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of the catalog is packaged only if it is used in the scene.3. Multi-person collaborative development testingBecause eventually we merged all the scenes into the Gamescene, but the development process did not do so, respectively built Rolescene, Mapscene, Storescene, the development process of each person a scene to develop Test precast.4. All scenes are in one s
The addictive 6-game design 'potential rules' for unity Game DevelopmentIn today's era where smartphones and tablets are prevalent, these casual games seem to have reached the point where people work. There is no doubt that developers will add more key psychological elements to their games. To discover the hidden rules behind casual
[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions such as gesture rotation and scaling. Today,
Categories: Unity, C #, VS2015Date Created: 2016-03-23 First, basic ideas1th Step--Understanding the editorFirst understand the Unity3d menu, the View interface. These are the basic basics, and can be like the word operations, roughly understand how several menus, a few basic views, and what the role of each. Of course, you need to understand the basic proportions and structure of the characters.2nd Step-Un
Recently began to study unity, ready to do their own spare time to do a game (Jin Yong Group biography x) release mobile version (I am not a game company practitioners, spare time to do their own play, The Great God Light spray). Because it was previously done using Silverlight (C #), porting unity has a natural lingui
object meters per second! var translation = Time.deltatime *; Transform. Translate (0, 0, translation);}The 2.ongui-ongui and corresponding event implementation principles are not based on time.timescale and are therefore unaffected.Reference:
Http://gamedevdocket.blogspot.com
http://answers.unity3d.com/
https://unionassets.com/blog/playing-animation-with-time-timescale-0-339
Copyright NOTICE: This article for Bo Master original article, withou
[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid
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If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csd
Technology is a tool. It can help us achieve incredible things. Compared to the absence of tools, tools can make things faster, simpler, easier, and more incredible. Before we use the latest Steam Driver to build a machine, we use a hammer. Before we had a hammer, we had to pin the nail into the hull by hand. Tools make our lives better, easier, and less painful.
Introduction to Unity 3D
Unity 3D is a new t
Unity is a very popular game development software. Its features are impressive and can be adapted to different game development requirements. Game developers can use unity to create any
http://blog.csdn.net/janeky/article/details/17151465To develop a network game, the first thing to consider is the client server in what encoding format to communicate. Previously, we introduced the method of using protobuf for the Unity game front end. Today we are going to talk about how the service side makes Protobuf. The
"Lan Unity Development Fundamentals Three" Lesson 2 game objects and basic operationsfirst, let's take a look at the picture below --pyramid architectureRecommended Video Lecturer Blog: http://11165165.blog.51cto.com/A game is made up of multiple scenes,The scene is made up of multiple
Tribute to the original http://blog.csdn.net/janeky/article/details/17151465To develop a network game, the first thing to consider is the client server in what encoding format to communicate. Previously, we introduced the method of using protobuf for the Unity game front end. Today we are going to talk about how the service side makes Protobuf. The
First, IntroductionHorse in the company most of the time to do is the game business logic and editor tools and other related work, so the unity Assetbundle this piece of knowledge is not very familiar with, I also have the intention to understand and familiar with Assetbundle, grasp the unity of knowledge of resource management, So with this blog post.I will be i
Book DescriptionBeginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous! Too often, budding indie developers and hobbyists bite off more than they can chew. some of the most popular games in recent memory-dow.jump, paper toss, and canabalt, to name a few-have been fun, simple games that have delighted players and delivered big profits to their creators. this is the perfect climate for new
performance is increasingly unable to meet the players' requirements.
The small and medium-sized game's revenue model lacks assurance for a long time. The lower the investment, the worse the quality.
[Unity]At the beginning of its development, unity3d positioned itself mainly for the development of small and medium-sized games. This positioning is not so respo
Unity 2D game development by Dave Calabrese
2014 | 126 pages | ISBN: 1849692564
Combine classic 2D with today's technology to build great games with unity's latest 2D toolsOverviewBuild a 2D game using the native 2D Developer support in Unity 4.3Create a platformer with jump
Using the photon Engine for Unity Network game Development (i) photonpununity Network game development Photon engine Introduction: 1. Server Engine: Introduction to the server engine
The server engine encapsulates a series of network communication methods that devel
, Anne magically tamed from the tree fossil forest fierce shadow bear, and turn it into her pet. So far, she has put "Teddy" around. Widow maker-Evelyn: Valloland, one of the continent's most senior assassins, was born mysteriously, able to fit into the shadow at will, and patiently tracked her prey with this ability, waiting for the right opportunity to attack. Statement: This document is from the "Dog Planing Learning Network" community, is the Netizen self-published Unity3d study articles
Data persistenceWhen it comes to data persistence, in Unity's game development is very important, whether it is on the local and server side, data persistence is our learning difficulties, data persistence technology There are many kinds of, here only select several, and now I have learned, in the next time will be organized here.Part1:playerprefs classThis is given in the
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