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AR combines the real environment with the virtual scene and the object melted, mixes the reality and the fictitious thing the scene to be together perfectly, and show it in the eyes of the user. .
The most famous of today's AR the product is Microsoft's
Recently, Microsoft announced the third batch of Microsoft HoloLens Developer Edition to start shipping, including: Head display, head display handbag and a remote control. The first two developers versions were shipped on March 30 and May 9 of this year respectively.Third batch of AR Head HoloLens Developer Edition shippingAlthough the current virtual reality, augmented reality is a hot topic, but now it s
Original title: HoloLens's father: The smartphone is dead the future everyone wears a helmet.in the smartphone market, whether it's a hardware product or an operating system, Microsoft has suffered a fiasco and shutting down the business is considered just a matter of time. Microsoft has invested heavily in developing augmented reality technology (AR). According to the latest news from the foreign media, Microsoft HoloLens, an inventor recently said t
This article translated from:Recommended settings for UnityUnity provides a set of default options that can be applied to all platforms in general. However, Unity also provides some special behavior for HoloLens, which can be changed by project settings.Content of this article
1 Holographic Start Screen
2 Trace loss (Tracking loss)
3 Features
4 Learn More
Holographic Start ScreenTo change the settings of the Holographic splas
Update 3 is supported, including Community.
HoloLens Emulator (build 10.0.14393.0)
The Emulator allows you-run apps on Windows holographic in a Virtual machine without a HoloLens. Build 10.0.14393.0 includes the latest updates to the HoloLens OS. If you had already installed a previous build of the emulator, this build would install Side-by
For HoloLens, voice input is one of the three basic input methods, widely used in various interactions. There are three types of voice input on the HoloLens, namely:
Speech Command voice commands
Dictation diction
Grammar recognition Grammar Recognition
Speech Command voice commands
Voice commands are a frequently used feature for people who have done Windows Phone or Windows Sto
http://heliosinteractive.com/scaling-ui-hololens/https://forum.unity3d.com/threads/unity-ui-on-the-hololens.394629/1.Create a world Space Canvas attached to the Camera (or using a tagalong, etc)2.Set their width to 126.8 and their height to mirroring (the 1268x720 resolution)3.Set the Dynamic Pixels Per Unit to ten on the Canvas Scaler? 4.Magic time?: To make the canvas the full size of the viewable area, s
Gesture recognition is one of the important input methods of HoloLens interaction. HoloLens provides the underlying API and high-level API to meet different gesture customization needs. The underlying API gets the position and speed information of the hand, and the high-level API uses the gesture recognizer to identify preset gestures (including, click, double-tap, long-press, Pan, and so on).Gesture Input
In this section, we'll learn how to make a halo effect. Here we have a total of four kinds of effects of the halo-light effect map, in the subsequent explanation we will be the way to make a presentation, I hope this section of the tutorial can help you to create Halo-light effects. Look at the effect chart first.
Microsoft HoloLens is the world's first holographic computer with completely wireless cables. By empowering users with a holographic experience in new ways, HoloLens redefined personal computing (Personal Computing). To pin the holographic graphics to the real world around you, HoloLens incorporates state-of-the-art optics and sensors.Equipment Specifications Dev
HoloLens Development Junior series -3 Holoworld
This article introduces the development and commissioning process of the HoloLens app.
Directory1. Create a Unity3 project2. Unity Configuration3. Build4. Open VisualStudio Project 1 Create Unity3 Project
Start the Unity development environment
Save the scene firstIt's customary to save scenes in development to prevent unity from having problems.
Add a cu
http://www.zhihu.com/question/27716801/answer/37774813@ Vast analysis seems to be very comprehensive, but feel a lack of something, there are some points not said.1, HoloLens is augmented reality.virtual reality and augmented reality (spectacles or helmets): the present and future-introduction http://blog.csdn.net/yanzhanyi/article/details/41982033What does augmented Reality (AR) specifically refer to? http://www.zhihu.com/question/19968092/answer/353
Persistence scene hold is a key feature of the HoloLens holographic experience, when the user leaves the original scene, the holographic objects in the original scene will remain in a certain position, and when the user returns to the original scene, the holographic content of the original scene can be accurately restored. The Worldanchorstore class is the key API for implementing this feature, which ensures that users can paste any holographic object
When you wear the HoloLens, you will be at the center of the holographic world of application. When your project opens the "Virtual Reality support" option and "Windows holographic" is selected, Unity's camera components are automatically rendered in stereo, will automatically follow you and move or rotate.However, to ensure the holographic experience, the following options require you to manually set all the cameras:
Mixed reality rendering
Last time I talked about the influence in social engineeringThis topic mentions the psychological "halo effect ". I want to discuss this topic in depth today.
★What is "Halo Effect"Some students are forgetful, and some of them have not read the previous post.Let me explain the halo effect again."Halo Effect" is also
Gesture recognition is one of the important input methods of HoloLens interaction. HoloLens provides the underlying API and high-level API to meet different gesture customization needs. The underlying API gets the position and speed information of the hand, and the high-level API uses the gesture recognizer to identify preset gestures (including, click, double-tap, long-press, Pan, and so on).Gesture Input
HOLOLENS Scan effects and results (Surfaceplane)Requires only sweeping floors and walls,Due to the large floor and wall areaScan results Holotoolkit old version point in parameter adjustmentPlanefinding.findplanes (Meshdata, Snaptogravitythreshold, Minarea); Minarea is the point.Adjusted from 0.025f to 1.0public float Minarea = 1.0f;//0.025f;The other is to set the minimum number of floors and wall scan, (scan time by default of at least 30 seconds, d
follows:Anchor. Ontrackingchanged + = anchor_ontrackingchanged;Handling Ontrackingchanged EventsThe code is as follows:Private void BOOL located) { // self.gameObject.SetActiveRecursively (located) for simple display or hidden objects based on the positioning state ;}Set a definite initial stateSometimes a space anchor can be positioned immediately. At this point, after adding a spatial anchor to the object, the Islocated property value of the spatial anchor component will be set to
On June 18, September 21, the online manual for Xbox game Halo 3 (Chinese name: Halo 3) was officially launched. This online manual is completely created using Microsoft Silverlight technology, integrating animations, videos, and rich user interaction experiences. In addition, today, a series of propaganda films of Halo 3, which are supported by Silverlight techn
Sky box, and then temporarily set the Sky box to none in the render setup (to make it easier to adjust sun's angle, the sky box is too bright to see clearly). Then select sun and use the Rotate tool (shortcut E) to orient the light in the direction of yourself and then restore the Sky box. This will not make the sun and shadow in the same direction of the joke.Friends who have played photography should all have this common sense, when the lens of the sun, there may be one or more colorful
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