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JS at your fingertips-multi-touch Web Front-end development 2: Processing simple gestures

This articleArticleDescribes how to process gesture events in multi-touch web development.Gesture in fruit devices, broadly speaking, includes click, flick, double-click, and scale) rotate and so on. IOS has designed a series of gestures to simulate and extend mouse operations. For example, a click event is triggered when a finger is put down, the mouse slides up and stops, and the onscroll event of the body is triggered. However, the narrow gesture e

iOS development expands the potential error of drag gestures in-xib

First, error descriptionCustomizing a class to encapsulate a toolbarBuild the Xib and add a drag gesture.  Code for the host controller: loading toolbarsEncapsulating toolbars and gesture-dragging listening events  At this time to run the program, the program directly crashes, error is as follows: Note: Gestures do not have a Superview method, Superview is UIView method, indicating that we mistakenly put the gesture object as a uiview to use.Debug to

Use of gestures in swift

)}/** long press gesture */func Longpressgesturedemo () {//create gesture recognizer Let Gesture = UilongpressgesTurerecognizer (Target:self, Action: "Viewlongpress:")//additional recognizer to view Self.view1.addGestureRecognizer (gesture)}/** custom gestures */func Custongesturedemo () {//build gesture recognizer let gesture = Customgesturerecognizer (target:self, Action: "Viewcustom:") Additional recognizers to view Self.view1.addGestureRecogniz

How do I use iOS7 gestures? iOS7 gesture how to create?

Today we will count the number of handy gestures that Apple has integrated into the iOS7. They're not necessarily a function of changing the world, but they're changing the way we use the IOS habit. "Back" everywhere. It's a bit exaggerated everywhere, but this return gesture does run through system setup and native applications, and third-party apps are starting to integrate the gesture. Push off the background You can push up three points

Metro version IE10 common touch gestures, mouse operation, shortcut keys

Iefans tells you not to just exercise one hand's muscles, would you mind thinking about the other hand? We have previously introduced the desktop version of IE10 shortcut keys, but now like to use the Metro version of the IE10 more and more people. If you are also using this version, you might as well take a look at the Metro version of the IE10 commonly used shortcuts, and of course, faster than the shortcut button mouse gesture operation. If you are using a touch-controlled tablet device, rem

Add gestures to pictures, upload photos

. h#import @interface Rootviewcontroller:uiviewcontroller{ * ImageView;}. m- (void) viewdidload{[Super Viewdidload]; //Do any additional setup after loading the view.Self.title=@"picture gestures, uploading photos"; //initializing the background map[self initbackgroundview]; }#pragma-mark-functions-(void) initbackgroundview{ImageView=[[uiimageview Alloc]initwithframe:cgrectmake ( -, Max, $, Max)]; Imageview.backgroundcolor=[Uicolor Redcolor];

Perfect support for IE8/IE9 mouse gestures

If you have a search method installed, you can try the following: 1, open Sogou Input method, click the "Menu" button, select "Extended Function"-"extended function management." If your Sogou input method does not have this option, please try to install the latest Sogou Pinyin Input method version. 2, click the "Install" button, waiting for installation after the click "Use." 3, at this point in the taskbar in the lower right corner will appear a mouse icon, which indicat

Touch events and gestures

I. Touch events inherent in uiview -(Void) touchesbegan :( nsset *) touches withevent :( uievent *) event {uitouch * Touch = [touches anyobject]; If (touch. tapcount = 2) // double-click nslog (@ "++ +++ ++ % lu ", [Touch tapcount]); If (event. alltouches. count = 2) // two mobile phones touch nslog (@ "++ ++ % lu ", [event. alltouches count]);} You only need to implement this event function. However, note that if you have a uitableview in uiviewcontroller and click this uitableview, the touch e

IOS interface-continuation of Drawer interaction on the left side of Netease News (adding news content pages and comments page gestures)

1. Introduction Some bloggers read the previous blogIOS interface-drawer interaction on the left side of Netease newsIn Weibo, I asked how to drag and drop content and comments in NetEase news, How to embed uinavigation above. Many people may have such a demand. Now it takes some time to make these two effects, Share with you. The idea is similar to the previous article, but uinavigation is not used. In my opinion, The comment button can be added through addsubview. The interaction between conte

C ++ 11 code display: Simple Gesture Recognition and response, up-down left and right, 11 gestures

C ++ 11 code display: Simple Gesture Recognition and response, up-down left and right, 11 gestures This is the code of the parkfun game, so it follows the normal logic to the left to the right. sliding up and down is supposed to perform the jump operation. The current scenario is static, so the logic is not pulling the camera before and after moving. The lambda function implementation of C ++ 11 is used to compare operations in STL. Although I know t

Use canvas to create a tree that can swing with gestures

Use canvas to create a tree that can swing with gestures Create a swinging tree as the background of the page as needed. In order to increase page interaction, I added a mouse (touch) event to the tree in the background so that he could make corresponding actions based on the mouse (touch, the tree will swing as your fingers slide up or down or left or right. First, let's look at the final effect.Step 1. Complete the HTML page and create a new tree cl

Six ways to use gestures

:( uirotationgesturerecognizer *) Rotation {// transform attribute of the view --- deformation // 1. get Adder Trend view uiimageview * imageview = (uiimageview *) rotation. view; // 2. rotation Angle (attribute, angle) imageview. transform = cgaffinetransformrotate (imageview. transform, rotation. rotation); rotation. rotation = 0; // nslog (@ "Rotate");} // 2. long press-(void) longpressaction :( uilongpressgesturerecognizer *) longpress {// The Long press method is triggered in each State of

"202" Resolution ThinkPad cannot use three finger gestures

Reference: http://tieba.baidu.com/p/3946667373My solution is:1. Uninstall the driver, including in the Device Manager and programs and functions2. To synatics official website to download and install the latest driver, now seems to be 19.0.19 bar, but win10 only updated to 19.0.17At this point, the three-finger gesture has been restored: slide up, slide, left and right to switch, but when I closed the notebook into the sleep, sleep mode, and then come back to find again not. Fortunately, I am wi

Five big gestures

: (Uiswipegesturerecognizer *) swipe{NSLog (@ "swipe%f%f", [swipe locationinview:self.view].x,[swipe locationinview:self.view].y);Self.view.frame = CGRectMake (self.view.bounds.size.width, 0, Self.view.bounds.size.width, Self.view.bounds.size.height);[UIView animatewithduration:0.8 animations:^{Self.view.frame = CGRectMake (0, 0, self.view.bounds.size.width, self.view.bounds.size.height);}];}-(void) pan: (Uipangesturerecognizer *) pan{Get the location of the dragImageview.image = [UIImage imagen

Three ways to let the bootstrap Carousel plugin Carousel support left and right swipe gestures

Because recently developed projects involve HTML5 development on mobile devices, which requires a carousel effect. Then the quickest way, you know (Bootstrap), then the native Bootstrap carousel.js plugin does not support gestures.And then...... Find your own way, and then, there are 3 solutions:JQuery Mobile (http://jquerymobile.com/download/)$ ("#carousel-generic"). Swipeleft (function() { $ (this). Carousel (' Next');}); $ ( "#carousel-generic"). Swiperight (function() { $ (this). Carousel

Capture, click, and screen draw gestures for iOS development (68)

1 Preface Gestures are actually a combination of touch events. gesture event recognition must be added to a uiview class. Multiple gesture identifiers can be added to a single view. Once some gesture actions are captured on this interface, this view will pass the gesture action to other gesture identifiers.Some touch events require support from the mobile phone system. The following are six gesture identifiers provided by IOS sdk5.• Swipe // stroke•

iOS gestures (swipe) return implementation (custom Back button)

If you are using the storyboard layout, and the use of the system's return button, it will automatically have a sliding back effect, but I believe you do the project, is generally used by the custom return button, so I paste a few lines of code to see how to implement the system comes with the sliding back.First, create a custom return button, and then add the [self.navigationItem setLeftBarButtonItem:backBarItem];And then- (void) Viewwilldisappear: (BOOL) Animated {[Super viewwilldisappear:ani

Android Swipe to destroy (finish) Activity with gestures

slide animation effectanimation effect, rewrite the right slide animation effect, you can use the Android comes with a method, before the finish () method is called:Overridependingtransition (r.anim.slide_up_in, r.anim.slide_up_out);Base_slide_right_in.xmlBase_slide_right_out.xmlThe above is the realization of the activity gesture sliding effect of the specific implementation, the code has been detailed comments, do not do too much explanation, I believe you can read, welcome to a learning Exch

Simple ways to use Android swipe gestures

. Returns: True if the event is consumed, else false General meaning:E1 represents an event that is triggered by the moment the finger is pressed,E2 represents an event triggered when the finger is not bouncing and movingThe remaining two parameters roughly mean the number of pixels per second moving in the X, y direction.So, by E1 and E2, you can create a judging condition for gestures.Simple left and right swipe gesture code:@Overridepublic boolean onfling (

Android gestures Unlocked

can apply some of the built-in themes:Shapelockerproperties.with (Mcontext). Loadlighttheme ();Of course, you can write this: the effect is the same Shapelocker SL = (shapelocker) Findviewbyid (R.ID.SL); Sl.loadlighttheme ();Currently only the default Lighttheme, the color scheme isInactive: Small white dotActivation Status: Green CircleError Status: Red circleCorrect status: Green Circlewill consider adding more and better-looking themes in the future ~The Shapelocker class also

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