good microphone for youtube recording

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Automatic microphone recording and microphone recording

Automatic microphone recording and microphone recording Recently, we have been studying Speech Recognition Using Baidu's sdk. Only recognized parts are found, and I need to save the audio file and automatically generate the audio file when the sound is passed in. First run the Code: Public class EngineeCore {String fil

What if the microphone recording sounds small?

Often some netizens to the author feedback, in the use of computer microphone recording or K song, the total feeling of microphone recording sound small, but do not know how to set up a solution. The following small series for everyone to bring a relatively complete microphone

An implementation class using Windows API to control playback volume and recording microphone volume (C + + code)

recording microphone device Mxl.dwcomponenttype = Mixerline_ Componenttype_dst_wavein; Gets the number of connections in the recording bus Mixergetlineinfo ((hmixerobj) hmixer, AMP;MXL, Mixer_objectf_hmixer | Mixer_getlineinfof_componenttype); Save the number of connections DWORD dwconnections = mxl.cconnections; Ready to get the

Use microphone recording to save and replay in unity

. ToArray (); Array.Sort (audiofiles); floatInterval =0f; for(inti =0; I 1; i++) {AudioClip clip=microphonemanager.getinstance (). Read (Audiofiles[i]); Microphonemanager.getinstance (). PlayRecord (clip); Interval= (float) (GetTime (Audiofiles[i +1]) -GetTime (Audiofiles[i])). TotalSeconds; Debug.Log (interval); yield return Newwaitforseconds (interval); } microphonemanager.getinstance (). PlayRecord (Microphonem

Solution to a small replay sound after microphone recording in Windows7 flagship system

Analysis of the reasons for the small replay sound after the microphone recording: 1, the microphone may be set to a lower volume 2, sound card driver installation is not correct The specific solution is as follows: 1, first mouse click on the Windows7 flagship system task bar on the small horn icon, and then select the "

Can't use microphone recording

Before you can use the microphone for recording, now found that can not record. When recording, the sound can be heard from the headset normally, but the system is not recorded. According to the analysis of the phenomenon, headphones and microphones are no problem, the sound card itself is normal, may be the problem of setting up. Opening the Settings dia

User-free, time-long audio recording using the Microphone class in unity

User-free, time-long audio recording using the microphone class in Unity Master Recording Script AudioRecord.csMaxcliplength: Maximum audio length, do not exceed the length of the actual recording, or set the maxcliplength infinite size can also Using Unityengine; Using Unityengine.ui; Using System.Collections; Using

Audio-visual technology headset microphone two in-line interface recording monitoring perfect settings (Smartaudio socket configuration method to solve the computer headphone jack no response)

Note: The purpose of this article is mainly for the laptop headphone jack No response problem, that is, the headset inserted but the computer sound still through the speaker. First, open the Control Panel, the sound to see if the local sound card driver is Conexant Smartaudio HD series, if you continue to look down; Second, in the headset itself is not defective, sound card driver normal and not mute, if the headset inserted or control speaker speakers, it is necessary to use the following met

Android recording to obtain the Real-Time microphone volume)-Materials

Android has some interesting applications, such as blowing skirts and blowing balloons. The microphone input volume is obtained in real time and then processed accordingly. How can we obtain the sound size during the recording process? There is an instance below Java code: Package EOE. demo; import android. media. audioformat; import android. media. audiorecord; import android. media. mediarecorder; import

Unity Microphone detects sound size when recording

At first, I thought I would only take the last sample of the recording to determine the volume size, and found that it was undetectable.Later search, the original need to take a sample to judge, some of this section to take the average as the volume size. I'm here to take out a sample of the peak as the volumeAudio.clip.GetData got a value of 0-1, so I took the 99来 to divide the volume into four levels (0-24-49-74-99)1 Public floatVolume2 {3 Get4

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