Mediarecorder enables recording and recording.
Mediarecorder official instructions:
Http://developer.android.com/reference/android/media/MediaRecorder.html
When using mediarecorder for recording videos, you must strictly abide by the function call sequence in the API instructions. Otherwise, the video cannot be executed successfully.
The following is an example o
IOS crazy explanation-converting recording audio into Mp3
Use a third partyLame,Mp3Audio Encoder.
Before using AVAudioRecorder for audio recording, set the parameters:
NSString * recordTemporaryPathString = [NSString stringWithFormat: % @/temporary, self. audioTemporarySavePath];// LinearPCM is a lossless encoding for
Reference Documentation:An open source code on the 1:github: Click to open the link, because the storage audio needs to write the file header itself, so it is borrowed from its file storage function.2: A very useful post code: Click to open the link, although a bit small flaws, but there are answers.3: A Description Class Blog: Click the Open linkHere add some instructions: Windows under the multithreading as far as possible with _beginthreadex instea
RealPlayer11 can record any audio and video in playback to the Media Library. Can be on-demand media with an explicit start and end position, such as songs, movie trailers, or Internet video. You can even record clips from live streaming media, such as live TV webcasts.
Whether recorded on-demand or live streaming audio or video media, if the signal stream can be recorded, you can start
Use a third -party lame ,Mp3 Audio encoder.Before using Avaudiorecorder for audio recording, set the parameters:NSString *recordtemporarypathstring = [NSString stringwithformat:@ "%@/temporary", Self.audiotemporarysavepath];LINEARPCM is a lossless encoding format for iOS, but it's bulkyRecording settingsNsmutabledictionary *recordsettings = [[Nsmutabledictionary
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code
The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_stereo;
Brac_streamreco
Note: The purpose of this article is mainly for the laptop headphone jack No response problem, that is, the headset inserted but the computer sound still through the speaker.
First, open the Control Panel, the sound to see if the local sound card driver is Conexant Smartaudio HD series, if you continue to look down;
Second, in the headset itself is not defective, sound card driver normal and not mute, if the headset inserted or control speaker speakers, it is necessary to use the following met
This article illustrates a simple way to call pictures, video, audio, recording, and photographing in Android. Share to everyone for your reference, specific as follows:
Select the logo returned by the picture Requestcode Intent innerintent = new Intent (intent.action_get_content); "Android.intent.action.GET_CONTENT" Innerintent.settype (ContentType);
View type String image_unspecified = "image/*";
In
REALPLAYER11 supports playback in a variety of online media videos, including flash, FLV format or MOV format, and so on, and can record video during playback. Also joined the online video's one-click Download function to the browser, support IE and Firefox, so you can download YouTube, MSN, Google video and so on online videos to the local hard drive to watch offline.
RealPlayer11 can record any audio and video in playback to the Media Library. Can
User-free, time-long audio recording using the microphone class in Unity
Master Recording Script AudioRecord.csMaxcliplength: Maximum audio length, do not exceed the length of the actual recording, or set the maxcliplength infinite size can also
Using Unityengine;
Using Uni
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_
Recording game Video software which is good
Recording Game Video software We search on the Internet can find a lot of here small weave think Bandicam record game video is very convenient for the computer is a good choice oh.
Bandicam Recording Game Video method
1. Open
From: http://www.linuxidc.com/Linux/2009-08/21427.htm
Reference material:
Page number: p186
You can write an audio file into the device file of the sound card to play the audio file. Using the READ function to read the content in the sound card device file can enable the recording function. The program code below realizes the
Cause analysis of "S-for-machine assistant cannot be enabled during audio recording"The microphone and speaker are used when the S-machine assistant connects to the device. Therefore, when the microphone is in use or other peripheral devices (such as headphones or Bluetooth headsets) are connected, it cannot run.SolutionStops other applications from using microphones and speakers.Well, the above i
. Mbufferinfo.presentationtimeus = Getptsus (); Muxer.writesampledata (Mtrackindex, Encodeddata, Mbufferinfo); Prevoutputptsus = Mbufferinfo.presentationtimeus; }//return buffer to encoder Mmediacodec.releaseoutputbuffer (Encoderstatus, false); if (Mbufferinfo.flags mediacodec.buffer_flag_end_of_stream)! = 0) {//when EOS come. Miscapturing = false; Break Out of a while}}}} After finishing, the code is many,
Compared with mediarecorder, The audiorecord class is closer to the underlying layer and has fewer encapsulated methods. However, the audio recording program that implements an audiorecord is also very
Simple. The sample code is as follows:
It is a pity that there is a problem in this instance testing. During recording, there will be buffer over. Cache leakage t
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