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Light, color, complementary color

Today, I listened to Li Tao's PS lecture and talked about the color. It was quite good. It gave me a better understanding of the color. We see a color, such as red, and the light that enters the eyes must be red. There are two possible sources: one is a light source that sends only red light; the other is a reflective object that absorbs only red

[Unity 3D] Study Notes: game elements-game Light Source

Game Light Source In 3D games, light sources are a distinctive game component. Used to improve the texture of the game. If no light source is added, the game scenario may become very dark. Three different types of light sources are provided in unity: Point Light Source, s

Three. js source code annotation (40) Light/PointLight. js

Three. js source code annotation (40) Light/PointLight. js Reprinted please keep this sentence: Wuji-this blog focuses on Agile development and mobile and IOT device research: data visualization, GOLANG, Html5, WEBGL, THREE. JS. Otherwise, the post from this blog will not be reprinted or reprinted. Thank you for your cooperation. I also just started learning. Sorry for the errors in many places. The following code is a comment on the

Photoshop draws colorful, abstract light

Photoshop Technology advanced Required skills! If you've already pulled the map and skinned the photo, then it's time to challenge the tutorial! This is an essential skill of synthetic technology, because the scope of use is very wide, so the students are recommended to learn the most important yo! @ Flying House Rui Uidesign: The production of abstract light in advertising, posters, game scene design in particular, this kind of aesthetic

Photoshop to create a very cool scene of the light trace graffiti Tutorial

In view of our curiosity to paint graffiti, here I share the light painting tutorials I wrote at the campus of the campus, Look at the previous article has written some wrong sentences and ambiguous sentence, small modified a bit, hope to facilitate everyone to understand. Body: Light Trace Doodle Beginner Tutorial Alamas Original Light Graffiti (

LED flat light structure analysis and planning considerations

the structure of the surface light source first has the following information:1. Aluminum Structureappearance structure, and the main structure of the LED heat dissipation-usually using AL6063, aluminum extrusion die, the upfront cost of low investment, the appearance of beautiful treatment, heat dissipation, the previous days to see the exhibition also found that there are manufacturers to do die-casting structure, so the IP level can do a higher poi

Brief Introduction to the next generation of game engine light and shade

Azure is here: Http://www.azure.com.cn/article.asp? Id = 429 I. Categories of game light and shade In actual game production, lighting in the narrow sense only refers Program In real time, based on the vertex color and dynamic shadow affected by the light, but in practical applications, the light and shade effects that affect the overall feeling of the p

LED flat light structure analysis and planning considerations

the structure of the surface light source first has the following information:1. Aluminum Structureappearance structure, and the main structure of the LED heat dissipation-usually using AL6063, aluminum extrusion die, the upfront cost of low investment, the appearance of beautiful treatment, heat dissipation, the previous days to see the exhibition also found that there are manufacturers to do die-casting structure, so the IP level can do a higher poi

PS Production of abstract Light production Series

 Objective Abstract light production in advertising, posters, game scene design in particular, this kind of aesthetic lighting production is also the first to learn PS master difficulties. At the beginning, you can only take PS do photo beautification, you only use PS as Beauty Mito, and so you learned to pull the map, for the next step to advanced synthesis technology ready. The abstract light We are goin

Android 3D Game Study Notes (4)-Light Source

Small man (Bill man) Personal Original, welcome to reprint, reprint please indicate the address, small man (Bill man) column address http://blog.csdn.net/bill_man This article introduces the basic lighting knowledge in Android 3D OpenGL ES. In Android Java Development, GL is used. glable (gl10.gl _ lighting) enables the light source. However, it is worth noting that if we only add this sentence without making other settings, in this case, we will not

[Unity] Chapter 1: illumination textures and light effects, Chapter 2 unity

[Unity] Chapter 1: illumination textures and light effects, Chapter 2 unity Classification: Unity, C #, VS2015 Date created: 1. Introduction In Unity 5, Lighting is a technology that enhances the illumination and shadow effects of scenarios. It can make static scenarios look more real, rich, and stereoscopic with a small amount of performance consumption, it can also process dynamic objects. In earlier versions, Unity 4 can only process "static" objec

Add and use of Away3d light source (pointlight,directionallight)

In order to make the three-dimensional scene more realistic, it is usually added to the stage lighting for light and shadow rendering. At present, Away3d provides two kinds of light sources: Point light source and parallel projection light source. 1, point light source and

A random talk on computational photography (II.): Using light field to realize "focus before taking pictures"

In the last visual understanding of the light field, the basic concept of the light field, the 3D property, the acquisition method in practical application and the method of seeking arbitrary light by interpolation are discussed in this paper. This article continues on the basis of the use of light field to achieve "fi

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lights

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lightsAfter sharing a Chinese subtitle video camera Introduction cameras, this chapter share a 2nd completed videos, namely "Beginner Graphics–lessons series of Light introduction Lights". Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illeg

Light code block of the sunflow scenario File

Overview: Use the sRGB nonlinear keyword to identify our commonly used color space. Image light sources (IBL) and sunlight (sunsky) do not emit photon, so no light is visible, and all other light emits photon; Sampling: The size of the sample determines the image quality. The setting should be tested from an early stage until it is appropriate; Attenuation

Add artificial light to Photoshop (i): Create backlight effect

Photographers often look at the day to eat, sunny light and soft morning or evening is the best time to shoot, the professional term is called "Magic Hour" or "Golden Hour." At this time the light is the most soft, the hue is warm, the shadow is longer (often see the long beam), usually in the hour after sunrise and one hours before sunset. (except for the lower sun Azimuth, the magic hour may last a whole

A practical course in photography how to use light to make good pictures

The concept of aperture Aperture should be when we contact exposure, to understand the first concept, the number of aperture is very strange, and there is no law, F2.8, F4, F5.6 ... Wait, but the aperture for photography is very important, many professional photographers only rely on the big aperture can move the world, so let us first understand what is aperture. Aperture is the use of light through the lens, into the fuselage of the photographic s

Depth Camera (ii)--structure light depth ranging __ stereo vision

Original: Http://blog.sina.com.cn/s/blog_80ce3a550100wg5j.html http://blog.csdn.net/u013360881/article/details/51395427 Online resources:Http://eia.udg.es/~qsalvi/recerca.html Structured Light Code: In 3D depth acquisition, the most common method is similar to the binocular matching to get the depth of the method, the binocular matching is based on the image processing technology, and the matching point is obtained by looking for the same feature poin

Brief Introduction to the next generation of game engine light and shade

I. Categories of game light and shadeIn actual game production, lighting in the narrow sense only refers to the vertex color and dynamic shadow affected by the lighting in real time. However, in actual application, the light and shade effects that affect the overall feeling of players are, that is, the effect of light and shade in a broad sense should be more ext

Basic OpenGL concepts 4-color, light, and material 3

4Specify a normal vector for the elementOpenGL must use the normal vector of the element to determine the brightness and shade of the element. Only when the objects in a scenario have different light and shade can the scenario be stereoscopic.It is quite simple to determine the normal vector of a plane. On a plane, two vectors that are not parallel to each other are randomly searched. Their outer product (cross product) is the normal of the plane.Form

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