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Unity3d Android app embedded in AdMob ads bar

Original address: http://dong2008hong.blog.163.com/blog/static/4696882720140441353482/Seems like the using a simple Android JAR files inside a Unity Android project are not such a simple thing to do. I finally managed to get the ADMOB working in an existing Unity Android game. For this example I is using Unity for Windows version 3.5.2 and the latest Android plugin for Eclipse.PrerequisitesI assume that there is a working installation of Eclipse with

IOS ADS-Nsinvalidargumentexception to integrate AdMob banner ad errors

Error 1,2014-12-04 20:07:54.956 admobtest[948:33259] +[nsdecimalnumber Gad_negativeone]: Unrecognized selector sent to class 0x104cb17a02014-12-04 20:07:54.956 admobtest[948:33259] * * * terminating app due to uncaught exception ' Nsinvalidargumentexception ', Reason: ' +[nsdecimalnumber Gad_negativeone]: Unrecognized selector sent to class 0x104cb17a0 'This is the problem with AdMob today, and the answers are given using

AdMob AD Usage Process

First, registered Keymob aggregation platform: registered Keymob (http://www.keymob.com);Embed Keymob SDK: Upload your app name to Keymob aggregation, get keymob SDK Key, download Keymob SDK (Android or iOS), embed the SDK into your app as described in the Keymob aggregation platform documentation;Iii. Sign up for AdMob ads: Sign up for AdMob ads to get your AdMob

Unity: Display AdMob banner in an existing Android game scene

about how to display AdMob banners on an existing Android project site, using a simple Android jar file in an Android project doesn't seem like a simple thing. I finally managed to get AdMob to unify the Android game at the current job. For this example, I used the unified Windows version 3.5.2 and the latest eclipse for Android plugin.PrerequisiteI assume you have an eclipse plugin that works on your PC to

Mixed Use of IAD and AdMob

When IAD and AdMob are mixed, AdMob is used when the IAD cannot be received. Once the IAD is received, the AdMob is closed. This enables AdMob in countries that do not support IAD. The country does not need to be judged. The judgment method has three main items:1. Request Both IAD and AdMob2. If you receive an iad, tur

Add Admob with Cocos2d-x on IOS

Add Admob with Cocos2d-x on IOS(2013-02-27 14:12:00)reproduced Tags:C=blogq=itby=tag "target=" _blank "style=" text-decoration:none; Color:rgb (62,115,160); White-space:nowrap ">it 1. Download AdMob, setup your account2. Add AdMob to Xcode project. You need:-Add LIBGOOGLEADMOBADS.A to bundle libraries-Create a group and add

iad mixed with admob

Iad+admobmixed, in not receivingiAdwhen advertising is usedAdMob, once receivediAdthe ads willAdMobclosed. This can be achieved without the supportiAdin the country, openAdMob. There is no need to judge the country. There are three main points for judging the method: request both iAd and AdMob If you get iAd ads, turn AdMob off. The AdMob ad was

iOS development uses Swift to add AdMob ads

First step: Register your accountFirst you have to sign up on the AdMob website to get your ad unit ID number.Such as:Step two: Download the AdMob SDK1.:http://download.csdn.net/detail/li962429707/86409812. Import the SWIFT project:Select the extracted SDKAdd a view to the storyboard and set the layout:Select ClassEdit code:ImportUIKitImportGooglemobileadsclassViewcontroller:uiviewcontroller {@IBOutletWeak

Add admob ads with swift for iOS development

Add admob ads with swift for iOS development Step 1: register an accountFirst, you need to register an account on the admob official website and get the ID number of your advertising agency.For example: Step 2: Download admob SDK1.: http://download.csdn.net/detail/li962429707/86409812. Import the swift project:Select the decompressed SDK Add a view to the storybo

[Android operations] add admob ads to android applications

The latest Admob advertisement release process (in practice ): Step One log on to admob and register a user Log on to http://www.admob.com/and use the googleaccount number to log on. After Step Two logs on to admobSites and ApplicationsOption Select and add an android Application Note:ApplicationsAfter, SetApplication advertisement settingsAnd record the publisher ID:11119a2c6ff2759 Step Three download

IOS developers use swift to add admob ads and iosswiftadmob ads

IOS developers use swift to add admob ads and iosswiftadmob ads Step 1: register an accountFirst, you need to register an account on the admob official website and get the ID number of your advertising agency.For example: Step 2: Download admob SDK1.: http://download.csdn.net/detail/li962429707/86409812. Import the swift project: Select the decompressed SDK Add

LIBGDX ROBOVM admob IOS SDK Bindings

The main advertising platform in iOS is AdMob, which is in the framework of the latest admob, binding the project https://github.com/BlueRiverInteractive/ The Robovm-ios-bindings/tree/master/admob has not been used properly. See everyone has a demand, overtime to 1 o'clock in the morning, finally to get it done. There are some problems that can never be solved. B

Admob (6.12.x) symbol undefined error resolution (IOS)

When upgrading the SDK version of AdMob to 6.12.x,Follow the official documentation (https://developers.google.com/mobile-ads-sdk/docs/#ios),Add the following framework:StorekitAudiotoolboxMessageuisystemconfigurationCoregraphicsAdsupportafter add-OBJC to other Linker Flags in the app target build settings. Compile, the following link error will still appear.Undefinedsymbols forArchitecture ARMv7: "_objc_class_$_ekevent",referenced from:OBJC-class-re

Add AdMob Error Record

/santabantaa.build/debug-iphonesimulator/ Santabantaa.build/objects-normal/i386/appdelegate-c7a14be43c5e8c81. o and/users/abhilashreddy/library/developer/xcode/deriveddata/santabantaa-bykvybsbvqshqshfqxdlsxiqhehc/build/ intermediates/santabantaa.build/debug-iphonesimulator/santabantaa.build/objects-normal/i386/ appdelegate-a37c3709371e4892. O for Architecture i386Clang:error:linker command failed with exit code 1 (use-v to see invocation)It turned out to be 2 of the demo also to get in, delete t

AdMob: An advertisement embedding solution in android applications

010-06-02AdMob: advertisement embedding solution in android applications-[mobile development] Copyright Disclaimer: During reprinting, please use hyperlinks to indicate the original source and author information of the article and this statementHttp://cjbskysea.blogbus.com/logs/64953528.html AdMob is a mature mobile platform Advertiser. It provides a very convenient JAR package for android and iphone, allowing developers to easily embed the ads they p

Try AdMob to wire directly to a bank in China

Http://www.javaeye.com/topic/790166? Page = 2 New Payment Method: With AdMob, publishers can directly transfer funds to receive payments. Publishers in the United States can receive payments through direct ach remittance. Publishers outside the United States can receive payments via wire transfers. AdMob will pay the transfer fee. However, when publishers receive payments via ACh or wire transfers, they

AdMob 4.1.0 fatal exception: servicethread

Android. OS. handler. dispatchmessage (handler. Java: 99)06-30 09:26:50. 799: Error/androidruntime (1134): at Android. OS. login. loop (login. Java: 123)06-30 09:26:50. 799: Error/androidruntime (1134): at Android. OS. handlerthread. Run (handlerthread. Java: 60) Method of thinking in bed in the morning: (tested and feasible) 1. Create an adview in oncreate of the activity.// Create the adview // Please replace my_banner_unit_id with your AdMob publi

Troubleshoot issues that AdMob banner does not show for the first time

Admob Banner The first time although it was successfully loaded, but it is not displayed. Then wait for 60 seconds to refresh automatically, banner will be displayed normally.If you have not encountered this situation, you may not be using a library that is integrated in play-services because this issue is not a problem for the standalone AdMob library.For a long while, only on the overstack found the solut

IOS10 collects IDFA and implants third-party ads [end]--admob

[PS: Before the time, the company to do ASO promotion, need to collect IDFA value in the application, with the advertising platform to do the interaction! So with this demand ~ ~]1, first, consider the situation (oneself lazy-_-#), directly on the home page wrote a banner, cyclic loading ads [are some of their own company's advertising messages];Then, it's over the review! EverythingHere is a small ad, a simple package of their own mbadbanner little frame, has been uploaded on GitHub.2, then, re

IOS development-advertisement placement (iAd, Admob instance)

Advertising is a good way to make profits. The following describes two mainstream methods. IAd, Admob Mark a detailed pdf. Http://pan.baidu.com/share/link? Required id = 1656439633 uk = 1394536315 fid = 406566606116897I. IAd 1. You need to add iAd. framework 2. Add the following code to the H file: #import 3. Add the following code to the. m file: #import "ViewController.h" @interface ViewController () @property (nonatomic,strong)ADBannerV

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