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General mouse and keyboard hook. Image hijacking. auto start upon startup, mouse and keyboard hook
Using System;Using System. Collections. Generic;Using System. IO;Using System. Windows. Forms;Using System. Runtime. InteropService
found. The function can be exported according to the format of the DLL header file.
// Mousekeyboardhook. CPP file # include "stdafx. H "# include" mousekeyboardhook. H "# include" stdio. H "// shared memory variable # pragma data_seg (" mousekeyboardhook ") hhook g_hmousehook = NULL; hhook g_hkeyboardhook = NULL; # pragma data_seg () // This is an example of the export variable mousekeyboardhook_api int nmousekeyboardhook = 0; // This is an example of the export function. Int unsethook (void);
There are bugs in the original, because this is the code I converted from C #, where the original conversion was not fully compatible because of the different nature of the two languages.
Of course, now I am fully capable of compatible with the characteristics of both languages, so rewrite this code, the original code in the event detection, as well as the original code in the KeyPress time can not detect input character casing bug elimination (thanks to Comrade Verywzm).
Note: If this code wa
1, Trojan Horse control and communication methods include: Dual pipeline, port reuse, rebound technology, hook technology, today focus on the use of the introduction hook, hook information can be sent to hacker mailbox, etc., to achieve the purpose of the attack.Transferred from: http://hi.baidu.com/mousetopshow/item/a951102d679f6e8f9c63d1b0Hooks can intercept th
Hooks are the processing platform for intercepting and monitoring some of the Windows system's messages or API functions, allowing them to get information that they are interested in based on the programmer's settings.Here is the main introduction of hooks to intercept mouse messages and keyboard messages.The following is the callback Proc callback function and the CallNextHookEx functionLRESULT CALLBACK Ho
the clipboard, so as to monitor the clipboard content. It also uses this technology to implement the process anti-termination function. The DLL file supports the implementation of the hook api, and the main client program will inject the DLL with the hook api function into the target process during initialization with the loading of the mouse
The Windows system is based on the event-driven mechanism. To put it bluntly, the entire system is implemented through message transmission. Hooks are very important system interfaces in Windows systems. They can be used to intercept and process messages sent to other applications to implement functions that are hard to implement in common applications. Hooks can monitor various event messages in the system or process, intercept and process messages sent to the target window. In this way, we can
A: Introduction:You may have been on the screen capture PowerWord the principle of confusion, you may want to put your keyboard, mouse activities timely record down, and even you want to know how the Trojan horse in the Windows operating system is the Trojan DLL loading ... in fact, these are used in the windows of the hook function. So this paper will explain th
Summary: hooks can monitor various event messages in a system or process. Intercepts messages destined for the target form and processes them. This allows us to install our own defined hooks in the system to monitor the occurrence of specific events in the system. Completion of specific functions, such as the interception of keyboard, mouse input. screen fetching words, log monitoring and so on.
The f
HOOK is a platform for message processing in Windows. Applications can set sub-programs to monitor certain messages or specific events (such as keyboard and mouse events) in a specified window ), the monitored window can be created by other processes. When a message arrives, process it before the target window processing function. The
variable to the top of the keyboardhook. cpp file:# Pragma data_seg ("mydata ")Hhook glhhook = NULL; // installed mouse hook handleHinstance glhinstance = NULL; // DLL instance handle# Pragma data_seg ()(6) define the segment attribute in the def file:SectionsMydata read write shared(7) Add the statement for saving the DLL instance handle to the dllmain function of keyboardhook. cpp in the main file:Glhins
. passallkeystonextapp: If this parameter is set to true, all the keys will be passed to any other listening application (including windows ).
When the Keys continue to be captured by keyboard hooks, enable Alt + tab and/or Windows keys to allow users who actually use the computer to switch to another application and interact with them with the mouse. The passallkeystonextapp setting effectively disables ke
Reference: hooks can monitor various event messages in the system or process, intercept and process messages sent to the target window. In this way, we can install custom hooks in the system to monitor the occurrence of specific events in the system and complete specific functions, such as intercepting keyboard and mouse input, and retrieving words on the screen, log monitoring. As you can see, hooks can be
than window messages within a single application queue, the system sends mouse messages to each application queueYou can use the mouse hook function to intercept.VC Spy and Delphi Winspy are installed hook function to intercept a variety of system-level messages, whichIncludes mou
window function
WH_CBT Computer Training Filter function
Wh_debug Debugging Filter function
Wh_getmessage Get Message Filter function
Wh_hardware Hardware message filtering function
Wh_journalplayback Message playback filter function
Wh_journalrecord Message logging Filter function
Wh_mouse Mouse Filter function
Wh_msgfilter Message filtering function
Wh_sysmsgfilter System Message Filtering function
Wh_keyboard
Author: quicksand in the wind Source: http://blog.vckbase.com/flowsand/
It's not a good thing if the hard disk is too big.
/* ===================================================== ========================================File: kbevent. hDescription: global message hookTime: 2005-03-20Write: oshj | oshj@21cn.comEnvironment: vc6.0/Win2000 Pro/SP4/1024*768Note: nt5.0 and above are supported, but not Win9x!========================================================== ===================================
Many games or 3D simulation software use directinput as the input interface to better support peripherals. So how can we achieve this by simulating a mouse or keyboard to control the automatic operation of a game or 3D software?
I studied the keyboard section. And so on.Start module: dinput8.dllSoftware used: idapro5.0, ollydbg, c32asm
The idea is as follows. The
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