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HoloLens Development Junior Series -3 Holoworld

HoloLens Development Junior series -3 Holoworld This article introduces the development and commissioning process of the HoloLens app. Directory1. Create a Unity3 project2. Unity Configuration3. Build4. Open VisualStudio Project 1 Create Unity3 Project Start the Unity development environment Save the scene firstIt's customary to save scenes in development to prevent unity from having problems. Add a cu

HoloLens Development Notes-Unity's camera chapter

When you wear the HoloLens, you will be at the center of the holographic world of application. When your project opens the "Virtual Reality support" option and "Windows holographic" is selected, Unity's camera components are automatically rendered in stereo, will automatically follow you and move or rotate.However, to ensure the holographic experience, the following options require you to manually set all the cameras: Mixed reality rendering

The present situation and prospect analysis of Microsoft HoloLens glasses

http://www.zhihu.com/question/27716801/answer/37774813@ Vast analysis seems to be very comprehensive, but feel a lack of something, there are some points not said.1, HoloLens is augmented reality.virtual reality and augmented reality (spectacles or helmets): the present and future-introduction http://blog.csdn.net/yanzhanyi/article/details/41982033What does augmented Reality (AR) specifically refer to? http://www.zhihu.com/question/19968092/answer/353

HoloLens Development Notes-Unity's persistence scene hold

Persistence scene hold is a key feature of the HoloLens holographic experience, when the user leaves the original scene, the holographic objects in the original scene will remain in a certain position, and when the user returns to the original scene, the holographic content of the original scene can be accurately restored. The Worldanchorstore class is the key API for implementing this feature, which ensures that users can paste any holographic object

HoloLens development Note gesture gesture recognition (basic introduction)

Gesture recognition is one of the important input methods of HoloLens interaction. HoloLens provides the underlying API and high-level API to meet different gesture customization needs. The underlying API gets the position and speed information of the hand, and the high-level API uses the gesture recognizer to identify preset gestures (including, click, double-tap, long-press, Pan, and so on).Gesture Input

HOLOLENS Scan effects and results (Surfaceplane)

HOLOLENS Scan effects and results (Surfaceplane)Requires only sweeping floors and walls,Due to the large floor and wall areaScan results Holotoolkit old version point in parameter adjustmentPlanefinding.findplanes (Meshdata, Snaptogravitythreshold, Minarea); Minarea is the point.Adjusted from 0.025f to 1.0public float Minarea = 1.0f;//0.025f;The other is to set the minimum number of floors and wall scan, (scan time by default of at least 30 seconds, d

HoloLens Development notes-unity world anchor Space anchor

follows:Anchor. Ontrackingchanged + = anchor_ontrackingchanged;Handling Ontrackingchanged EventsThe code is as follows:Private void BOOL located) { // self.gameObject.SetActiveRecursively (located) for simple display or hidden objects based on the positioning state ;}Set a definite initial stateSometimes a space anchor can be positioned immediately. At this point, after adding a spatial anchor to the object, the Islocated property value of the spatial anchor component will be set to

HoloLens development notes-gaze gaze

Gaze gazeIn holographic applications, gaze is the first form of input and is used to locate objects (functions and the PC's cursor pointer are similar). Gazing tells you that the user is looking at the position in the world so that you can determine their intentions. In the real world, you usually stare at the objects you intend to interact with. This way is the same as staring.HoloLens uses the position and orientation of the user's head, rather than the eye, to determine their line of sight pa

HoloLens device Potal Connection and installation

First enter the HoloLens,SETTINGS-"Advaceed SETTING (a line of small blue words) clickIt has its IP inside.Then enter this IP in the browser of the development machine, it will show the certificate is wrongAnd then go in. To download a certificate, install to a trusted root certification authorityThen turn off the browser, turn it back on,Point REQUIRE PIN againThen put on the HoloLens, the inside will show

HoloLens file read/write

Tick the removablestorage option or package.appxmanifest tick the removable storage option in unityUWP app io operations with StreamReader or www not applicable , such as:1 usingUnityengine;2 usingSystem.IO;3 Public classTest:monobehaviour4 {5 6 voidStart ()7 {8 stringPath = Path.Combine (Application.streamingassetspath,"Test.txt");9StreamReader s =NewStreamReader (path);Ten stringEnd =s.readtoend (); One Debug.Log (end); A } - -}The result is an error, and the UWP

HoloLens Development Starter Series -2 Unity3d Install

HoloLens Development Starter Series -2 Unity3d Install 1 Downloads Unit3d 5.5 The latest is already 5.6. Unity3d:https://store.unity.com/cn If you're publishing apps, you'll need at least one paid version, or unity will find you. 2 Installing Unity Unity supports a lot of OS build Project:windows,android,ios, ... A variety of the need to build the corresponding system selected. If the VisualStudio2017 is already installed, studio on this sid

HoloLens Development Notes-Unity's locatable camera using cameras

); M_videocapture.startrecordingasync (filepath, onstartedrecordingvideo); } }After you start recording, we need to update the UI or behavior to ensure that video capture can be stopped. Here we only output log.void Onstartedrecordingvideo (videocapture.videocaptureresult result) { Debug.Log ("Started recording video! " ); // We will stop the video capture in some way, such as a timer or a tap gesture, etc. }Finally we need to stop the video capture, which can

HoloLens input--unity Voice input _hololens

Description: This article translates from HoloLens Official document--unity voice input (Https://developer.microsoft.com/en-us/windows/mixed-reality/voice_input_in_ Unity) translated as follows: Frontier: Unity exposes three of ways to add voice input to unity applications. Using Keywordrecognizer (one of the two types of phraserecognizers), your application can be assigned a series of string commands to listen to. Using Grammarrecognizer (another typ

How to hire a car with easy to use? Easy to use car hire skills

1 The operation is very simple, we click on "easy to use the car", and then find the following "More Cars" section. (pictured below) 2 after we choose "Daily rent" or "half-day rent", and then specifically choose the type of car rental we can

To someone who wants to hire me/some words to somebody who want to hire me.

I already have a job at Autodesk Shanghai. I have had a job in Autodesk Shanghai. My interest is indeed related to CG production process development. It's true that I always have a great interest on development in offline CG production workflow.

Personal Understanding of "companies prefer to hire married people"

I often hear the company say this when recruiting people: people who are already married. Because it is more "qualitative" than people who are not married ".   It sounds like that, huh? However, the problem is not explained at all.   If a

Suzhou IT company is eager to hire. NET software engineers

Suzhou kailing Information Technology Co., Ltd. is located in Suzhou New area and is founded by the residents of the United States. Currently, skilled. NET is urgently needed.ProgramTo join our team, the specific requirements are as follows:

Yonyou software continues to hire. NET development engineers urgently

yonyou software Co., Ltd. was founded in 1988 and has been committed to providing products, services and solutions for enterprise application software and e-government management software with independent intellectual property rights, it also takes

Look at the map and find a job! The mashup application "Graph hire network" Beta has been launched!

Figure hiring NetworkHttp://www.tupinw.com/--- "GPS Positioning System" for job search" This semester, I made a mashup application with two students: Graph Job Network. The main idea is to associate a job search with a recruitment unit map. A

[7k7k.com] Beijing is eager to hire. Net programmers!

Responsibilities: Responsible for 7k7k.comCommunityProgramModule Development Job Requirements: 1. proficient in. NET and SQL Server databases2. Team Spirit3. Be responsible and conscientious; be able to execute efficiently4. Experience in

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