gui design patterns

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Vernacular design patterns-Summary of creation Design Patterns

So far, I have finished learning several design patterns of the created model. Let's take a look at them. It takes a short time. It is better to create a model that is relatively simple and will not be so smooth in the future. since there is no real practice in the project, so far, I think I have not mastered it, just a little understanding of the design model.

Object-oriented Thinking of design patterns, design patterns OO

Object-oriented Thinking of design patterns, design patterns OO [This article is my own learning notes. You are welcome to repost it, but please note the Source: http://blog.csdn.net/jesson20121020] Object-oriented (OO) thinking: 1. Consider classes Term2. Consider attributes Cannot be separated from the specific app

Factory design Patterns for Java Design patterns (Factory)

Design patterns can be divided into three types depending on the type of use:1. creation mode : Factory (Factory mode), Singleton (single State), Builder ((builder mode), Prototype (prototype mode), factory method mode.2. structure mode : Flyweight (Shared mode), Bridge (bridge mode), Decorator ((decorative mode), Composite ((combo mode), Adapter (adapter mode), Proxy (proxy mode), facade (appearance mode).

Introduction to design patterns, design patterns

Introduction to design patterns, design patternsI. Introduction to design patterns Design pattern is a set of summary of code Design experiences that are repeatedly used, known to most

UI development----Target/action Design patterns and proxy design patterns and gesture recognizers

Created by Guo Chai April 16, 2015 21:50:33Eyes a little pain, eyesight is also in rapid decline, the window of the soul, pay attention to protection!================================================Coupling is a measure of a program written by the standard of good or bad?Coupling is an indicator of the degree of correlation between modules and modules"High cohesion, low coupling" is the object-oriented programming of core ⼼ mind;================The idea of d

Learn Design Patterns with me (ii), learn to design patterns _php Tutorials

Learn Design Patterns with me (ii), learn to design patterns Factory mode is very important in the design of polymorphism, and if applied properly, it can make the application more portable and the dependencies between classes more loosely, thus increasing flexibility. If t

Six principles of design patterns (5) & mdash; the six principles of design patterns

Six principles of design patterns (5)-the six principles of design patterns Definition: An object should have a minimum understanding of other objects. The dimit rule is also known as the minimum Knowledge rule. It is called the Least Knowledge Principle (LKP) in English. Personal Understanding: The primary objective

IOS design patterns-bridging and ios design patterns --

IOS design patterns-bridging and ios design patterns -- We recommend you refer to the OBJECTIVE-C design mode for learning design patterns. When to use the Bridge Mode 1. Do not want to

Learning JavaScript design patterns: class inheritance and javascript Design Patterns

Learning JavaScript design patterns: class inheritance and javascript Design Patterns Before doing one thing, you must first understand the benefits of doing this thing, and believe that no one is willing to do things for no reason. In general, when designing a class, we actually want to reduce repetitive code and use

Java multi-thread 12 design patterns, java multi-thread design patterns

Java multi-thread 12 design patterns, java multi-thread design patterns 1. Single Threaded Execution Pattern (Single-thread Execution Mode) 2. Immutable Pattern (Immutable Mode) 3. Guarded Suspension Pattern (Defense pause Mode) 4. Balking Pattern (stop mode, stop mode) 5. Producer-Consumer Pattern (Producer-Consu

Design Patterns--The Zen reading notes of design patterns

type T, and the return value of the same method (overloaded or overridden) of the subclass is S, then the Richter substitution principle requires s to be less than or equal to T. 3. Dependency inversion principle (DIP): The high-level module should not rely on the bottom low-layer module, both should rely on its abstraction; Abstraction should not depend on details; Detail should be dependent on abstraction. The dependency of a PS object is passed in three waysOne, the construct

Java Design Patterns-six principles of design patterns

The so-called No recruit wins a recruit, practice a kung fu divides into internal strength and drilling. Drilling is like the moves, is the so-called 23 kinds of design patterns. But the internal strength, is the heart, that is the 6 kinds of laws. The light will drilling that is the huaquanxiutui, the internal strength is the realm. So many design

Concept and Usage Analysis of JS design patterns, and js Design Patterns

Concept and Usage Analysis of JS design patterns, and js Design Patterns This article describes the concept and usage of the state mode in JS design mode. We will share this with you for your reference. The details are as follows: 1. Overview When the internal state of an ob

23 design patterns (21) java meta-mode and 23 Design Patterns

23 design patterns (21) java meta-mode and 23 Design Patterns Dr. Yan Hong's book "JAVA and patterns" describes the Flyweight mode as follows: In boxing, Flyweight refers to the most lightweight model, that is, "Fly magnitude" or "rainfall level". Here we use the free transl

Python design patterns, python Design Patterns

Python design patterns, python Design Patterns This article describes common python design patterns. We will share this with you for your reference. The details are as follows: ##! /Usr/bin/env python ###-*-coding: UTF-8 ## class

Summary of design patterns in Objective-C, and objectivec Design Patterns

Summary of design patterns in Objective-C, and objectivec Design Patterns This article summarizes the use of the design patterns listed in Gang of Four in Objective-C from five dimensions: name, definition, when to use, UML diagra

Java Design Patterns------Template Design Patterns

Template design patterns are mainly derived from the life of some things are template can be followed. Give two examples of life, such as tea and coffee, and take a look.Tea has the following four steps: 1, boiled water; 2 Put the tea in the Water Cup; 3, pour boiling water; 4, add sugar.Brewed coffee also has the following four steps: 1, boil water; 2 Put the coffee in the Water Cup; 3, pour boiling water;

Introduction to one-piece JavaScript design patterns and javascript Design Patterns

Introduction to one-piece JavaScript design patterns and javascript Design Patterns Single-piece mode description 1. note: The single-piece mode is an object that has been instantiated during static access. This object can only be accessed through a unique entry, and has been accessed by instances or objects to be ins

Common iOS design patterns-singleton Design Patterns

Common iOS design patterns-singleton Design PatternsDetailed description of Singleton Design Mode Basic concepts of Singleton Design Patterns in IOS when Singleton mode is used, basic steps for creating Singleton mode in a non-ARC

iOS common design Patterns-Simple factory design Patterns

. Resulttextfield. Text= [NSString stringwithformat:@%f,[oper GetResult]];Through the refactoring of the simple Factory mode, we are idle the code structure of the low coupling degree, so that the external expansion open, the modification is closed. If you add any additional action methods, simply inherit the action method parent class, create a new action subclass, and add an else if to the simple factory class.AdvantagesThe simple factory method eliminates the coupling of the application-speci

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