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notes, reference the soul of the battle-C + + BlogOpen Source Server network library, https://github.com/davyxu/cellnet Welcome starGithub-davyxu/tabtoy for multiple commercial projects: high-performance, easy-to-use spreadsheet exporter across platforms Xu BoLinks: https://www.zhihu.com/question/21098952/answer/47703631Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Large MMORPG
Hello, everyone, the National Day holiday back just 3 days, this period Jia Lun said we use the text of the way to chat with you, the game industry novice Training Camp series Video please see the next period.Today talk about the collapse of the mobile game industry, from the beginning of this year after the Spring festival, met a lot of game industry entrepreneu
Senior
Flash production Object Bounce computer game, this is a background not moving an object can bounce, can move around the small game. Comparison of the basics of the game. at the end of the article provide all the demo flash source files.
Start Flash, first modify the document properties.
First make two movie
: This article mainly introduces the game company's recruitment of PHP development engineers !! If you are interested in the PHP Tutorial, you can refer to it. Shenzhen instant Interactive Technology Co. Ltd.-overseas game publishers with the most potential and successful genes
Job description:
1. use PHP to develop Internet applications;
2. develop and maintain website products and functional modules, a
Vol. 2 production process of game music
Figure/Article: Xiaoxu game music production room (ww.game1234567.com)
The whole music and sound effects production process of an online game involves many steps and lasts for a long time.
Web Version 2048 game production, web2048 ProductionPreface
After work, I participated in the learning video "MOOC 2048 game production". After watching the video intermittently, the game was also created successfully. Because other things did not come and were summarized, t
Analysis and production of game plug-ins and Analysis of game plug-ins
This chapter aims to explain the implementation principles of plug-ins and does not go deep into the code layer. I hope that I can communicate with more friends who are interested in this aspect. After all, the theory is dead and the routines are fixed. Only the experience in cracking is time-
instances of each kind of map block, with a cursor index for each array, and then declares an array of the currently used map blocks (capacity 5), and the page is equipped with a cursor, which is sufficient to indicate "head node". This array that is currently using a map block is used as a loop array. It's OK.When used, each array is looped back in the past. In the preprocessing array of the map block, the cursor marks the index of the next instance of the current array that is being used.The
Analysis and production of game plug-ins and Analysis of game plug-ins
As mentioned in the previous article, we have scanned the code for the first time to obtain all memory addresses with a value of 1000 and store them in the collection.
Link: http://www.cnblogs.com/lene-y/p/7107526.html.
Demo interface:
First scan result:
Then we can find the v
project to send it. Now I'm going to teach you how to develop your own small map in your project.We open the quickstart_try_yourself this scene, and after the run we find that it is not nothing, this is like our own original project.We found the kolmich/kgfmapsystem/prefabs inside of the Kgfmapsystem this preset, directly dragged into our project,Let's look at the tip in the lower right corner (I live in the Blue Line). I'm sure everyone can read what he means. We find our characters and attach
Online games and standalone games
When it comes to online games, we have to think of Single-host games. In fact, the essence of online games cannot be separated from the production idea of Single-host games. The difference between online games and single-host games can be directly thought: is it possible to connect multiple users? Yes, but how to implement these functions and reasonably integrate network connections into a single-host
Hardware environment for game music production
Text/figure: Xiaoxu game music production room (www.game1234567.com)
Game music design also belongs to the major category of music production. Some of the required hardware and s
As the game industry, the most promising industry in the creative industry, its development has exceeded everyone's expectation. With strong national policy support and rapid development of the game market, the online gaming revenue has exceeded the three traditional entertainment industries: movie box office, TV entertainment programs, and audiovisual products.
At the same time, the
Puzzy3d
2. Entertainment
Who can give a detailed Theoretical Inference on whether a music is good or not? Is it proved by the theory of acoustics or the practice of music? Who can give an academic theoretical analysis of movies shot in hundreds of millions of yuan, so as to get the input-output ratio in advance, and precisely measure the value popular with the masses?
The last game is an entertainment product. Entertaining users is the only c
Mobile game production engine development Note-Opening
Mobile game production engine R D note-engineering Organization Structure
Mobile game production engine R D note-tools-PC-side game
Planning
After deciding on the goals and types of the game that will be made, is it possible to start making the game immediately? The answer here is no! Of course if you must insist on opening immediately is making, it is not not, but to remind everyone in advance is: If you do not have a complete planning before the game, or not a rigorous
interface of the frame class is the early production of graphical user interface of a package class, which provides a lot of human-computer interaction components, such as buttons, tags, drop-down menu, etc., However, these components are not used primarily in this game. In this game we mainly draw some custom graphical images, first of all we want to rewrite th
needs to implement the JFrame keyboard listener event, which is very simple operation, and then is the keyboard of the received keyboard events recorded down, it once and the letter in the collection of each letter is compared, if the same is eliminated the letter, and the execution of extra points, new random letter operation.
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