mobileChecksum = parseInt (data [5]);
Var checksum = 0
For (var I = 0; I
{
Checksum + = stoneArray [I]. type;
}
If (checksum! = MobileChecksum)
{
// If the checksum is inconsistent, send a Data Synchronization request to the mobile phone. After receiving the request, the mobile phone sends an array containing all the square codes, replace all inconsistent squares in the callback function on the PC end.
}
Else
{
// The Checksum is consistent and the action of moving the square is processed norm
In the Bbs.html5china.com forum after learning MV and the old horse bear mushrooms I also imitate them to do such a game, right when the technology exchange learning, now attached to the game and the source.Game:1. System Menu Interface:2. Game interface3. End of Game interface:4.
animation frame. Instead, it creates another canvas element (we call it Canvas2), and all the drawing is actually done in CANVAS2. When the Drawgame method returns, the browser will copy the CANVAS2 content to the screen through a graphical operation, which we call the dual-cache technology, and the dual-cache technology makes the animation's implementation smoother.coordinate system (translate)Translate (x, y) This is a method of the canvas element, the ga
0 reply content: two reliable ones are recommended:
1. GoodBoyDigital/pixi. js GitHub
2. If you want to pursue the product quality and the possibility of a runtime/native app in the future, choose Cocos-JS.
3. JS thing must use JS to solve the update, use cocos2d-js
Http://cn.cocos2d-x.org/tutorial/index? Type = cocos2d-js
-----------------------------------------------------------------------------
1. LimeJS http://www.limejs.com/
Open source js Game
1.WebSocket is part of the HTML5 standard that Web pages can use to permanently connect to the socket server. This interface provides an event-driven connection between the browser and the server, which means that the client does not have to send a new data request to the server every other time period. When the data needs to be updated, the server can push the data directly to update the browser. One of the benefits of this feature is that players ca
This article describes how to use native js to create simple dual-color sub-game code in combination with html5. It is used for personal learning and practice. Although it is not well written, I will share it with you, if you have any need, refer. I want to switch to html5 games. This is something to learn and practice. I first realized it in process-oriented mod
Previously wrote a hamster blog 70 lines of code to achieve the game, after careful thinking, found that 70 lines of code is a bit redundant, the application of Tangide control features, to reduce the amount of code to about 20 lines.Show the results first, click to play: Hit the hamster. or scan two-dimensional code:Let's say you want to improve on this game. Click here.Before you start the commentary, mak
HTML5-based WebGL is used to design Tower 3D games. The HTML5-based WebGL design of the Tower of Hanoi 3D game here we will construct an HTML5 + JavaScript based on HTforWeb to implement the Tower of Hanoi game. Hightopo. comdemohanoi_20151106inde
current animation frame. Instead, it creates another canvas element (we call it Canvas2), and all the drawing is actually done in CANVAS2. When the Drawgame method returns, the browser will copy the CANVAS2 content to the screen through a graphical operation, which we call the dual-cache technology, and the dual-cache technology makes the animation's implementation smoother.coordinate system (translate)
Translate (x, y) This is a method of the canvas element, the
the beginning, a set of outlines to prepare, the game itself is the interface game, the use of a simple interface to switch to achieve the effect of the game, it only requires less than 4 interface can be completed, the rest is the game logic.Above, we can use this structure to summarize the steps that the
Generally in the HTML5 game development, the basis of the tag are used in the title, paragraph and branches, below to explain the following several of the most commonly used tags. Of course, the best way to learn HTML5 is to follow the example, and today our HTML5 game devel
Previously wrote a dozen hamster's blog 70 lines of code to achieve the game, after careful thinking, found that 70 lines of code is a bit redundant, the application of Tangide control features, you can reduce the code to about 20 lines.Show the final results first, click to play: Hit the hamster, or scan the QR code:If you want to improve on this game, click here.Before beginning to explain, make an advert
HTML5 uses canvas to build a Web Wuzi game program design. This is just a simple javascript and HTML5 applet, without human-machine combat. The two-dimensional array corresponding to the sub-point of the five-game board. Array elements correspond to child points. For example, if the array element value is 0, it indicat
. The method is simple, that is, to verify each row, if there are no duplicates in each column and number in each nine cells in the advanced stage, below is the code
function checkWin(){var check01,check02;for(var i=0;i
This game is very simple. The core algorithms of the entire game have been solved.4. Create a Starting Screen
As follows.
Figure 4
As I said last time, using the lufylegend. js engine to
Generally in the HTML5 game development, the basis of the tag are used in the title, paragraph and branches, below to explain the following several of the most commonly used tags. Of course, the best way to learn HTML5 is to follow the example, and today our HTML5 game devel
Preface
Disney's "Find your way to Oz" game, which is close to the ground 《ProgramStarting from the status quo of HTML5 mobile applications, this article published by member magazineArticleI have mentioned that it borrowed the setting of the recently released movie "The Wizard of magic" (from the classic story "The Wizard of Oz", and those who have watched this movie will be deeply touched ), built an equ
Address: http://www.script-tutorials.com/html5-game-development-lesson-4/
This article is an article that continues to use canvas for HTML5 game development series. We need to learn the next element: genie animation and basic sound processing. In our example, you will see the flying dragon, and we will hear the sound o
Editor's note:This article was prepared by a game developer.
As an HTML5 game designer, I am very optimistic about the future of games. I like to create games and use new technologies.Make good use of the mobile platform
Make sure that all the games you develop are played on your smartphone. If you design an iOS game,
HTML5 surround the nerve Cat game Web version is a HTML5, jquery, typescript and other techniques made by the surround nerve cat game.
First of all, please attach demo and source download, click here to view demo download source code
Last year, the popularity of micro-trust Friends Circle Games "surround the nerve ca
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