soft keyboard.We can use the soft keyboard to display and hide the feature, re-layout the main window to listen. If we set the compression mode, we can track the layout of the onSizeChanged function. If it is in the translation mode, this function may not be called.4. The EditText keyboard is not displayed by default.Method 1:In AndroidMainfest. xml, select the activi
In android, it often interacts with the keyboard of the input method. In the Manifest file, the system gives the activity an Attribute-windowSoftInputMode to control the display mode of the input method. This attribute provides the window interaction mode between the Activity window and the keyboard window. Attribute settings have two impacts:1. Display and hide
customize views. We generally like and use the keyboard trigger events and screen trigger events in this view (GameView), but for example: onKeyDown (int keyCode, keyEvent). Generally, when we press the keyboard, the keyboard trigger event in the activity is directly triggered. How can we make it directly trigger the keyboar
Android keyboard display control, network check, network monitoring, and android Network MonitoringI. The operation of hiding the input and display keyboards is often used. The control code is pasted here:
// Disable the comfortable keyboard method public static void collapseSoftInputMethod (Context context, View v) {
I'm swype, slideit, and other brains from high-end Android input keyboards, but today I want to talk about solid keyboards consisting of various touch keys. Yes, it's the kind of physical keyboard. We used these bulky things before, and knocked out the next great masterpiece in a click. I never thought about using this to reply to text messages or emails, but when I decided to go to the cafe next to me and
One reasonFor some reason, you need to rewrite the style of Android's soft keyboard in unity games, but unity has encapsulated the soft keyboard for Android and iOS iOS, Touchscreenkeyboard.open can open a soft keyboard in unity, However, the operating function of the soft keyboard
In Android, it often interacts with the IME's software keyboard. In the manifest file, the system gives the activity a property-windowsoftinputmode to control how the input method is displayed.This property provides a way for the activity's window to interact with the window of the soft keyboard. The property settings here have a double-factor effect:1. Soft
If you use more than one computer at the same time, may have already heard Synergy, Input Director, unbounded mouse and other magical tools, they can let you only use a set of mouse can control the operation of many different computers, so that the mouse free "shuttle" different screen, very convenient.But the above software can only support win, MAC, Linux and other desktop systems, but today's protagonist Deskdock can let you use the computer's mouse keybo
in Android, it often interacts with the IME's software keyboard. In the manifest file, the system gives an attribute-windowsoftinputmode to the activity to control how the input method is displayed. This property provides a way for the activity's window to interact with the window of the soft keyboard. The property settings here have two effects:1. Soft
When testing in the android simulator, you often need to input data to edittext, for example. There are three keyboard input methods for the android simulator:
1. The virtual keyboard that comes with the Android system appears when you click the text box:
2. Visual virtu
Hard keyboard ing for Android-character ing keycharactermap
Basic preparation knowledge:
Http://source.android.com/porting/keymaps_keyboard_input.html
Http://blog.csdn.net/skdev/archive/2010/03/08/5355542.aspx keyboard ing process, has been very detailed.
Http://www.kandroid.org/android_pdk/keymaps_keyboard_input.html
How to output multiple characters with one cl
Analysis on usage of a soft keyboard in Android Development
This document describes how to use a keyboard in Android development. Share it with you for your reference. The details are as follows:
Enable the soft keyboard in two ways. One is showSoftInput and the other is tog
In non-full-screen mode, set the activity's Windowsoftinputmode property to: Adjustresize. At the same time, the onsizechanged (int w, int h, int oldw, int oldh) in the view can get the changed size, and then calculate the distance that the screen needs to move according to the result of the change before and after.However, in full-screen mode, even if the activity's Windowsoftinputmode property is set to: Adjustresize. It does not push the activity screen upward when the
In non-full screen mode, set the activity's windowSoftInputMode attribute to adjustResize. At the same time, you can get the changed size in onSizeChanged (int w, int h, int oldw, int oldh) of the View, and then calculate the distance to move the screen based on the results of the changes.
However, in full screen mode, even if the activity's windowSoftInputMode attribute is set to adjustResize. When displayed on the keyboard, the Screen of the Activit
The Virtual Machine size of Android SDK2.0.1 is relatively small and is not applicable to models. It is only for the sake of comfort in the PC. Of course, the bigger it is, the better it is. I set it to 1050*450, however, the built-in screen saver will not be wide enough. If it is 900*450, it will happen .), And there is no horizontal screen. Setting Resolution can increase the size, but cannot display the keyboar
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