float matrix

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(reprint) Mathematical basis for 3D graphics programming (2) matrix and its operation

Original address: http://blog.csdn.net/vagrxie/article/details/4974985Copyright NOTICE: This work is created by nine days Goose Ling, using the Creative Commons Attribution-NonCommercial Use 4.0 International License Agreement license.

Android Matrix detailed and Advanced (i)

1 OverviewHere we will explain in detail the various methods of the matrix and its usage. Matrix is called matrices, in the previous article explaining Colorfilter , we explained the ColorMatrix, he is a 4*5 matrix. And here, the matrix we're

Android Matrix Source Detailed _android

The mathematical principle of matrix In Android, if you use the matrix for image processing, you must know the Matrix class. The Matrix in Android is a 3 x 3, which reads: The matrix image processing can be divided into four kinds of basic

Android-uses Matrix to process Bitmap

1. In Android, the Matrix is used to scale, rotate, translate, and slice the image. Matrix is a 3*3 Matrix with the following values: The following shows the deformation attributes of the specific coordinates.| ScaleX, skewX, and translateX || SkewY,

Android picture rotation, scaling, displacement, tilt, symmetry complete example (ii)--bitmap.createbitmap () and matrix

Mainactivity as follows:Package Cc.c;import Android.app.activity;import Android.graphics.bitmap;import android.graphics.matrix;import Android.graphics.drawable.bitmapdrawable;import Android.os.bundle;import android.widget.imageview;/** * Demo

Android matrix and colormatrix

Recently, I learned about Android Image Processing in the system (I collected some information on the Internet and compiled my own testing program.) Here I will summarize: I. colormatrix class Colormatrix is a 5x4 matrix. The first line indicates

Android Development notes -- matrix transformation

  I. first introduce the Scale Control Scale is scaling. We call setscale, prescale, and postscale of Matrix. Actually, it is implemented by modifying mscale_x and mscale_y. The following is a simple example.

D3dx Matrix Functions

1: d3dxmatrixaffinetransformation (): creates an ry transform matrix. The null parameter is treated as a matrix of units. Define d3dxmatrix * winapi plugin (d3dxmatrix * pout, float scaling, const d3dxvector3 * protationcenter, const d3dxquaternion *

Matrix learning-Basic Knowledge

Previously, I learned about matrices in linear algebra and had some knowledge about the basic operations of matrices. I learned how to use matrices to change images when I used GDI + some time ago, after reading this article, I will summarize it

Android-using the matrix to process the bitmap

The matrix is used in 1.Android to scale, rotate, pan, skew, and so on.The matrix is a 3*3, and its values correspond to the following:The following gives the properties of the specific coordinates corresponding to the deformation|scalex, Skewx,

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