); } /** * Sets the quality of the EXIF thumbnail in Jpeg picture. * * @param quality the JPEG quality of the EXIF thumbnail. The range is 1 * to 100, with 100 being the best. */ public void setJpegThumbnailQuality(int quality) { set(KEY_JPEG_THUMBNAIL_QUALITY, quality); } /** * Sets Jpeg quality of captured picture. * * @param quality the JPEG quality of captur
length of time then it is easy to calculate the size of the output file.
Frame rate: Frame rate is also called frame frequency, frame rate is the number of frames per second in the video file, the naked eye want to see a continuous moving image needs at least 15 frames.Bitrate: Bit rate (also called code rate, data rate) is a parameter that determines the overall video/audio quality, the number of bytes processed in seconds, the bitrate is proportional to the video quality, and the bit rate in
promote the normal operation of the game state machine.In fact, in the latest RTS game may have abandoned the peer-to mode, but the concept of turn-class communication will still be preserved, otherwise it is impossible to complete the synchronization of thousands of units.But the times are progressing and the types of games are different. The primitive turn-to-peer system has largely been abandoned in many other types of modern games. Let's take a look at the network model of
, with a title length of about 13 seconds
4.2 windows testing, 2-core, 30fps
E:\Documents and Settings\Administrator\videotest>umc_video_enc_con.exe h264 -i tvu.yuv -w 1920 -h 1080 -t 2 -o x2.h264Starting H264 encoding tvu.yuv to file x2.h264Source video width = 1920, height = 1080, frameRate = 30.00Max frames to encode = 2147483647Encoding bit rate = 5000000 bits per second0.10.20.30.40.50.60.70.80.90.100.110.120.130.140.150.160.170.180.190.200.210.220.230.240.250.260.270.280.290.300.310.320.33
FPS, that is, the video preview frame rate.
Similarly, there are only a few FPS values. We can use getSupportedPreviewFpsRange to get the preview FPS supported by the mobile phone.
The following code prints all Fps supported by the mobile phone:
List
The output on my mobile phone is as follows:
camera preview
choose Timeline. Click on the top left corner recording operation, and then in the page to be detected to do a series of interactive operations, and then click the point to stop again, the final operation period of a series of data will be in the form of charts and so on in the panel.
It has four kinds of events, corresponding to four colors. The following figure, Network and Dom parsing (blue), JavaScript Computing (yellow), style recalculation and layout (purple), and painting an
Reproduced others, but this article is really good, so want to share out, but the original article address can not find, it is a pity.
Image scaling algorithm
Absrtact: First, a basic image scaling algorithm is given, and then the speed and scaling quality are optimized step-by-step.
High-quality, fast image scaling full text is divided into:On the nearest neighbor sampling interpolation and its speed optimizationMedium two-time linear interpolation and three convolution interpolationThree linea
still time to spare, that is, Cpu/gpu fps (frame rate, Frames Per Second) is higher than display FPS. That's true. Since CPU/GPU only begins processing when the VSync is received, their FPS is pulled down to the same FPS as display. However, this processing is not a problem, because the Android device display
into the above two-section runway (code execution, Image Rendering), that is, what we callFrame. User code and invalidation operations are filled in the Code Execution area, and rendering operations are filled in the runway rendering area. It must be noted that related operations can only happen within the scheduled time of Marshal. If your userThe code is very short, so marshal will wait for a while after executing the user code and then enter the rendering stage.
In order to better illustrate
. This article discusses the indicators that affect the SDK performance and establishes the corresponding performance model.
Important parameters that affect video quality and size
Before testing, we need to specify several parameters that have the greatest impact on the video quality and size: frame rate, bit rate, and resolution.
1) how to set Frame Rate
A frame is a static image, and continuous frames form an animation, such as a TV image. We usually say the number of frames. Simply put, th
problems. If the refresh frequency is 60Hz, it takes a long time to draw a picture in a simple scenario. The frame speed can be constant at 60 FPS (that is, 60 frames/second ). If the scenario becomes complex and the time for drawing a picture exceeds 1/60 seconds, the frame speed will decrease sharply.If the time for drawing a picture is 1/50, the display needs to be refreshed in the first 1/60 seconds. However, since the new picture is not properly
must "blit" them (copying their meaning) onto the display object via the Blit () method. Animation It's really simple to move an image from one place to another, to erase the image from where it was originally, and then load the image in another place so that it looks like it's moving. In the computer's view, it is actually a group of pixels moving. is an example Here is a sample code Import Pygame, Sysfrom pygame.locals import *pygame.init () FPS
Gaotong Dragon 835 to Bihais Kylin 960
At present, Gfxbench database has appeared Xiao 835 development Machine run score, although does not represent the final results, but has been quite reference value.
From the data, the machine uses a 5.9 2K screen, equipped with Xiao Dragon 835 processor, GPU model Adreno 540, built-in 4GB memory and 64GB fuselage storage space, providing a rear 20 million-pixel camera and a front 12 million-pixel camera.
In addition, from the data can be c
framesnumber:number = 0; Current frame Frequencyvar Fps:textfield = new TextField (); Text field showing actual frame frequency
——————————————————————————–
Fourth Step: main functionThis is the main function of the counter:
function Fpscounter (): void{StartTime = Gettimer (); Get time in milliseconds when animation startsAddChild (fps); Add a text field to the stage
AddEventListener (Event.enter_frame, Checkfps); Add frame-by-step listeners and
() method.
Animation
It is actually very easy to make the image move from one place to another, that is, to clear the image where it was originally located and then load the image in another place, it looks like the image is moving. In computer opinion, it is actually a group of pixels moving. Is an example
The following is a sample code.
import pygame, sysfrom pygame.locals import *pygame.init()FPS = 30 # frames per second settingfpsClock = pygame
reduce the buffer capacity and improve the real-time performance of audio and video;
When the network condition is poor, AnyChat will increase the buffer capacity, which will increase latency. However, it can ensure the smoothness of audio and video and effectively eliminate the impact of network jitter on the Quality of audio and video playback;
According to the actual network test,AnyChatAudio/video latency indicators are as follows:
When the network status is good, no packet loss occurs, and
Fault symptom:Games are the driving force behind hardware development. After the game's main board and game peripherals, display manufacturers have recently begun to attack the game field again, a series of game displays available. These game displays share a Hz update rate. Compared with traditional 60Hz displays, a higher update rate provides a smoother picture of the game.Solution:Two steps to start a great game JourneyAfter getting the Hz game display, do not rush into the game. You must
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