Recently I found two good video resources: the PMI risk management professional series of VTC courses, but all of them are in English. The entire series is composed of three CDs. Currently, two CDs are available, and verycd is available. I have downloaded the three CDs and do not dare to exclusively enjoy them ~~.
Note: 1. the downloaded file is a cue file and a bind file. If you use daemon tools, load the BIND file directly.
2. Currently, n
Product Planning: A good idea is crucial, considering the current social environment, game development level, player preferences, and market needs. Exquisite pictures, smooth game rhythm, plots, and sound game systems can keep your game undefeated. Product development: after the main
Unity3D game development-from "Resurrection" and "Pause/restore"-about game data configuration management and unity3d Game Development
With the continuous development of game production technology, after the evolution from 2D to 3D, from stand-alone to online games, from PC games to mobile games, gamers are increasing
as the pace of life accelerates and the pressure of work increases. More and more people in the work, family, social and other aspects of the pressure of the sandwich, so a variety of decompression methods emerge, play the game has become the best choice for people's leisure and entertainment, but there are countless types of games, which also let a lot of people racked their brains. The reason why like mobile phone chess
Topic Description
Transmission DoorThere are n local unicom map. Harry and Sally take turns deleting an edge from the picture, and the part that does not connect to the root node is removed. Sally is a tempo. The graph is obtained by adding some edges from the underlying tree. All formed loops are guaranteed to not share edges, and only have a common point with the underlying tree. Who can't move who loses. Solving
In game theory, a typical tree pru
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/361.html
Due to writing a book, blog posts are updated slowly and we are considerate. Today, we will give a detailed explanation of the problem of animation implementation in the group;
This chapter is suitable for those who have not developed games!
When learning about game
With the development of game production technology, in the experience from 2D to 3D, from single-machine to online games, from PC games to mobile game evolution, the player for the game quality requirements more and more high, the difficulty of game production correspondingly increased, the whole
Silverlight music game expert game development (2) demo
Following the previous releaseSilverlight music game expert game development (1)
Work is not very busy! I want to develop and play this game without a stop! About 50% completion!
1. Currently, no music or button b
I. Game framework structure the operation process of a game is similar to that of a movie. Before a movie is made, the actors prepare various costumes and make-up preparations (game initialization) in advance ), the director calls action to start recording movies (the main loop of the game starts). During the recording
For people like learning the fundamentals of game engines, they need to set their own clear long-term goals:1 First, there may be no concept of the game engine in the beginning, it is recommended to use one or two game engines first (I recommend C + + programmers to learn Unreal 4 game engine, now free open source, ver
3. Suspend the game
Pause Game Overview:
When the game is in progress, the player may encounter a variety of unexpected events. In the cool game of sudden situation of the impact of the game more, the game is played when the pla
Game theory 1 [Bashi Game], Game Theory
First, this is basically a series of articles about ACM game theory.
Today, let's talk about the simplest game-bashgame.
Its game rules are as follows:
There are a pile of n stones, two smar
Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/android-game/312.html
Many kids shoes say that after my code is run, clicking home or back will cause a program exception. If you have encountered this, you certainly haven't carefully read the himi blog, in article 19th, himi specifically wrote about the causes and solutions of these errors. I have added my remarks on this blo
Game gold coin version 2.0 new bomb function new game countdown function new victory failure detection function using the rupeng game engine to create a form one-dimensional array set gold coins,
The game code is as follows:
Package com. swift; import java. awt. color; import java. awt. point; import java. awt. event.
A period of time to participate in the invitation of the "Fairy duct" in beta. Pick 25 questions a day. Below is a week later, "Fairy duct" The second time I invited me, I wrote to their letter. I've been in the game for more than a year, and I don't want to get deeper ...
"Fairy duct" does need to improve. However, according to the General game development cycle, now this stage is not convenient to chang
Hentai Parkour 3D (Endless Run 3D) released Hentai Parkour 3D is a very classic parkour mobile game, the game has a unique running cool gameplay, cool running cool features and exquisite game screen design. Interested partners come and join the endless Parkour 3D hand Tour Try it! This is a good game yo!
A game character's good or bad stickers can be said to play a role of 70%. For a character with a lower number of polygons, most of the details of the game's characters are represented by stickers.QWhat are the requirements for the size of the game's stickers? Does it have to be square? A the length and width of a game map must be any combination of multiples of 2, such as 2,4,8,16,32,64 .... 1024 and so on
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When we play games, we often see the scenes in the game world at the first glance after entering the game. Of course, except for some, because those games hide the game scene, such as location in text games. Since we are exposed to the core of the game world, what c
Unity3D game development practices original video Lecture Series 13 hat tricks game development (advance notice), unity3d Game Development
Directory
Lecture 1 game Demo project creation... 1
Ii. Editing of game scenarios... 1
Third, the movement of hats... 2
Fourth lect
Unity3d Shooting game-unity3d software development, game development, Unity3d game developmentShanghai Gentlemen Information Technology Co., Ltd. is based on Oculus, unity, virtual reality as the core business of private high-tech enterprises, adhere to lean research and development and technology innovation, with rich Oculus, Unity, virtual reality software and
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